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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_WM_PUBLIC_ACTIVATION_DELEGATE_H_ | 5 #ifndef UI_WM_PUBLIC_ACTIVATION_DELEGATE_H_ |
6 #define UI_WM_PUBLIC_ACTIVATION_DELEGATE_H_ | 6 #define UI_WM_PUBLIC_ACTIVATION_DELEGATE_H_ |
7 | 7 |
8 #include "ui/aura/aura_export.h" | 8 #include "ui/wm/wm_export.h" |
9 | 9 |
10 namespace ui { | 10 namespace ui { |
11 class Event; | 11 class Event; |
12 } | 12 } |
13 | 13 |
14 namespace aura { | 14 namespace aura { |
15 class Window; | 15 class Window; |
16 namespace client { | 16 namespace client { |
17 | 17 |
18 // An interface implemented by an object that configures and responds to changes | 18 // An interface implemented by an object that configures and responds to changes |
19 // to a window's activation state. | 19 // to a window's activation state. |
20 class AURA_EXPORT ActivationDelegate { | 20 class WM_EXPORT ActivationDelegate { |
21 public: | 21 public: |
22 // Returns true if the window should be activated. | 22 // Returns true if the window should be activated. |
23 virtual bool ShouldActivate() const = 0; | 23 virtual bool ShouldActivate() const = 0; |
24 | 24 |
25 protected: | 25 protected: |
26 virtual ~ActivationDelegate() {} | 26 virtual ~ActivationDelegate() {} |
27 }; | 27 }; |
28 | 28 |
29 // Sets/Gets the ActivationDelegate on the Window. No ownership changes. | 29 // Sets/Gets the ActivationDelegate on the Window. No ownership changes. |
30 AURA_EXPORT void SetActivationDelegate(Window* window, | 30 WM_EXPORT void SetActivationDelegate(Window* window, |
31 ActivationDelegate* delegate); | 31 ActivationDelegate* delegate); |
32 AURA_EXPORT ActivationDelegate* GetActivationDelegate(Window* window); | 32 WM_EXPORT ActivationDelegate* GetActivationDelegate(Window* window); |
33 | 33 |
34 } // namespace client | 34 } // namespace client |
35 } // namespace aura | 35 } // namespace aura |
36 | 36 |
37 #endif // UI_WM_PUBLIC_ACTIVATION_DELEGATE_H_ | 37 #endif // UI_WM_PUBLIC_ACTIVATION_DELEGATE_H_ |
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