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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkGpuBlurUtils.h" | 8 #include "SkGpuBlurUtils.h" |
| 9 | 9 |
| 10 #include "SkRect.h" | 10 #include "SkRect.h" |
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| 21 | 21 |
| 22 #define MAX_BLUR_SIGMA 4.0f | 22 #define MAX_BLUR_SIGMA 4.0f |
| 23 | 23 |
| 24 static void scale_rect(SkRect* rect, float xScale, float yScale) { | 24 static void scale_rect(SkRect* rect, float xScale, float yScale) { |
| 25 rect->fLeft = SkScalarMul(rect->fLeft, xScale); | 25 rect->fLeft = SkScalarMul(rect->fLeft, xScale); |
| 26 rect->fTop = SkScalarMul(rect->fTop, yScale); | 26 rect->fTop = SkScalarMul(rect->fTop, yScale); |
| 27 rect->fRight = SkScalarMul(rect->fRight, xScale); | 27 rect->fRight = SkScalarMul(rect->fRight, xScale); |
| 28 rect->fBottom = SkScalarMul(rect->fBottom, yScale); | 28 rect->fBottom = SkScalarMul(rect->fBottom, yScale); |
| 29 } | 29 } |
| 30 | 30 |
| 31 static float adjust_sigma(float sigma, int *scaleFactor, int *radius) { | 31 static float adjust_sigma(float sigma, int maxTextureSize, int *scaleFactor, int
*radius) { |
| 32 *scaleFactor = 1; | 32 *scaleFactor = 1; |
| 33 while (sigma > MAX_BLUR_SIGMA) { | 33 while (sigma > MAX_BLUR_SIGMA) { |
| 34 *scaleFactor *= 2; | 34 *scaleFactor *= 2; |
| 35 sigma *= 0.5f; | 35 sigma *= 0.5f; |
| 36 if (*scaleFactor > maxTextureSize) { |
| 37 *scaleFactor = maxTextureSize; |
| 38 sigma = MAX_BLUR_SIGMA; |
| 39 } |
| 36 } | 40 } |
| 37 *radius = static_cast<int>(ceilf(sigma * 3.0f)); | 41 *radius = static_cast<int>(ceilf(sigma * 3.0f)); |
| 38 SkASSERT(*radius <= GrConvolutionEffect::kMaxKernelRadius); | 42 SkASSERT(*radius <= GrConvolutionEffect::kMaxKernelRadius); |
| 39 return sigma; | 43 return sigma; |
| 40 } | 44 } |
| 41 | 45 |
| 42 static void convolve_gaussian_pass(GrContext* context, | 46 static void convolve_gaussian_pass(GrContext* context, |
| 43 const SkRect& srcRect, | 47 const SkRect& srcRect, |
| 44 const SkRect& dstRect, | 48 const SkRect& dstRect, |
| 45 GrTexture* texture, | 49 GrTexture* texture, |
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| 122 SkASSERT(NULL != context); | 126 SkASSERT(NULL != context); |
| 123 | 127 |
| 124 GrContext::AutoRenderTarget art(context); | 128 GrContext::AutoRenderTarget art(context); |
| 125 | 129 |
| 126 GrContext::AutoMatrix am; | 130 GrContext::AutoMatrix am; |
| 127 am.setIdentity(context); | 131 am.setIdentity(context); |
| 128 | 132 |
| 129 SkIRect clearRect; | 133 SkIRect clearRect; |
| 130 int scaleFactorX, radiusX; | 134 int scaleFactorX, radiusX; |
| 131 int scaleFactorY, radiusY; | 135 int scaleFactorY, radiusY; |
| 132 sigmaX = adjust_sigma(sigmaX, &scaleFactorX, &radiusX); | 136 int maxTextureSize = context->getMaxTextureSize(); |
| 133 sigmaY = adjust_sigma(sigmaY, &scaleFactorY, &radiusY); | 137 sigmaX = adjust_sigma(sigmaX, maxTextureSize, &scaleFactorX, &radiusX); |
| 138 sigmaY = adjust_sigma(sigmaY, maxTextureSize, &scaleFactorY, &radiusY); |
| 134 | 139 |
| 135 SkRect srcRect(rect); | 140 SkRect srcRect(rect); |
| 136 scale_rect(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY); | 141 scale_rect(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY); |
| 137 srcRect.roundOut(); | 142 srcRect.roundOut(); |
| 138 scale_rect(&srcRect, static_cast<float>(scaleFactorX), | 143 scale_rect(&srcRect, static_cast<float>(scaleFactorX), |
| 139 static_cast<float>(scaleFactorY)); | 144 static_cast<float>(scaleFactorY)); |
| 140 | 145 |
| 141 GrContext::AutoClip acs(context, SkRect::MakeWH(srcRect.width(), srcRect.hei
ght())); | 146 GrContext::AutoClip acs(context, SkRect::MakeWH(srcRect.width(), srcRect.hei
ght())); |
| 142 | 147 |
| 143 SkASSERT(kBGRA_8888_GrPixelConfig == srcTexture->config() || | 148 SkASSERT(kBGRA_8888_GrPixelConfig == srcTexture->config() || |
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| 256 } else if (srcTexture == temp2.texture()) { | 261 } else if (srcTexture == temp2.texture()) { |
| 257 return temp2.detach(); | 262 return temp2.detach(); |
| 258 } else { | 263 } else { |
| 259 srcTexture->ref(); | 264 srcTexture->ref(); |
| 260 return srcTexture; | 265 return srcTexture; |
| 261 } | 266 } |
| 262 } | 267 } |
| 263 #endif | 268 #endif |
| 264 | 269 |
| 265 } | 270 } |
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