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Issue 209383003: Move wm/public into wm target (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 6 years, 9 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <stdio.h> 5 #include <stdio.h>
6 #include <string> 6 #include <string>
7 7
8 #include "base/at_exit.h" 8 #include "base/at_exit.h"
9 #include "base/command_line.h" 9 #include "base/command_line.h"
10 #include "base/files/file_path.h" 10 #include "base/files/file_path.h"
11 #include "base/i18n/icu_util.h" 11 #include "base/i18n/icu_util.h"
12 #include "base/macros.h" 12 #include "base/macros.h"
13 #include "base/message_loop/message_loop.h" 13 #include "base/message_loop/message_loop.h"
14 #include "base/path_service.h" 14 #include "base/path_service.h"
15 #include "mojo/examples/aura_demo/demo_screen.h" 15 #include "mojo/examples/aura_demo/demo_screen.h"
16 #include "mojo/examples/aura_demo/window_tree_host_mojo.h" 16 #include "mojo/examples/aura_demo/window_tree_host_mojo.h"
17 #include "mojo/examples/launcher/launcher.mojom.h" 17 #include "mojo/examples/launcher/launcher.mojom.h"
18 #include "mojo/public/bindings/allocation_scope.h" 18 #include "mojo/public/bindings/allocation_scope.h"
19 #include "mojo/public/bindings/remote_ptr.h" 19 #include "mojo/public/bindings/remote_ptr.h"
20 #include "mojo/public/gles2/gles2_cpp.h" 20 #include "mojo/public/gles2/gles2_cpp.h"
21 #include "mojo/public/shell/application.h" 21 #include "mojo/public/shell/application.h"
22 #include "mojo/public/shell/shell.mojom.h" 22 #include "mojo/public/shell/shell.mojom.h"
23 #include "mojo/public/system/core.h" 23 #include "mojo/public/system/core.h"
24 #include "mojo/public/system/macros.h" 24 #include "mojo/public/system/macros.h"
25 #include "mojo/services/native_viewport/native_viewport.mojom.h" 25 #include "mojo/services/native_viewport/native_viewport.mojom.h"
26 #include "ui/aura/client/aura_constants.h" 26 #include "ui/aura/client/aura_constants.h"
27 #include "ui/aura/client/default_activation_client.h"
28 #include "ui/aura/client/default_capture_client.h" 27 #include "ui/aura/client/default_capture_client.h"
29 #include "ui/aura/client/window_tree_client.h" 28 #include "ui/aura/client/window_tree_client.h"
30 #include "ui/aura/env.h" 29 #include "ui/aura/env.h"
31 #include "ui/aura/test/test_focus_client.h" 30 #include "ui/aura/test/test_focus_client.h"
32 #include "ui/aura/window.h" 31 #include "ui/aura/window.h"
33 #include "ui/aura/window_delegate.h" 32 #include "ui/aura/window_delegate.h"
34 #include "ui/aura/window_event_dispatcher.h" 33 #include "ui/aura/window_event_dispatcher.h"
35 #include "ui/aura/window_tree_host.h" 34 #include "ui/aura/window_tree_host.h"
36 #include "ui/base/hit_test.h" 35 #include "ui/base/hit_test.h"
37 #include "ui/base/ime/input_method.h" 36 #include "ui/base/ime/input_method.h"
38 #include "ui/base/ime/input_method_delegate.h" 37 #include "ui/base/ime/input_method_delegate.h"
39 #include "ui/base/ime/input_method_factory.h" 38 #include "ui/base/ime/input_method_factory.h"
40 #include "ui/base/resource/resource_bundle.h" 39 #include "ui/base/resource/resource_bundle.h"
41 #include "ui/gfx/canvas.h" 40 #include "ui/gfx/canvas.h"
42 #include "ui/views/background.h" 41 #include "ui/views/background.h"
43 #include "ui/views/border.h" 42 #include "ui/views/border.h"
44 #include "ui/views/controls/textfield/textfield.h" 43 #include "ui/views/controls/textfield/textfield.h"
45 #include "ui/views/controls/textfield/textfield_controller.h" 44 #include "ui/views/controls/textfield/textfield_controller.h"
46 #include "ui/views/layout/fill_layout.h" 45 #include "ui/views/layout/fill_layout.h"
47 #include "ui/views/view.h" 46 #include "ui/views/view.h"
48 #include "ui/views/widget/widget.h" 47 #include "ui/views/widget/widget.h"
48 #include "ui/wm/core/default_activation_client.h"
49 #include "url/gurl.h" 49 #include "url/gurl.h"
50 50
51 #if defined(WIN32) 51 #if defined(WIN32)
52 #if !defined(CDECL) 52 #if !defined(CDECL)
53 #define CDECL __cdecl 53 #define CDECL __cdecl
54 #endif 54 #endif
55 #define LAUNCHER_EXPORT __declspec(dllexport) 55 #define LAUNCHER_EXPORT __declspec(dllexport)
56 #else 56 #else
57 #define CDECL 57 #define CDECL
58 #define LAUNCHER_EXPORT __attribute__((visibility("default"))) 58 #define LAUNCHER_EXPORT __attribute__((visibility("default")))
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297 297
298 // TODO(beng): This crashes in a DCHECK on X11 because this thread's 298 // TODO(beng): This crashes in a DCHECK on X11 because this thread's
299 // MessageLoop is not of TYPE_UI. I think we need a way to build 299 // MessageLoop is not of TYPE_UI. I think we need a way to build
300 // Aura that doesn't define platform-specific stuff. 300 // Aura that doesn't define platform-specific stuff.
301 aura::Env::CreateInstance(); 301 aura::Env::CreateInstance();
302 mojo::examples::LauncherImpl launcher(shell_handle); 302 mojo::examples::LauncherImpl launcher(shell_handle);
303 loop.Run(); 303 loop.Run();
304 304
305 return MOJO_RESULT_OK; 305 return MOJO_RESULT_OK;
306 } 306 }
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