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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_WM_PUBLIC_TRANSIENT_WINDOW_CLIENT_H_ | 5 #ifndef UI_WM_PUBLIC_TRANSIENT_WINDOW_CLIENT_H_ |
6 #define UI_WM_PUBLIC_TRANSIENT_WINDOW_CLIENT_H_ | 6 #define UI_WM_PUBLIC_TRANSIENT_WINDOW_CLIENT_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "ui/aura/aura_export.h" | 9 #include "ui/wm/wm_export.h" |
10 | 10 |
11 namespace aura { | 11 namespace aura { |
12 | 12 |
13 class Window; | 13 class Window; |
14 | 14 |
15 namespace client { | 15 namespace client { |
16 | 16 |
17 // TransientWindowClient is used to add or remove transient windows. Transient | 17 // TransientWindowClient is used to add or remove transient windows. Transient |
18 // children get the following behavior: | 18 // children get the following behavior: |
19 // . The transient parent destroys any transient children when it is | 19 // . The transient parent destroys any transient children when it is |
20 // destroyed. This means a transient child is destroyed if either its parent | 20 // destroyed. This means a transient child is destroyed if either its parent |
21 // or transient parent is destroyed. | 21 // or transient parent is destroyed. |
22 // . If a transient child and its transient parent share the same parent, then | 22 // . If a transient child and its transient parent share the same parent, then |
23 // transient children are always ordered above the transient parent. | 23 // transient children are always ordered above the transient parent. |
24 // Transient windows are typically used for popups and menus. | 24 // Transient windows are typically used for popups and menus. |
25 // TODO(sky): nuke this class and replace with calls to TransientWindowManager. | 25 // TODO(sky): nuke this class and replace with calls to TransientWindowManager. |
26 // This is temporary until we start moving to ui/wm. | 26 // This is temporary until we start moving to ui/wm. |
27 class AURA_EXPORT TransientWindowClient { | 27 class WM_EXPORT TransientWindowClient { |
28 public: | 28 public: |
29 virtual void AddTransientChild(Window* parent, Window* child) = 0; | 29 virtual void AddTransientChild(Window* parent, Window* child) = 0; |
30 virtual void RemoveTransientChild(Window* parent, Window* child) = 0; | 30 virtual void RemoveTransientChild(Window* parent, Window* child) = 0; |
31 virtual Window* GetTransientParent(Window* window) = 0; | 31 virtual Window* GetTransientParent(Window* window) = 0; |
32 virtual const Window* GetTransientParent(const Window* window) = 0; | 32 virtual const Window* GetTransientParent(const Window* window) = 0; |
33 | 33 |
34 protected: | 34 protected: |
35 virtual ~TransientWindowClient() {} | 35 virtual ~TransientWindowClient() {} |
36 }; | 36 }; |
37 | 37 |
38 // Sets/gets the TransientWindowClient. This does *not* take ownership of | 38 // Sets/gets the TransientWindowClient. This does *not* take ownership of |
39 // |client|. It is assumed the caller will invoke SetTransientWindowClient(NULL) | 39 // |client|. It is assumed the caller will invoke SetTransientWindowClient(NULL) |
40 // before deleting |client|. | 40 // before deleting |client|. |
41 AURA_EXPORT void SetTransientWindowClient(TransientWindowClient* client); | 41 WM_EXPORT void SetTransientWindowClient(TransientWindowClient* client); |
42 AURA_EXPORT TransientWindowClient* GetTransientWindowClient(); | 42 WM_EXPORT TransientWindowClient* GetTransientWindowClient(); |
43 | 43 |
44 } // namespace client | 44 } // namespace client |
45 } // namespace aura | 45 } // namespace aura |
46 | 46 |
47 #endif // UI_WM_PUBLIC_TRANSIENT_WINDOW_CLIENT_H_ | 47 #endif // UI_WM_PUBLIC_TRANSIENT_WINDOW_CLIENT_H_ |
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