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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuBlurUtils.h" | 8 #include "SkGpuBlurUtils.h" |
9 | 9 |
10 #include "SkRect.h" | 10 #include "SkRect.h" |
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21 | 21 |
22 #define MAX_BLUR_SIGMA 4.0f | 22 #define MAX_BLUR_SIGMA 4.0f |
23 | 23 |
24 static void scale_rect(SkRect* rect, float xScale, float yScale) { | 24 static void scale_rect(SkRect* rect, float xScale, float yScale) { |
25 rect->fLeft = SkScalarMul(rect->fLeft, xScale); | 25 rect->fLeft = SkScalarMul(rect->fLeft, xScale); |
26 rect->fTop = SkScalarMul(rect->fTop, yScale); | 26 rect->fTop = SkScalarMul(rect->fTop, yScale); |
27 rect->fRight = SkScalarMul(rect->fRight, xScale); | 27 rect->fRight = SkScalarMul(rect->fRight, xScale); |
28 rect->fBottom = SkScalarMul(rect->fBottom, yScale); | 28 rect->fBottom = SkScalarMul(rect->fBottom, yScale); |
29 } | 29 } |
30 | 30 |
31 static float adjust_sigma(float sigma, int *scaleFactor, int *radius) { | 31 static float adjust_sigma(float sigma, int maxTextureSize, int *scaleFactor, int
*radius) { |
32 *scaleFactor = 1; | 32 *scaleFactor = 1; |
33 while (sigma > MAX_BLUR_SIGMA) { | 33 while (sigma > MAX_BLUR_SIGMA) { |
34 *scaleFactor *= 2; | 34 *scaleFactor *= 2; |
35 sigma *= 0.5f; | 35 sigma *= 0.5f; |
| 36 if (*scaleFactor > maxTextureSize) { |
| 37 *scaleFactor = maxTextureSize; |
| 38 sigma = MAX_BLUR_SIGMA; |
| 39 } |
36 } | 40 } |
37 *radius = static_cast<int>(ceilf(sigma * 3.0f)); | 41 *radius = static_cast<int>(ceilf(sigma * 3.0f)); |
38 SkASSERT(*radius <= GrConvolutionEffect::kMaxKernelRadius); | 42 SkASSERT(*radius <= GrConvolutionEffect::kMaxKernelRadius); |
39 return sigma; | 43 return sigma; |
40 } | 44 } |
41 | 45 |
42 static void convolve_gaussian_pass(GrContext* context, | 46 static void convolve_gaussian_pass(GrContext* context, |
43 const SkRect& srcRect, | 47 const SkRect& srcRect, |
44 const SkRect& dstRect, | 48 const SkRect& dstRect, |
45 GrTexture* texture, | 49 GrTexture* texture, |
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122 SkASSERT(NULL != context); | 126 SkASSERT(NULL != context); |
123 | 127 |
124 GrContext::AutoRenderTarget art(context); | 128 GrContext::AutoRenderTarget art(context); |
125 | 129 |
126 GrContext::AutoMatrix am; | 130 GrContext::AutoMatrix am; |
127 am.setIdentity(context); | 131 am.setIdentity(context); |
128 | 132 |
129 SkIRect clearRect; | 133 SkIRect clearRect; |
130 int scaleFactorX, radiusX; | 134 int scaleFactorX, radiusX; |
131 int scaleFactorY, radiusY; | 135 int scaleFactorY, radiusY; |
132 sigmaX = adjust_sigma(sigmaX, &scaleFactorX, &radiusX); | 136 int maxTextureSize = context->getMaxTextureSize(); |
133 sigmaY = adjust_sigma(sigmaY, &scaleFactorY, &radiusY); | 137 sigmaX = adjust_sigma(sigmaX, maxTextureSize, &scaleFactorX, &radiusX); |
| 138 sigmaY = adjust_sigma(sigmaY, maxTextureSize, &scaleFactorY, &radiusY); |
134 | 139 |
135 SkRect srcRect(rect); | 140 SkRect srcRect(rect); |
136 scale_rect(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY); | 141 scale_rect(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY); |
137 srcRect.roundOut(); | 142 srcRect.roundOut(); |
138 scale_rect(&srcRect, static_cast<float>(scaleFactorX), | 143 scale_rect(&srcRect, static_cast<float>(scaleFactorX), |
139 static_cast<float>(scaleFactorY)); | 144 static_cast<float>(scaleFactorY)); |
140 | 145 |
141 GrContext::AutoClip acs(context, SkRect::MakeWH(srcRect.width(), srcRect.hei
ght())); | 146 GrContext::AutoClip acs(context, SkRect::MakeWH(srcRect.width(), srcRect.hei
ght())); |
142 | 147 |
143 SkASSERT(kBGRA_8888_GrPixelConfig == srcTexture->config() || | 148 SkASSERT(kBGRA_8888_GrPixelConfig == srcTexture->config() || |
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256 } else if (srcTexture == temp2.texture()) { | 261 } else if (srcTexture == temp2.texture()) { |
257 return temp2.detach(); | 262 return temp2.detach(); |
258 } else { | 263 } else { |
259 srcTexture->ref(); | 264 srcTexture->ref(); |
260 return srcTexture; | 265 return srcTexture; |
261 } | 266 } |
262 } | 267 } |
263 #endif | 268 #endif |
264 | 269 |
265 } | 270 } |
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