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1 /* | 1 /* |
2 * Copyright 2011 The Android Open Source Project | 2 * Copyright 2011 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBitmap.h" | 8 #include "SkBitmap.h" |
9 #include "SkBlurImageFilter.h" | 9 #include "SkBlurImageFilter.h" |
10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
11 #include "SkReadBuffer.h" | 11 #include "SkReadBuffer.h" |
12 #include "SkWriteBuffer.h" | 12 #include "SkWriteBuffer.h" |
13 #include "SkGpuBlurUtils.h" | 13 #include "SkGpuBlurUtils.h" |
14 #include "SkBlurImage_opts.h" | 14 #include "SkBlurImage_opts.h" |
15 #if SK_SUPPORT_GPU | 15 #if SK_SUPPORT_GPU |
16 #include "GrContext.h" | 16 #include "GrContext.h" |
17 #endif | 17 #endif |
18 | 18 |
| 19 // This rather arbitrary-looking value results in a maximum box blur kernel size |
| 20 // of 1000 pixels on the raster path, which matches the WebKit and Firefox |
| 21 // implementations. Since the GPU path does not compute a box blur, putting |
| 22 // the limit on sigma ensures consistent behaviour between the GPU and |
| 23 // raster paths. |
| 24 #define MAX_SIGMA SkIntToScalar(532) |
| 25 |
19 SkBlurImageFilter::SkBlurImageFilter(SkReadBuffer& buffer) | 26 SkBlurImageFilter::SkBlurImageFilter(SkReadBuffer& buffer) |
20 : INHERITED(1, buffer) { | 27 : INHERITED(1, buffer) { |
21 fSigma.fWidth = buffer.readScalar(); | 28 fSigma.fWidth = buffer.readScalar(); |
22 fSigma.fHeight = buffer.readScalar(); | 29 fSigma.fHeight = buffer.readScalar(); |
23 buffer.validate(SkScalarIsFinite(fSigma.fWidth) && | 30 buffer.validate(SkScalarIsFinite(fSigma.fWidth) && |
24 SkScalarIsFinite(fSigma.fHeight) && | 31 SkScalarIsFinite(fSigma.fHeight) && |
25 (fSigma.fWidth >= 0) && | 32 (fSigma.fWidth >= 0) && |
26 (fSigma.fHeight >= 0)); | 33 (fSigma.fHeight >= 0)); |
27 } | 34 } |
28 | 35 |
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157 } | 164 } |
158 | 165 |
159 dst->setConfig(src.config(), srcBounds.width(), srcBounds.height()); | 166 dst->setConfig(src.config(), srcBounds.width(), srcBounds.height()); |
160 dst->getBounds(&dstBounds); | 167 dst->getBounds(&dstBounds); |
161 if (!dst->allocPixels()) { | 168 if (!dst->allocPixels()) { |
162 return false; | 169 return false; |
163 } | 170 } |
164 | 171 |
165 SkVector sigma, localSigma = SkVector::Make(fSigma.width(), fSigma.height())
; | 172 SkVector sigma, localSigma = SkVector::Make(fSigma.width(), fSigma.height())
; |
166 ctx.ctm().mapVectors(&sigma, &localSigma, 1); | 173 ctx.ctm().mapVectors(&sigma, &localSigma, 1); |
| 174 sigma.fX = SkMinScalar(sigma.fX, MAX_SIGMA); |
| 175 sigma.fY = SkMinScalar(sigma.fY, MAX_SIGMA); |
167 | 176 |
168 int kernelSizeX, kernelSizeX3, lowOffsetX, highOffsetX; | 177 int kernelSizeX, kernelSizeX3, lowOffsetX, highOffsetX; |
169 int kernelSizeY, kernelSizeY3, lowOffsetY, highOffsetY; | 178 int kernelSizeY, kernelSizeY3, lowOffsetY, highOffsetY; |
170 getBox3Params(sigma.x(), &kernelSizeX, &kernelSizeX3, &lowOffsetX, &highOffs
etX); | 179 getBox3Params(sigma.x(), &kernelSizeX, &kernelSizeX3, &lowOffsetX, &highOffs
etX); |
171 getBox3Params(sigma.y(), &kernelSizeY, &kernelSizeY3, &lowOffsetY, &highOffs
etY); | 180 getBox3Params(sigma.y(), &kernelSizeY, &kernelSizeY3, &lowOffsetY, &highOffs
etY); |
172 | 181 |
173 if (kernelSizeX < 0 || kernelSizeY < 0) { | 182 if (kernelSizeX < 0 || kernelSizeY < 0) { |
174 return false; | 183 return false; |
175 } | 184 } |
176 | 185 |
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256 if (getInput(0) && !getInput(0)->getInputResultGPU(proxy, src, ctx, &input,
&srcOffset)) { | 265 if (getInput(0) && !getInput(0)->getInputResultGPU(proxy, src, ctx, &input,
&srcOffset)) { |
257 return false; | 266 return false; |
258 } | 267 } |
259 SkIRect rect; | 268 SkIRect rect; |
260 if (!this->applyCropRect(ctx, proxy, input, &srcOffset, &rect, &input)) { | 269 if (!this->applyCropRect(ctx, proxy, input, &srcOffset, &rect, &input)) { |
261 return false; | 270 return false; |
262 } | 271 } |
263 GrTexture* source = input.getTexture(); | 272 GrTexture* source = input.getTexture(); |
264 SkVector sigma, localSigma = SkVector::Make(fSigma.width(), fSigma.height())
; | 273 SkVector sigma, localSigma = SkVector::Make(fSigma.width(), fSigma.height())
; |
265 ctx.ctm().mapVectors(&sigma, &localSigma, 1); | 274 ctx.ctm().mapVectors(&sigma, &localSigma, 1); |
| 275 sigma.fX = SkMinScalar(sigma.fX, MAX_SIGMA); |
| 276 sigma.fY = SkMinScalar(sigma.fY, MAX_SIGMA); |
266 offset->fX = rect.fLeft; | 277 offset->fX = rect.fLeft; |
267 offset->fY = rect.fTop; | 278 offset->fY = rect.fTop; |
268 rect.offset(-srcOffset); | 279 rect.offset(-srcOffset); |
269 SkAutoTUnref<GrTexture> tex(SkGpuBlurUtils::GaussianBlur(source->getContext(
), | 280 SkAutoTUnref<GrTexture> tex(SkGpuBlurUtils::GaussianBlur(source->getContext(
), |
270 source, | 281 source, |
271 false, | 282 false, |
272 SkRect::Make(rect), | 283 SkRect::Make(rect), |
273 true, | 284 true, |
274 sigma.x(), | 285 sigma.x(), |
275 sigma.y())); | 286 sigma.y())); |
276 WrapTexture(tex, rect.width(), rect.height(), result); | 287 WrapTexture(tex, rect.width(), rect.height(), result); |
277 return true; | 288 return true; |
278 #else | 289 #else |
279 SkDEBUGFAIL("Should not call in GPU-less build"); | 290 SkDEBUGFAIL("Should not call in GPU-less build"); |
280 return false; | 291 return false; |
281 #endif | 292 #endif |
282 } | 293 } |
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