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| 1 /* |
| 2 * Copyright 2016 The Chromium Authors. |
| 3 * |
| 4 * Permission is hereby granted, free of charge, to any person obtaining a |
| 5 * copy of this software and associated documentation files (the "Software"), |
| 6 * to deal in the Software without restriction, including without limitation |
| 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 8 * and/or sell copies of the Software, and to permit persons to whom the |
| 9 * Software is furnished to do so, subject to the following conditions: |
| 10 * |
| 11 * The above copyright notice and this permission notice (including the next |
| 12 * paragraph) shall be included in all copies or substantial portions of the |
| 13 * Software. |
| 14 * |
| 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| 21 * DEALINGS IN THE SOFTWARE. |
| 22 */ |
| 23 |
| 24 #ifndef GAMING_INPUT_UNSTABLE_V1_SERVER_PROTOCOL_H |
| 25 #define GAMING_INPUT_UNSTABLE_V1_SERVER_PROTOCOL_H |
| 26 |
| 27 #ifdef __cplusplus |
| 28 extern "C" { |
| 29 #endif |
| 30 |
| 31 #include <stdint.h> |
| 32 #include <stddef.h> |
| 33 #include "wayland-util.h" |
| 34 |
| 35 struct wl_client; |
| 36 struct wl_resource; |
| 37 |
| 38 struct zwp_gaming_input_v1; |
| 39 struct zwp_gamepad_v1; |
| 40 |
| 41 extern const struct wl_interface zwp_gaming_input_v1_interface; |
| 42 extern const struct wl_interface zwp_gamepad_v1_interface; |
| 43 |
| 44 /** |
| 45 * zwp_gaming_input_v1 - extends wl_seat with gaming input devices |
| 46 * @get_gamepad: get gamepad device assigned to seat |
| 47 * |
| 48 * A global interface to provide gaming input devices for a given seat. |
| 49 * |
| 50 * Currently only gamepad devices are supported. |
| 51 * |
| 52 * Warning! The protocol described in this file is experimental and |
| 53 * backward incompatible changes may be made. Backward compatible changes |
| 54 * may be added together with the corresponding uinterface version bump. |
| 55 * Backward incompatible changes are done by bumping the version number in |
| 56 * the protocol and uinterface names and resetting the interface version. |
| 57 * Once the protocol is to be declared stable, the 'z' prefix and the |
| 58 * version number in the protocol and interface names are removed and the |
| 59 * interface version number is reset. |
| 60 */ |
| 61 struct zwp_gaming_input_v1_interface { |
| 62 /** |
| 63 * get_gamepad - get gamepad device assigned to seat |
| 64 * @id: (none) |
| 65 * @seat: (none) |
| 66 * |
| 67 * Create gamepad object. See zwp_gamepad_v1 interface for |
| 68 * details. |
| 69 */ |
| 70 void (*get_gamepad)(struct wl_client *client, |
| 71 struct wl_resource *resource, |
| 72 uint32_t id, |
| 73 struct wl_resource *seat); |
| 74 }; |
| 75 |
| 76 #ifndef ZWP_GAMEPAD_V1_GAMEPAD_STATE_ENUM |
| 77 #define ZWP_GAMEPAD_V1_GAMEPAD_STATE_ENUM |
| 78 /** |
| 79 * zwp_gamepad_v1_gamepad_state - connection state |
| 80 * @ZWP_GAMEPAD_V1_GAMEPAD_STATE_OFF: no gamepads are connected or on. |
| 81 * @ZWP_GAMEPAD_V1_GAMEPAD_STATE_ON: at least one gamepad is connected. |
| 82 * |
| 83 * |
| 84 */ |
| 85 enum zwp_gamepad_v1_gamepad_state { |
| 86 ZWP_GAMEPAD_V1_GAMEPAD_STATE_OFF = 0, |
| 87 ZWP_GAMEPAD_V1_GAMEPAD_STATE_ON = 1, |
| 88 }; |
| 89 #endif /* ZWP_GAMEPAD_V1_GAMEPAD_STATE_ENUM */ |
| 90 |
| 91 #ifndef ZWP_GAMEPAD_V1_BUTTON_STATE_ENUM |
| 92 #define ZWP_GAMEPAD_V1_BUTTON_STATE_ENUM |
| 93 /** |
| 94 * zwp_gamepad_v1_button_state - physical button state |
| 95 * @ZWP_GAMEPAD_V1_BUTTON_STATE_RELEASED: the button is not pressed |
| 96 * @ZWP_GAMEPAD_V1_BUTTON_STATE_PRESSED: the button is pressed |
| 97 * |
| 98 * Describes the physical state of a button that produced the button |
| 99 * event. |
| 100 */ |
| 101 enum zwp_gamepad_v1_button_state { |
| 102 ZWP_GAMEPAD_V1_BUTTON_STATE_RELEASED = 0, |
| 103 ZWP_GAMEPAD_V1_BUTTON_STATE_PRESSED = 1, |
| 104 }; |
| 105 #endif /* ZWP_GAMEPAD_V1_BUTTON_STATE_ENUM */ |
| 106 |
| 107 /** |
| 108 * zwp_gamepad_v1 - gamepad input device |
| 109 * @destroy: destroy gamepad object |
| 110 * |
| 111 * The zwp_gamepad_v1 interface represents one or more gamepad input |
| 112 * devices, which are reported as a normalized 'Standard Gamepad' as it is |
| 113 * specified by the W3C Gamepad API at: |
| 114 * https://w3c.github.io/gamepad/#remapping |
| 115 */ |
| 116 struct zwp_gamepad_v1_interface { |
| 117 /** |
| 118 * destroy - destroy gamepad object |
| 119 * |
| 120 * |
| 121 */ |
| 122 void (*destroy)(struct wl_client *client, |
| 123 struct wl_resource *resource); |
| 124 }; |
| 125 |
| 126 #define ZWP_GAMEPAD_V1_STATE_CHANGE 0 |
| 127 #define ZWP_GAMEPAD_V1_AXIS 1 |
| 128 #define ZWP_GAMEPAD_V1_BUTTON 2 |
| 129 #define ZWP_GAMEPAD_V1_FRAME 3 |
| 130 |
| 131 static inline void |
| 132 zwp_gamepad_v1_send_state_change(struct wl_resource *resource_, uint32_t state) |
| 133 { |
| 134 wl_resource_post_event(resource_, ZWP_GAMEPAD_V1_STATE_CHANGE, state); |
| 135 } |
| 136 |
| 137 static inline void |
| 138 zwp_gamepad_v1_send_axis(struct wl_resource *resource_, uint32_t time, uint32_t
axis, wl_fixed_t value) |
| 139 { |
| 140 wl_resource_post_event(resource_, ZWP_GAMEPAD_V1_AXIS, time, axis, value
); |
| 141 } |
| 142 |
| 143 static inline void |
| 144 zwp_gamepad_v1_send_button(struct wl_resource *resource_, uint32_t time, uint32_
t button, uint32_t state, wl_fixed_t analog) |
| 145 { |
| 146 wl_resource_post_event(resource_, ZWP_GAMEPAD_V1_BUTTON, time, button, s
tate, analog); |
| 147 } |
| 148 |
| 149 static inline void |
| 150 zwp_gamepad_v1_send_frame(struct wl_resource *resource_, uint32_t time) |
| 151 { |
| 152 wl_resource_post_event(resource_, ZWP_GAMEPAD_V1_FRAME, time); |
| 153 } |
| 154 |
| 155 #ifdef __cplusplus |
| 156 } |
| 157 #endif |
| 158 |
| 159 #endif |
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