| Index: third_party/wayland-protocols/unstable/gaming-input/gaming-input-unstable-v1.xml
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| diff --git a/third_party/wayland-protocols/unstable/gaming-input/gaming-input-unstable-v1.xml b/third_party/wayland-protocols/unstable/gaming-input/gaming-input-unstable-v1.xml
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..965612772db436c1532b0189782341ecc364fa01
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| +++ b/third_party/wayland-protocols/unstable/gaming-input/gaming-input-unstable-v1.xml
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| @@ -0,0 +1,126 @@
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| +<?xml version="1.0" encoding="UTF-8"?>
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| +<protocol name="gaming_input_unstable_v1">
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| +
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| + <copyright>
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| + Copyright 2016 The Chromium Authors.
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| +
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| + Permission is hereby granted, free of charge, to any person obtaining a
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| + copy of this software and associated documentation files (the "Software"),
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| + to deal in the Software without restriction, including without limitation
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| + the rights to use, copy, modify, merge, publish, distribute, sublicense,
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| + and/or sell copies of the Software, and to permit persons to whom the
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| + Software is furnished to do so, subject to the following conditions:
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| +
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| + The above copyright notice and this permission notice (including the next
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| + paragraph) shall be included in all copies or substantial portions of the
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| + Software.
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| +
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| + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| + IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| + FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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| + THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| + LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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| + FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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| + DEALINGS IN THE SOFTWARE.
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| + </copyright>
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| +
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| + <interface name="zwp_gaming_input_v1" version="1">
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| + <description summary="extends wl_seat with gaming input devices">
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| + A global interface to provide gaming input devices for a given seat.
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| +
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| + Currently only gamepad devices are supported.
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| +
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| + Warning! The protocol described in this file is experimental and
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| + backward incompatible changes may be made. Backward compatible changes
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| + may be added together with the corresponding uinterface version bump.
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| + Backward incompatible changes are done by bumping the version number in
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| + the protocol and uinterface names and resetting the interface version.
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| + Once the protocol is to be declared stable, the 'z' prefix and the
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| + version number in the protocol and interface names are removed and the
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| + interface version number is reset.
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| + </description>
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| +
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| + <request name="get_gamepad">
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| + <description summary="get gamepad device assigned to seat">
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| + Create gamepad object. See zwp_gamepad_v1 interface for details.
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| + </description>
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| + <arg name="id" type="new_id" interface="zwp_gamepad_v1"/>
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| + <arg name="seat" type="object" interface="wl_seat"/>
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| + </request>
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| + </interface>
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| +
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| + <interface name="zwp_gamepad_v1" version="1">
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| + <description summary="gamepad input device">
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| + The zwp_gamepad_v1 interface represents one or more gamepad input devices,
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| + which are reported as a normalized 'Standard Gamepad' as it is specified
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| + by the W3C Gamepad API at: https://w3c.github.io/gamepad/#remapping
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| + </description>
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| +
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| + <request name="destroy" type="destructor">
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| + <description summary="destroy gamepad object"/>
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| + </request>
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| +
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| + <enum name="gamepad_state">
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| + <description summary="connection state"/>
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| + <entry name="off" value="0" summary="no gamepads are connected or on."/>
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| + <entry name="on" value="1" summary="at least one gamepad is connected."/>
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| + </enum>
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| +
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| + <event name="state_change">
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| + <description summary="state change event">
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| + Notification that this seat's connection state has changed.
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| + </description>
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| + <arg name="state" type="uint" enum="gamepad_state" summary="new state"/>
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| + </event>
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| +
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| + <event name="axis">
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| + <description summary="axis change event">
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| + Notification of axis change.
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| +
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| + The axis id specifies which axis has changed as defined by the W3C
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| + 'Standard Gamepad'.
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| +
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| + The value is calibrated and normalized to the -1 to 1 range.
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| + </description>
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| + <arg name="time" type="uint" summary="timestamp with millisecond granularity"/>
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| + <arg name="axis" type="uint" summary="axis that produced this event"/>
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| + <arg name="value" type="fixed" summary="new value of axis"/>
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| + </event>
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| +
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| + <enum name="button_state">
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| + <description summary="physical button state">
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| + Describes the physical state of a button that produced the button
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| + event.
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| + </description>
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| + <entry name="released" value="0" summary="the button is not pressed"/>
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| + <entry name="pressed" value="1" summary="the button is pressed"/>
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| + </enum>
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| +
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| + <event name="button">
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| + <description summary="Gamepad button changed">
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| + Notification of button change.
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| +
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| + The button id specifies which button has changed as defined by the W3C
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| + 'Standard Gamepad'.
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| +
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| + A button can have a digital and an analog value. The analog value is
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| + normalized to a 0 to 1 range.
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| + If a button does not provide an analog value, it will be derived from
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| + the digital state.
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| + </description>
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| + <arg name="time" type="uint" summary="timestamp with millisecond granularity"/>
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| + <arg name="button" type="uint" summary="id of button"/>
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| + <arg name="state" type="uint" enum="button_state" summary="digital state of the button"/>
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| + <arg name="analog" type="fixed" summary="analog value of the button"/>
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| + </event>
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| +
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| + <event name="frame">
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| + <description summary="Notifies end of a series of gamepad changes.">
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| + Indicates the end of a set of events that logically belong together.
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| + A client is expected to accumulate the data in all events within the
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| + frame before proceeding.
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| + </description>
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| + <arg name="time" type="uint" summary="timestamp with millisecond granularity"/>
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| + </event>
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| + </interface>
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| +</protocol>
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|
|