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| 1 /* |
| 2 * Copyright 2016 The Chromium Authors. |
| 3 * |
| 4 * Permission is hereby granted, free of charge, to any person obtaining a |
| 5 * copy of this software and associated documentation files (the "Software"), |
| 6 * to deal in the Software without restriction, including without limitation |
| 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 8 * and/or sell copies of the Software, and to permit persons to whom the |
| 9 * Software is furnished to do so, subject to the following conditions: |
| 10 * |
| 11 * The above copyright notice and this permission notice (including the next |
| 12 * paragraph) shall be included in all copies or substantial portions of the |
| 13 * Software. |
| 14 * |
| 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| 21 * DEALINGS IN THE SOFTWARE. |
| 22 */ |
| 23 |
| 24 #ifndef GAMING_INPUT_UNSTABLE_V1_CLIENT_PROTOCOL_H |
| 25 #define GAMING_INPUT_UNSTABLE_V1_CLIENT_PROTOCOL_H |
| 26 |
| 27 #ifdef __cplusplus |
| 28 extern "C" { |
| 29 #endif |
| 30 |
| 31 #include <stdint.h> |
| 32 #include <stddef.h> |
| 33 #include "wayland-client.h" |
| 34 |
| 35 struct wl_client; |
| 36 struct wl_resource; |
| 37 |
| 38 struct zwp_gaming_input_v1; |
| 39 struct zwp_gamepad_v1; |
| 40 |
| 41 extern const struct wl_interface zwp_gaming_input_v1_interface; |
| 42 extern const struct wl_interface zwp_gamepad_v1_interface; |
| 43 |
| 44 #define ZWP_GAMING_INPUT_V1_GET_GAMEPAD 0 |
| 45 |
| 46 static inline void |
| 47 zwp_gaming_input_v1_set_user_data(struct zwp_gaming_input_v1 *zwp_gaming_input_v
1, void *user_data) |
| 48 { |
| 49 wl_proxy_set_user_data((struct wl_proxy *) zwp_gaming_input_v1, user_dat
a); |
| 50 } |
| 51 |
| 52 static inline void * |
| 53 zwp_gaming_input_v1_get_user_data(struct zwp_gaming_input_v1 *zwp_gaming_input_v
1) |
| 54 { |
| 55 return wl_proxy_get_user_data((struct wl_proxy *) zwp_gaming_input_v1); |
| 56 } |
| 57 |
| 58 static inline void |
| 59 zwp_gaming_input_v1_destroy(struct zwp_gaming_input_v1 *zwp_gaming_input_v1) |
| 60 { |
| 61 wl_proxy_destroy((struct wl_proxy *) zwp_gaming_input_v1); |
| 62 } |
| 63 |
| 64 static inline struct zwp_gamepad_v1 * |
| 65 zwp_gaming_input_v1_get_gamepad(struct zwp_gaming_input_v1 *zwp_gaming_input_v1,
struct wl_seat *seat) |
| 66 { |
| 67 struct wl_proxy *id; |
| 68 |
| 69 id = wl_proxy_marshal_constructor((struct wl_proxy *) zwp_gaming_input_v
1, |
| 70 ZWP_GAMING_INPUT_V1_GET_GAMEPAD, &zwp_gamepad_v1_interf
ace, NULL, seat); |
| 71 |
| 72 return (struct zwp_gamepad_v1 *) id; |
| 73 } |
| 74 |
| 75 #ifndef ZWP_GAMEPAD_V1_GAMEPAD_STATE_ENUM |
| 76 #define ZWP_GAMEPAD_V1_GAMEPAD_STATE_ENUM |
| 77 /** |
| 78 * zwp_gamepad_v1_gamepad_state - connection state |
| 79 * @ZWP_GAMEPAD_V1_GAMEPAD_STATE_OFF: no gamepads are connected or on. |
| 80 * @ZWP_GAMEPAD_V1_GAMEPAD_STATE_ON: at least one gamepad is connected. |
| 81 * |
| 82 * |
| 83 */ |
| 84 enum zwp_gamepad_v1_gamepad_state { |
| 85 ZWP_GAMEPAD_V1_GAMEPAD_STATE_OFF = 0, |
| 86 ZWP_GAMEPAD_V1_GAMEPAD_STATE_ON = 1, |
| 87 }; |
| 88 #endif /* ZWP_GAMEPAD_V1_GAMEPAD_STATE_ENUM */ |
| 89 |
| 90 #ifndef ZWP_GAMEPAD_V1_BUTTON_STATE_ENUM |
| 91 #define ZWP_GAMEPAD_V1_BUTTON_STATE_ENUM |
| 92 /** |
| 93 * zwp_gamepad_v1_button_state - physical button state |
| 94 * @ZWP_GAMEPAD_V1_BUTTON_STATE_RELEASED: the button is not pressed |
| 95 * @ZWP_GAMEPAD_V1_BUTTON_STATE_PRESSED: the button is pressed |
| 96 * |
| 97 * Describes the physical state of a button that produced the button |
| 98 * event. |
| 99 */ |
| 100 enum zwp_gamepad_v1_button_state { |
| 101 ZWP_GAMEPAD_V1_BUTTON_STATE_RELEASED = 0, |
| 102 ZWP_GAMEPAD_V1_BUTTON_STATE_PRESSED = 1, |
| 103 }; |
| 104 #endif /* ZWP_GAMEPAD_V1_BUTTON_STATE_ENUM */ |
| 105 |
| 106 /** |
| 107 * zwp_gamepad_v1 - gamepad input device |
| 108 * @state_change: state change event |
| 109 * @axis: axis change event |
| 110 * @button: Gamepad button changed |
| 111 * @frame: Notifies end of a series of gamepad changes. |
| 112 * |
| 113 * The zwp_gamepad_v1 interface represents one or more gamepad input |
| 114 * devices, which are reported as a normalized 'Standard Gamepad' as it is |
| 115 * specified by the W3C Gamepad API at: |
| 116 * https://w3c.github.io/gamepad/#remapping |
| 117 */ |
| 118 struct zwp_gamepad_v1_listener { |
| 119 /** |
| 120 * state_change - state change event |
| 121 * @state: new state |
| 122 * |
| 123 * Notification that this seat's connection state has changed. |
| 124 */ |
| 125 void (*state_change)(void *data, |
| 126 struct zwp_gamepad_v1 *zwp_gamepad_v1, |
| 127 uint32_t state); |
| 128 /** |
| 129 * axis - axis change event |
| 130 * @time: timestamp with millisecond granularity |
| 131 * @axis: axis that produced this event |
| 132 * @value: new value of axis |
| 133 * |
| 134 * Notification of axis change. |
| 135 * |
| 136 * The axis id specifies which axis has changed as defined by the |
| 137 * W3C 'Standard Gamepad'. |
| 138 * |
| 139 * The value is calibrated and normalized to the -1 to 1 range. |
| 140 */ |
| 141 void (*axis)(void *data, |
| 142 struct zwp_gamepad_v1 *zwp_gamepad_v1, |
| 143 uint32_t time, |
| 144 uint32_t axis, |
| 145 wl_fixed_t value); |
| 146 /** |
| 147 * button - Gamepad button changed |
| 148 * @time: timestamp with millisecond granularity |
| 149 * @button: id of button |
| 150 * @state: digital state of the button |
| 151 * @analog: analog value of the button |
| 152 * |
| 153 * Notification of button change. |
| 154 * |
| 155 * The button id specifies which button has changed as defined by |
| 156 * the W3C 'Standard Gamepad'. |
| 157 * |
| 158 * A button can have a digital and an analog value. The analog |
| 159 * value is normalized to a 0 to 1 range. If a button does not |
| 160 * provide an analog value, it will be derived from the digital |
| 161 * state. |
| 162 */ |
| 163 void (*button)(void *data, |
| 164 struct zwp_gamepad_v1 *zwp_gamepad_v1, |
| 165 uint32_t time, |
| 166 uint32_t button, |
| 167 uint32_t state, |
| 168 wl_fixed_t analog); |
| 169 /** |
| 170 * frame - Notifies end of a series of gamepad changes. |
| 171 * @time: timestamp with millisecond granularity |
| 172 * |
| 173 * Indicates the end of a set of events that logically belong |
| 174 * together. A client is expected to accumulate the data in all |
| 175 * events within the frame before proceeding. |
| 176 */ |
| 177 void (*frame)(void *data, |
| 178 struct zwp_gamepad_v1 *zwp_gamepad_v1, |
| 179 uint32_t time); |
| 180 }; |
| 181 |
| 182 static inline int |
| 183 zwp_gamepad_v1_add_listener(struct zwp_gamepad_v1 *zwp_gamepad_v1, |
| 184 const struct zwp_gamepad_v1_listener *listener, void
*data) |
| 185 { |
| 186 return wl_proxy_add_listener((struct wl_proxy *) zwp_gamepad_v1, |
| 187 (void (**)(void)) listener, data); |
| 188 } |
| 189 |
| 190 #define ZWP_GAMEPAD_V1_DESTROY 0 |
| 191 |
| 192 static inline void |
| 193 zwp_gamepad_v1_set_user_data(struct zwp_gamepad_v1 *zwp_gamepad_v1, void *user_d
ata) |
| 194 { |
| 195 wl_proxy_set_user_data((struct wl_proxy *) zwp_gamepad_v1, user_data); |
| 196 } |
| 197 |
| 198 static inline void * |
| 199 zwp_gamepad_v1_get_user_data(struct zwp_gamepad_v1 *zwp_gamepad_v1) |
| 200 { |
| 201 return wl_proxy_get_user_data((struct wl_proxy *) zwp_gamepad_v1); |
| 202 } |
| 203 |
| 204 static inline void |
| 205 zwp_gamepad_v1_destroy(struct zwp_gamepad_v1 *zwp_gamepad_v1) |
| 206 { |
| 207 wl_proxy_marshal((struct wl_proxy *) zwp_gamepad_v1, |
| 208 ZWP_GAMEPAD_V1_DESTROY); |
| 209 |
| 210 wl_proxy_destroy((struct wl_proxy *) zwp_gamepad_v1); |
| 211 } |
| 212 |
| 213 #ifdef __cplusplus |
| 214 } |
| 215 #endif |
| 216 |
| 217 #endif |
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