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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "components/mus/ws/server_window_surface.h" | 5 #include "components/mus/ws/server_window_surface.h" |
| 6 | 6 |
| 7 #include "base/callback.h" | 7 #include "base/callback.h" |
| 8 #include "cc/output/compositor_frame.h" | 8 #include "cc/output/compositor_frame.h" |
| 9 #include "cc/quads/shared_quad_state.h" | 9 #include "cc/quads/shared_quad_state.h" |
| 10 #include "cc/quads/surface_draw_quad.h" | 10 #include "cc/quads/surface_draw_quad.h" |
| 11 #include "components/mus/public/cpp/surfaces/surfaces_type_converters.h" | |
| 12 #include "components/mus/surfaces/surfaces_state.h" | 11 #include "components/mus/surfaces/surfaces_state.h" |
| 13 #include "components/mus/ws/server_window.h" | 12 #include "components/mus/ws/server_window.h" |
| 14 #include "components/mus/ws/server_window_delegate.h" | 13 #include "components/mus/ws/server_window_delegate.h" |
| 15 #include "components/mus/ws/server_window_surface_manager.h" | 14 #include "components/mus/ws/server_window_surface_manager.h" |
| 16 | 15 |
| 17 namespace mus { | 16 namespace mus { |
| 18 namespace ws { | 17 namespace ws { |
| 19 namespace { | 18 namespace { |
| 20 | 19 |
| 21 void CallCallback(const base::Closure& callback, cc::SurfaceDrawStatus status) { | 20 void CallCallback(const base::Closure& callback, cc::SurfaceDrawStatus status) { |
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| 43 // |surface_factory_|'s resources early on. | 42 // |surface_factory_|'s resources early on. |
| 44 surface_factory_.DestroyAll(); | 43 surface_factory_.DestroyAll(); |
| 45 | 44 |
| 46 if (registered_surface_factory_client_) { | 45 if (registered_surface_factory_client_) { |
| 47 cc::SurfaceManager* surface_manager = manager_->GetSurfaceManager(); | 46 cc::SurfaceManager* surface_manager = manager_->GetSurfaceManager(); |
| 48 surface_manager->UnregisterSurfaceFactoryClient(manager_->id_namespace()); | 47 surface_manager->UnregisterSurfaceFactoryClient(manager_->id_namespace()); |
| 49 } | 48 } |
| 50 } | 49 } |
| 51 | 50 |
| 52 void ServerWindowSurface::SubmitCompositorFrame( | 51 void ServerWindowSurface::SubmitCompositorFrame( |
| 53 cc::mojom::CompositorFramePtr frame, | 52 std::unique_ptr<cc::CompositorFrame> frame, |
| 54 const SubmitCompositorFrameCallback& callback) { | 53 const SubmitCompositorFrameCallback& callback) { |
| 55 gfx::Size frame_size = frame->passes[0]->output_rect.size(); | 54 gfx::Size frame_size = |
| 55 frame->delegated_frame_data->render_pass_list[0]->output_rect.size(); |
| 56 if (!surface_id_.is_null()) { | 56 if (!surface_id_.is_null()) { |
| 57 // If the size of the CompostiorFrame has changed then destroy the existing | 57 // If the size of the CompostiorFrame has changed then destroy the existing |
| 58 // Surface and create a new one of the appropriate size. | 58 // Surface and create a new one of the appropriate size. |
| 59 if (frame_size != last_submitted_frame_size_) { | 59 if (frame_size != last_submitted_frame_size_) { |
| 60 // Rendering of the topmost frame happens in two phases. First the frame | 60 // Rendering of the topmost frame happens in two phases. First the frame |
| 61 // is generated and submitted, and a later date it is actually drawn. | 61 // is generated and submitted, and a later date it is actually drawn. |
| 62 // During the time the frame is generated and drawn we can't destroy the | 62 // During the time the frame is generated and drawn we can't destroy the |
| 63 // surface, otherwise when drawn you get an empty surface. To deal with | 63 // surface, otherwise when drawn you get an empty surface. To deal with |
| 64 // this we schedule destruction via the delegate. The delegate will call | 64 // this we schedule destruction via the delegate. The delegate will call |
| 65 // us back when we're not waiting on a frame to be drawn (which may be | 65 // us back when we're not waiting on a frame to be drawn (which may be |
| 66 // synchronously). | 66 // synchronously). |
| 67 surfaces_scheduled_for_destruction_.insert(surface_id_); | 67 surfaces_scheduled_for_destruction_.insert(surface_id_); |
| 68 window()->delegate()->ScheduleSurfaceDestruction(window()); | 68 window()->delegate()->ScheduleSurfaceDestruction(window()); |
| 69 surface_id_ = manager_->GenerateId(); | 69 surface_id_ = manager_->GenerateId(); |
| 70 surface_factory_.Create(surface_id_); | 70 surface_factory_.Create(surface_id_); |
| 71 } | 71 } |
| 72 } | 72 } |
| 73 surface_factory_.SubmitCompositorFrame(surface_id_, | 73 surface_factory_.SubmitCompositorFrame(surface_id_, std::move(frame), |
| 74 ConvertToCompositorFrame(frame), | |
| 75 base::Bind(&CallCallback, callback)); | 74 base::Bind(&CallCallback, callback)); |
| 76 last_submitted_frame_size_ = frame_size; | 75 last_submitted_frame_size_ = frame_size; |
| 77 window()->delegate()->OnScheduleWindowPaint(window()); | 76 window()->delegate()->OnScheduleWindowPaint(window()); |
| 78 } | 77 } |
| 79 | 78 |
| 80 void ServerWindowSurface::DestroySurfacesScheduledForDestruction() { | 79 void ServerWindowSurface::DestroySurfacesScheduledForDestruction() { |
| 81 std::set<cc::SurfaceId> surfaces; | 80 std::set<cc::SurfaceId> surfaces; |
| 82 surfaces.swap(surfaces_scheduled_for_destruction_); | 81 surfaces.swap(surfaces_scheduled_for_destruction_); |
| 83 for (auto& id : surfaces) | 82 for (auto& id : surfaces) |
| 84 surface_factory_.Destroy(id); | 83 surface_factory_.Destroy(id); |
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| 102 client_->ReturnResources(mojo::Array<cc::ReturnedResource>::From(resources)); | 101 client_->ReturnResources(mojo::Array<cc::ReturnedResource>::From(resources)); |
| 103 } | 102 } |
| 104 | 103 |
| 105 void ServerWindowSurface::SetBeginFrameSource( | 104 void ServerWindowSurface::SetBeginFrameSource( |
| 106 cc::BeginFrameSource* begin_frame_source) { | 105 cc::BeginFrameSource* begin_frame_source) { |
| 107 // TODO(tansell): Implement this. | 106 // TODO(tansell): Implement this. |
| 108 } | 107 } |
| 109 | 108 |
| 110 } // namespace ws | 109 } // namespace ws |
| 111 } // namespace mus | 110 } // namespace mus |
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