| Index: ui/gfx/color_profile.h
|
| diff --git a/ui/gfx/color_profile.h b/ui/gfx/color_profile.h
|
| index 7bd5d443eccb2315b911bc3e85817aad67043a88..be9c3830c97d67fbfdb8f9aec13b31ca0d3f64f5 100644
|
| --- a/ui/gfx/color_profile.h
|
| +++ b/ui/gfx/color_profile.h
|
| @@ -17,44 +17,35 @@
|
|
|
| namespace gfx {
|
|
|
| -static const size_t kMinProfileLength = 128;
|
| -static const size_t kMaxProfileLength = 4 * 1024 * 1024;
|
| -
|
| class GFX_EXPORT ColorProfile {
|
| public:
|
| - // On Windows, this reads a file from disk so it should not be run on the UI
|
| - // or IO thread.
|
| ColorProfile();
|
| + ColorProfile(ColorProfile&& other);
|
| + ColorProfile(const ColorProfile& other);
|
| + ColorProfile& operator=(const ColorProfile& other);
|
| ~ColorProfile();
|
|
|
| const std::vector<char>& profile() const { return profile_; }
|
|
|
| +#if defined(OS_WIN)
|
| + // This will read color profile information from disk and cache the results
|
| + // for the other functions to read. This should not be called on the UI or IO
|
| + // thread.
|
| + static void UpdateCachedProfilesOnBackgroundThread();
|
| + static bool CachedProfilesNeedUpdate();
|
| +#endif
|
| +
|
| + // Returns the color profile of the monitor that can best represent color.
|
| + // This profile should be used for creating content that does not know on
|
| + // which monitor it will be displayed.
|
| + static ColorProfile GetFromBestMonitor();
|
| +
|
| + static bool IsValidProfileLength(size_t length);
|
| +
|
| private:
|
| std::vector<char> profile_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(ColorProfile);
|
| };
|
|
|
| -inline bool InvalidColorProfileLength(size_t length) {
|
| - return (length < kMinProfileLength) || (length > kMaxProfileLength);
|
| -}
|
| -
|
| -// Return the color profile of the display nearest the screen bounds. On Win32,
|
| -// this may read a file from disk so it should not be run on the UI/IO threads.
|
| -// If the given bounds are empty, or are off-screen, return false meaning there
|
| -// is no color profile associated with the bounds. Otherwise return true after
|
| -// storing the display's color profile in |profile|, which will be empty if the
|
| -// standard sRGB color profile should be assumed.
|
| -GFX_EXPORT bool GetDisplayColorProfile(const gfx::Rect& bounds,
|
| - std::vector<char>* profile);
|
| -#if defined(OS_MACOSX)
|
| -// Return the color profile of the native window. If the window is null, or has
|
| -// empty bounds, return false meaning there is no color profile associated with
|
| -// the window. Otherwise return true after storing the window color profile in
|
| -// |profile|, which will be empty if the sRGB color profile should be assumed.
|
| -GFX_EXPORT bool GetDisplayColorProfile(gfx::NativeWindow window,
|
| - std::vector<char>* profile);
|
| -#endif
|
| } // namespace gfx
|
|
|
| #endif // UI_GFX_COLOR_PROFILE_H_
|
|
|