| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "GrNonAtomicRef.h" | |
| 10 #include "gl/GrGLInterface.h" | 9 #include "gl/GrGLInterface.h" |
| 11 #include "GrGLTestInterface.h" | 10 #include "GrGLTestInterface.h" |
| 12 #include "SkMutex.h" | 11 #include "SkMutex.h" |
| 13 #include "SkTDArray.h" | 12 #include "SkTDArray.h" |
| 14 #include <type_traits> | |
| 15 | 13 |
| 16 // added to suppress 'no previous prototype' warning and because this code is du
plicated in | 14 // added to suppress 'no previous prototype' warning and because this code is du
plicated in |
| 17 // SkNullGLContext.cpp | 15 // SkNullGLContext.cpp |
| 18 namespace { | 16 namespace { |
| 19 | 17 |
| 20 class GLObject : public GrNonAtomicRef<GLObject> { | 18 class BufferObj { |
| 21 public: | 19 public: |
| 22 GLObject(GrGLuint id) : fID(id) {} | 20 BufferObj(GrGLuint id) : fID(id), fDataPtr(nullptr), fSize(0), fMapped(false
) {} |
| 23 GrGLuint id() const { return fID; } | 21 ~BufferObj() { delete[] fDataPtr; } |
| 24 | |
| 25 private: | |
| 26 GrGLuint fID; | |
| 27 }; | |
| 28 | |
| 29 // This class maintains a sparsely populated array of object pointers. | |
| 30 template<typename T> class TGLObjectManager { | |
| 31 static_assert(std::is_convertible<T*, GLObject*>::value, "T must be a subclas
s of GLObject"); | |
| 32 | |
| 33 public: | |
| 34 TGLObjectManager() : fFreeListHead(kFreeListEnd) { | |
| 35 *fGLObjects.append() = nullptr; // 0 is not a valid GL object id. | |
| 36 } | |
| 37 | |
| 38 ~TGLObjectManager() { | |
| 39 // nullptr out the entries that are really free list links rather than p
trs before deleting. | |
| 40 intptr_t curr = fFreeListHead; | |
| 41 while (kFreeListEnd != curr) { | |
| 42 intptr_t next = reinterpret_cast<intptr_t>(fGLObjects[SkToS32(curr)]
); | |
| 43 fGLObjects[SkToS32(curr)] = nullptr; | |
| 44 curr = next; | |
| 45 } | |
| 46 | |
| 47 fGLObjects.safeUnrefAll(); | |
| 48 } | |
| 49 | |
| 50 T* lookUp(GrGLuint id) { | |
| 51 T* object = fGLObjects[id]; | |
| 52 SkASSERT(object && object->id() == id); | |
| 53 return object; | |
| 54 } | |
| 55 | |
| 56 T* create() { | |
| 57 GrGLuint id; | |
| 58 T* object; | |
| 59 | |
| 60 if (kFreeListEnd == fFreeListHead) { | |
| 61 // no free slots - create a new one | |
| 62 id = fGLObjects.count(); | |
| 63 object = new T(id); | |
| 64 *fGLObjects.append() = object; | |
| 65 } else { | |
| 66 // grab the head of the free list and advance the head to the next f
ree slot. | |
| 67 id = static_cast<GrGLuint>(fFreeListHead); | |
| 68 fFreeListHead = reinterpret_cast<intptr_t>(fGLObjects[id]); | |
| 69 | |
| 70 object = new T(id); | |
| 71 fGLObjects[id] = object; | |
| 72 } | |
| 73 | |
| 74 return object; | |
| 75 } | |
| 76 | |
| 77 void free(T* object) { | |
| 78 SkASSERT(object); | |
| 79 SkASSERT(fGLObjects.count() > 0); | |
| 80 | |
| 81 GrGLuint id = object->id(); | |
| 82 object->unref(); | |
| 83 | |
| 84 fGLObjects[id] = reinterpret_cast<T*>(fFreeListHead); | |
| 85 fFreeListHead = id; | |
| 86 } | |
| 87 | |
| 88 private: | |
| 89 static const intptr_t kFreeListEnd = -1; | |
| 90 // Index of the first entry of fGLObjects in the free list. Free slots in fG
LObjects are indices | |
| 91 // to the next free slot. The last free slot has a value of kFreeListEnd. | |
| 92 intptr_t fFreeListHead; | |
| 93 SkTDArray<T*> fGLObjects; | |
| 94 }; | |
| 95 | |
| 96 class Buffer : public GLObject { | |
| 97 public: | |
| 98 Buffer(GrGLuint id) : INHERITED(id), fDataPtr(nullptr), fSize(0), fMapped(fa
lse) {} | |
| 99 ~Buffer() { delete[] fDataPtr; } | |
| 100 | 22 |
| 101 void allocate(GrGLsizeiptr size, const GrGLchar* dataPtr) { | 23 void allocate(GrGLsizeiptr size, const GrGLchar* dataPtr) { |
| 102 if (fDataPtr) { | 24 if (fDataPtr) { |
| 103 SkASSERT(0 != fSize); | 25 SkASSERT(0 != fSize); |
| 104 delete[] fDataPtr; | 26 delete[] fDataPtr; |
| 105 } | 27 } |
| 106 | 28 |
| 107 fSize = size; | 29 fSize = size; |
| 108 fDataPtr = new char[size]; | 30 fDataPtr = new char[size]; |
| 109 } | 31 } |
| 110 | 32 |
| 33 GrGLuint id() const { return fID; } |
| 111 GrGLchar* dataPtr() { return fDataPtr; } | 34 GrGLchar* dataPtr() { return fDataPtr; } |
| 112 GrGLsizeiptr size() const { return fSize; } | 35 GrGLsizeiptr size() const { return fSize; } |
| 113 | 36 |
| 114 void setMapped(bool mapped) { fMapped = mapped; } | 37 void setMapped(bool mapped) { fMapped = mapped; } |
| 115 bool mapped() const { return fMapped; } | 38 bool mapped() const { return fMapped; } |
| 116 | 39 |
| 117 private: | 40 private: |
| 41 GrGLuint fID; |
| 118 GrGLchar* fDataPtr; | 42 GrGLchar* fDataPtr; |
| 119 GrGLsizeiptr fSize; // size in bytes | 43 GrGLsizeiptr fSize; // size in bytes |
| 120 bool fMapped; | 44 bool fMapped; |
| 121 | |
| 122 typedef GLObject INHERITED; | |
| 123 }; | 45 }; |
| 124 | 46 |
| 125 class FramebufferAttachment : public GLObject { | 47 // This class maintains a sparsely populated array of buffer pointers. |
| 48 class BufferManager { |
| 126 public: | 49 public: |
| 127 FramebufferAttachment(int id) : INHERITED(id), fNumSamples(1) {} | 50 BufferManager() : fFreeListHead(kFreeListEnd) { |
| 128 int numSamples() const { return fNumSamples; } | 51 *fBuffers.append() = nullptr; // 0 is not a valid GL buffer id. |
| 52 } |
| 129 | 53 |
| 130 protected: | 54 ~BufferManager() { |
| 131 int fNumSamples; | 55 // nullptr out the entries that are really free list links rather than p
trs before deleting. |
| 56 intptr_t curr = fFreeListHead; |
| 57 while (kFreeListEnd != curr) { |
| 58 intptr_t next = reinterpret_cast<intptr_t>(fBuffers[SkToS32(curr)]); |
| 59 fBuffers[SkToS32(curr)] = nullptr; |
| 60 curr = next; |
| 61 } |
| 132 | 62 |
| 133 typedef GLObject INHERITED; | 63 fBuffers.deleteAll(); |
| 134 }; | 64 } |
| 135 | 65 |
| 136 class Renderbuffer : public FramebufferAttachment { | 66 BufferObj* lookUp(GrGLuint id) { |
| 137 public: | 67 BufferObj* buffer = fBuffers[id]; |
| 138 Renderbuffer(int id) : INHERITED(id) {} | 68 SkASSERT(buffer && buffer->id() == id); |
| 139 void setNumSamples(int numSamples) { fNumSamples = numSamples; } | 69 return buffer; |
| 70 } |
| 140 | 71 |
| 141 private: | 72 BufferObj* create() { |
| 142 typedef FramebufferAttachment INHERITED; | 73 GrGLuint id; |
| 143 }; | 74 BufferObj* buffer; |
| 144 | 75 |
| 145 class Texture : public FramebufferAttachment { | 76 if (kFreeListEnd == fFreeListHead) { |
| 146 public: | 77 // no free slots - create a new one |
| 147 // We currently only use FramebufferAttachment objects for a sample count, a
nd all textures in | 78 id = fBuffers.count(); |
| 148 // Skia have one sample, so there is no need as of yet to track individual t
extures. This also | 79 buffer = new BufferObj(id); |
| 149 // works around a bug in chromium's cc_unittests where they send us texture
IDs that were | 80 *fBuffers.append() = buffer; |
| 150 // generated by cc::TestGLES2Interface. | 81 } else { |
| 151 static Texture* GetSingleInstance() { | 82 // grab the head of the free list and advance the head to the next f
ree slot. |
| 152 static Texture* singleInstance; | 83 id = static_cast<GrGLuint>(fFreeListHead); |
| 153 if (!singleInstance) { | 84 fFreeListHead = reinterpret_cast<intptr_t>(fBuffers[id]); |
| 154 singleInstance = new Texture(); | 85 |
| 86 buffer = new BufferObj(id); |
| 87 fBuffers[id] = buffer; |
| 155 } | 88 } |
| 156 return singleInstance; | 89 |
| 90 return buffer; |
| 91 } |
| 92 |
| 93 void free(BufferObj* buffer) { |
| 94 SkASSERT(buffer); |
| 95 SkASSERT(fBuffers.count() > 0); |
| 96 |
| 97 GrGLuint id = buffer->id(); |
| 98 delete buffer; |
| 99 |
| 100 fBuffers[id] = reinterpret_cast<BufferObj*>(fFreeListHead); |
| 101 fFreeListHead = id; |
| 157 } | 102 } |
| 158 | 103 |
| 159 private: | 104 private: |
| 160 Texture() : INHERITED(1) {} | 105 static const intptr_t kFreeListEnd = -1; |
| 161 | 106 // Index of the first entry of fBuffers in the free list. Free slots in fBuf
fers are indices to |
| 162 typedef FramebufferAttachment INHERITED; | 107 // the next free slot. The last free slot has a value of kFreeListEnd. |
| 163 }; | 108 intptr_t fFreeListHead; |
| 164 | 109 SkTDArray<BufferObj*> fBuffers; |
| 165 class Framebuffer : public GLObject { | |
| 166 public: | |
| 167 Framebuffer(int id) : INHERITED(id) {} | |
| 168 | |
| 169 void setAttachment(GrGLenum attachmentPoint, const FramebufferAttachment* at
tachment) { | |
| 170 switch (attachmentPoint) { | |
| 171 default: | |
| 172 SK_ABORT("Invalid framebuffer attachment."); | |
| 173 break; | |
| 174 case GR_GL_STENCIL_ATTACHMENT: | |
| 175 fAttachments[(int)AttachmentPoint::kStencil].reset(SkRef(attachm
ent)); | |
| 176 break; | |
| 177 case GR_GL_DEPTH_ATTACHMENT: | |
| 178 fAttachments[(int)AttachmentPoint::kDepth].reset(SkRef(attachmen
t)); | |
| 179 break; | |
| 180 case GR_GL_COLOR_ATTACHMENT0: | |
| 181 fAttachments[(int)AttachmentPoint::kColor].reset(SkRef(attachmen
t)); | |
| 182 break; | |
| 183 } | |
| 184 } | |
| 185 | |
| 186 void notifyAttachmentDeleteWhileBound(const FramebufferAttachment* deleted)
{ | |
| 187 for (auto& attachment : fAttachments) { | |
| 188 if (attachment == deleted) { | |
| 189 attachment.reset(nullptr); | |
| 190 } | |
| 191 } | |
| 192 } | |
| 193 | |
| 194 int numSamples() const { | |
| 195 int numSamples = 0; | |
| 196 for (auto& attachment : fAttachments) { | |
| 197 if (!attachment) { | |
| 198 continue; | |
| 199 } | |
| 200 if (numSamples) { | |
| 201 GrAlwaysAssert(attachment->numSamples() == numSamples); | |
| 202 continue; | |
| 203 } | |
| 204 numSamples = attachment->numSamples(); | |
| 205 } | |
| 206 GrAlwaysAssert(numSamples); | |
| 207 return numSamples; | |
| 208 } | |
| 209 | |
| 210 private: | |
| 211 enum AttachmentPoint { | |
| 212 kStencil, | |
| 213 kDepth, | |
| 214 kColor | |
| 215 }; | |
| 216 constexpr int static kNumAttachmentPoints = 1 + (int)AttachmentPoint::kColor
; | |
| 217 | |
| 218 SkAutoTUnref<const FramebufferAttachment> fAttachments[kNumAttachmentPoints]
; | |
| 219 | |
| 220 typedef GLObject INHERITED; | |
| 221 }; | 110 }; |
| 222 | 111 |
| 223 /** Null interface implementation */ | 112 /** Null interface implementation */ |
| 224 class NullInterface : public GrGLTestInterface { | 113 class NullInterface : public GrGLTestInterface { |
| 225 public: | 114 public: |
| 226 NullInterface(bool enableNVPR) | 115 NullInterface(bool enableNVPR) |
| 227 : fCurrDrawFramebuffer(0) | 116 : fCurrProgramID(0) |
| 228 , fCurrReadFramebuffer(0) | |
| 229 , fCurrRenderbuffer(0) | |
| 230 , fCurrProgramID(0) | |
| 231 , fCurrShaderID(0) | 117 , fCurrShaderID(0) |
| 232 , fCurrGenericID(0) | 118 , fCurrGenericID(0) |
| 233 , fCurrUniformLocation(0) | 119 , fCurrUniformLocation(0) |
| 234 , fCurrPathID(0) { | 120 , fCurrPathID(0) { |
| 235 memset(fBoundBuffers, 0, sizeof(fBoundBuffers)); | 121 memset(fBoundBuffers, 0, sizeof(fBoundBuffers)); |
| 236 fExtensions.push_back("GL_ARB_framebuffer_object"); | 122 fExtensions.push_back("GL_ARB_framebuffer_object"); |
| 237 fExtensions.push_back("GL_ARB_blend_func_extended"); | 123 fExtensions.push_back("GL_ARB_blend_func_extended"); |
| 238 fExtensions.push_back("GL_ARB_timer_query"); | 124 fExtensions.push_back("GL_ARB_timer_query"); |
| 239 fExtensions.push_back("GL_ARB_draw_buffers"); | 125 fExtensions.push_back("GL_ARB_draw_buffers"); |
| 240 fExtensions.push_back("GL_ARB_occlusion_query"); | 126 fExtensions.push_back("GL_ARB_occlusion_query"); |
| 241 fExtensions.push_back("GL_EXT_stencil_wrap"); | 127 fExtensions.push_back("GL_EXT_stencil_wrap"); |
| 242 if (enableNVPR) { | 128 if (enableNVPR) { |
| 243 fExtensions.push_back("GL_NV_path_rendering"); | 129 fExtensions.push_back("GL_NV_path_rendering"); |
| 244 fExtensions.push_back("GL_ARB_program_interface_query"); | 130 fExtensions.push_back("GL_ARB_program_interface_query"); |
| 245 } | 131 } |
| 246 fExtensions.push_back(nullptr); | 132 fExtensions.push_back(nullptr); |
| 247 | 133 |
| 248 this->init(kGL_GrGLStandard); | 134 this->init(kGL_GrGLStandard); |
| 249 } | 135 } |
| 250 | 136 |
| 251 GrGLenum checkFramebufferStatus(GrGLenum target) override { | 137 GrGLenum checkFramebufferStatus(GrGLenum target) override { |
| 252 return GR_GL_FRAMEBUFFER_COMPLETE; | 138 return GR_GL_FRAMEBUFFER_COMPLETE; |
| 253 } | 139 } |
| 254 | 140 |
| 255 GrGLvoid genBuffers(GrGLsizei n, GrGLuint* ids) override { | 141 GrGLvoid genBuffers(GrGLsizei n, GrGLuint* ids) override { |
| 256 for (int i = 0; i < n; ++i) { | 142 for (int i = 0; i < n; ++i) { |
| 257 Buffer* buffer = fBufferManager.create(); | 143 BufferObj* buffer = fBufferManager.create(); |
| 258 ids[i] = buffer->id(); | 144 ids[i] = buffer->id(); |
| 259 } | 145 } |
| 260 } | 146 } |
| 261 | 147 |
| 262 GrGLvoid bufferData(GrGLenum target, GrGLsizeiptr size, const GrGLvoid* data
, | 148 GrGLvoid bufferData(GrGLenum target, GrGLsizeiptr size, const GrGLvoid* data
, |
| 263 GrGLenum usage) override { | 149 GrGLenum usage) override { |
| 264 GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; | 150 GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; |
| 265 if (id > 0) { | 151 if (id > 0) { |
| 266 Buffer* buffer = fBufferManager.lookUp(id); | 152 BufferObj* buffer = fBufferManager.lookUp(id); |
| 267 buffer->allocate(size, (const GrGLchar*) data); | 153 buffer->allocate(size, (const GrGLchar*) data); |
| 268 } | 154 } |
| 269 } | 155 } |
| 270 | 156 |
| 271 GrGLuint createProgram() override { | 157 GrGLuint createProgram() override { |
| 272 return ++fCurrProgramID; | 158 return ++fCurrProgramID; |
| 273 } | 159 } |
| 274 | 160 |
| 275 GrGLuint createShader(GrGLenum type) override { | 161 GrGLuint createShader(GrGLenum type) override { |
| 276 return ++fCurrShaderID; | 162 return ++fCurrShaderID; |
| (...skipping 14 matching lines...) Expand all Loading... |
| 291 if (ids[i] == fBoundBuffers[buffIdx]) { | 177 if (ids[i] == fBoundBuffers[buffIdx]) { |
| 292 fBoundBuffers[buffIdx] = 0; | 178 fBoundBuffers[buffIdx] = 0; |
| 293 break; | 179 break; |
| 294 } | 180 } |
| 295 } | 181 } |
| 296 } | 182 } |
| 297 | 183 |
| 298 // Then actually "delete" the buffers. | 184 // Then actually "delete" the buffers. |
| 299 for (int i = 0; i < n; ++i) { | 185 for (int i = 0; i < n; ++i) { |
| 300 if (ids[i] > 0) { | 186 if (ids[i] > 0) { |
| 301 Buffer* buffer = fBufferManager.lookUp(ids[i]); | 187 BufferObj* buffer = fBufferManager.lookUp(ids[i]); |
| 302 fBufferManager.free(buffer); | 188 fBufferManager.free(buffer); |
| 303 } | 189 } |
| 304 } | 190 } |
| 305 } | 191 } |
| 306 | 192 |
| 307 GrGLvoid genFramebuffers(GrGLsizei n, GrGLuint *framebuffers) override { | 193 GrGLvoid genFramebuffers(GrGLsizei n, GrGLuint *framebuffers) override { |
| 308 for (int i = 0; i < n; ++i) { | 194 this->genGenericIds(n, framebuffers); |
| 309 Framebuffer* framebuffer = fFramebufferManager.create(); | |
| 310 framebuffers[i] = framebuffer->id(); | |
| 311 } | |
| 312 } | |
| 313 | |
| 314 GrGLvoid bindFramebuffer(GrGLenum target, GrGLuint framebuffer) override { | |
| 315 SkASSERT(GR_GL_FRAMEBUFFER == target || GR_GL_DRAW_FRAMEBUFFER == target
|| | |
| 316 GR_GL_READ_FRAMEBUFFER == target); | |
| 317 if (GR_GL_READ_FRAMEBUFFER != target) { | |
| 318 fCurrDrawFramebuffer = framebuffer; | |
| 319 } | |
| 320 if (GR_GL_DRAW_FRAMEBUFFER != target) { | |
| 321 fCurrReadFramebuffer = framebuffer; | |
| 322 } | |
| 323 } | |
| 324 | |
| 325 GrGLvoid deleteFramebuffers(GrGLsizei n, const GrGLuint* ids) override { | |
| 326 for (int i = 0; i < n; ++i) { | |
| 327 if (ids[i] == fCurrDrawFramebuffer) { | |
| 328 fCurrDrawFramebuffer = 0; | |
| 329 } | |
| 330 if (ids[i] == fCurrReadFramebuffer) { | |
| 331 fCurrReadFramebuffer = 0; | |
| 332 } | |
| 333 | |
| 334 if (ids[i] > 0) { | |
| 335 Framebuffer* framebuffer = fFramebufferManager.lookUp(ids[i]); | |
| 336 fFramebufferManager.free(framebuffer); | |
| 337 } | |
| 338 } | |
| 339 } | 195 } |
| 340 | 196 |
| 341 GrGLvoid genQueries(GrGLsizei n, GrGLuint *ids) override { this->genGenericI
ds(n, ids); } | 197 GrGLvoid genQueries(GrGLsizei n, GrGLuint *ids) override { this->genGenericI
ds(n, ids); } |
| 342 | 198 |
| 343 GrGLvoid genRenderbuffers(GrGLsizei n, GrGLuint *renderbuffers) override { | 199 GrGLvoid genRenderbuffers(GrGLsizei n, GrGLuint *renderbuffers) override { |
| 344 for (int i = 0; i < n; ++i) { | 200 this->genGenericIds(n, renderbuffers); |
| 345 Renderbuffer* renderbuffer = fRenderbufferManager.create(); | |
| 346 renderbuffers[i] = renderbuffer->id(); | |
| 347 } | |
| 348 } | |
| 349 | |
| 350 GrGLvoid bindRenderbuffer(GrGLenum target, GrGLuint renderbuffer) override { | |
| 351 SkASSERT(GR_GL_RENDERBUFFER == target); | |
| 352 fCurrRenderbuffer = renderbuffer; | |
| 353 } | |
| 354 | |
| 355 GrGLvoid deleteRenderbuffers(GrGLsizei n, const GrGLuint* ids) override { | |
| 356 for (int i = 0; i < n; ++i) { | |
| 357 if (ids[i] <= 0) { | |
| 358 continue; | |
| 359 } | |
| 360 if (ids[i] == fCurrRenderbuffer) { | |
| 361 fCurrRenderbuffer = 0; | |
| 362 } | |
| 363 Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(ids[i]); | |
| 364 | |
| 365 if (fCurrDrawFramebuffer) { | |
| 366 Framebuffer* drawFramebuffer = fFramebufferManager.lookUp(fCurrD
rawFramebuffer); | |
| 367 drawFramebuffer->notifyAttachmentDeleteWhileBound(renderbuffer); | |
| 368 } | |
| 369 if (fCurrReadFramebuffer) { | |
| 370 Framebuffer* readFramebuffer = fFramebufferManager.lookUp(fCurrR
eadFramebuffer); | |
| 371 readFramebuffer->notifyAttachmentDeleteWhileBound(renderbuffer); | |
| 372 } | |
| 373 | |
| 374 fRenderbufferManager.free(renderbuffer); | |
| 375 } | |
| 376 } | |
| 377 | |
| 378 GrGLvoid renderbufferStorage(GrGLenum target, GrGLenum internalformat, GrGLs
izei width, | |
| 379 GrGLsizei height) override { | |
| 380 GrAlwaysAssert(GR_GL_RENDERBUFFER == target); | |
| 381 GrAlwaysAssert(fCurrRenderbuffer); | |
| 382 Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(fCurrRenderbuff
er); | |
| 383 renderbuffer->setNumSamples(1); | |
| 384 } | |
| 385 | |
| 386 GrGLvoid renderbufferStorageMultisample(GrGLenum target, GrGLsizei samples, | |
| 387 GrGLenum internalformat, GrGLsizei w
idth, | |
| 388 GrGLsizei height) override { | |
| 389 GrAlwaysAssert(GR_GL_RENDERBUFFER == target); | |
| 390 GrAlwaysAssert(samples > 0); | |
| 391 GrAlwaysAssert(fCurrRenderbuffer); | |
| 392 Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(fCurrRenderbuff
er); | |
| 393 renderbuffer->setNumSamples(samples); | |
| 394 } | |
| 395 | |
| 396 GrGLvoid namedRenderbufferStorage(GrGLuint renderbuffer, GrGLenum GrGLintern
alformat, | |
| 397 GrGLsizei width, GrGLsizei height) overrid
e { | |
| 398 SK_ABORT("Not implemented"); | |
| 399 } | |
| 400 | |
| 401 GrGLvoid namedRenderbufferStorageMultisample(GrGLuint renderbuffer, GrGLsize
i samples, | |
| 402 GrGLenum GrGLinternalformat, Gr
GLsizei width, | |
| 403 GrGLsizei height) override { | |
| 404 SK_ABORT("Not implemented"); | |
| 405 } | |
| 406 | |
| 407 GrGLvoid framebufferRenderbuffer(GrGLenum target, GrGLenum attachment, | |
| 408 GrGLenum renderbuffertarget, | |
| 409 GrGLuint renderBufferID) override { | |
| 410 GrGLuint id = this->getBoundFramebufferID(target); | |
| 411 GrAlwaysAssert(id); | |
| 412 Framebuffer* framebuffer = fFramebufferManager.lookUp(id); | |
| 413 | |
| 414 GrAlwaysAssert(GR_GL_RENDERBUFFER == renderbuffertarget); | |
| 415 GrAlwaysAssert(fCurrRenderbuffer); | |
| 416 Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(fCurrRenderbuff
er); | |
| 417 | |
| 418 framebuffer->setAttachment(attachment, renderbuffer); | |
| 419 } | |
| 420 | |
| 421 GrGLvoid namedFramebufferRenderbuffer(GrGLuint framebuffer, GrGLenum attachm
ent, | |
| 422 GrGLenum renderbuffertarget, | |
| 423 GrGLuint renderbuffer) override { | |
| 424 SK_ABORT("Not implemented"); | |
| 425 } | 201 } |
| 426 | 202 |
| 427 GrGLvoid genTextures(GrGLsizei n, GrGLuint *textures) override { | 203 GrGLvoid genTextures(GrGLsizei n, GrGLuint *textures) override { |
| 428 this->genGenericIds(n, textures); | 204 this->genGenericIds(n, textures); |
| 429 } | 205 } |
| 430 | 206 |
| 431 GrGLvoid framebufferTexture2D(GrGLenum target, GrGLenum attachment, GrGLenum
textarget, | |
| 432 GrGLuint textureID, GrGLint level) override { | |
| 433 GrGLuint id = this->getBoundFramebufferID(target); | |
| 434 GrAlwaysAssert(id); | |
| 435 Framebuffer* framebuffer = fFramebufferManager.lookUp(id); | |
| 436 framebuffer->setAttachment(attachment, Texture::GetSingleInstance()); | |
| 437 } | |
| 438 | |
| 439 GrGLvoid framebufferTexture2DMultisample(GrGLenum target, GrGLenum attachmen
t, | |
| 440 GrGLenum textarget, GrGLuint textur
e, GrGLint level, | |
| 441 GrGLsizei samples) override { | |
| 442 SK_ABORT("Not implemented"); | |
| 443 } | |
| 444 | |
| 445 GrGLvoid namedFramebufferTexture1D(GrGLuint framebuffer, GrGLenum attachment
, | |
| 446 GrGLenum textarget, GrGLuint texture, | |
| 447 GrGLint level) override { | |
| 448 SK_ABORT("Not implemented"); | |
| 449 } | |
| 450 | |
| 451 GrGLvoid namedFramebufferTexture2D(GrGLuint framebuffer, GrGLenum attachment
, | |
| 452 GrGLenum textarget, GrGLuint texture, | |
| 453 GrGLint level) override { | |
| 454 SK_ABORT("Not implemented"); | |
| 455 } | |
| 456 | |
| 457 GrGLvoid namedFramebufferTexture3D(GrGLuint framebuffer, GrGLenum attachment
, | |
| 458 GrGLenum textarget, GrGLuint texture, GrG
Lint level, | |
| 459 GrGLint zoffset) override { | |
| 460 SK_ABORT("Not implemented"); | |
| 461 } | |
| 462 | |
| 463 GrGLvoid genVertexArrays(GrGLsizei n, GrGLuint *arrays) override { | 207 GrGLvoid genVertexArrays(GrGLsizei n, GrGLuint *arrays) override { |
| 464 this->genGenericIds(n, arrays); | 208 this->genGenericIds(n, arrays); |
| 465 } | 209 } |
| 466 | 210 |
| 467 GrGLenum getError() override { return GR_GL_NO_ERROR; } | 211 GrGLenum getError() override { return GR_GL_NO_ERROR; } |
| 468 | 212 |
| 469 GrGLvoid getIntegerv(GrGLenum pname, GrGLint* params) override { | 213 GrGLvoid getIntegerv(GrGLenum pname, GrGLint* params) override { |
| 470 // TODO: remove from Ganesh the #defines for gets we don't use. | 214 // TODO: remove from Ganesh the #defines for gets we don't use. |
| 471 // We would like to minimize gets overall due to performance issues | 215 // We would like to minimize gets overall due to performance issues |
| 472 switch (pname) { | 216 switch (pname) { |
| 473 case GR_GL_CONTEXT_PROFILE_MASK: | 217 case GR_GL_CONTEXT_PROFILE_MASK: |
| 474 *params = GR_GL_CONTEXT_COMPATIBILITY_PROFILE_BIT; | 218 *params = GR_GL_CONTEXT_COMPATIBILITY_PROFILE_BIT; |
| 475 break; | 219 break; |
| 476 case GR_GL_STENCIL_BITS: | 220 case GR_GL_STENCIL_BITS: |
| 477 *params = 8; | 221 *params = 8; |
| 478 break; | 222 break; |
| 479 case GR_GL_SAMPLES: { | 223 case GR_GL_SAMPLES: |
| 480 GrAlwaysAssert(fCurrDrawFramebuffer); | 224 *params = 1; |
| 481 Framebuffer* framebuffer = fFramebufferManager.lookUp(fCurrDrawF
ramebuffer); | |
| 482 *params = framebuffer->numSamples(); | |
| 483 break; | 225 break; |
| 484 } | |
| 485 case GR_GL_FRAMEBUFFER_BINDING: | 226 case GR_GL_FRAMEBUFFER_BINDING: |
| 486 *params = 0; | 227 *params = 0; |
| 487 break; | 228 break; |
| 488 case GR_GL_VIEWPORT: | 229 case GR_GL_VIEWPORT: |
| 489 params[0] = 0; | 230 params[0] = 0; |
| 490 params[1] = 0; | 231 params[1] = 0; |
| 491 params[2] = 800; | 232 params[2] = 800; |
| 492 params[3] = 600; | 233 params[3] = 600; |
| 493 break; | 234 break; |
| 494 case GR_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: | 235 case GR_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: |
| (...skipping 133 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 628 | 369 |
| 629 GrGLint getUniformLocation(GrGLuint program, const char* name) override { | 370 GrGLint getUniformLocation(GrGLuint program, const char* name) override { |
| 630 return ++fCurrUniformLocation; | 371 return ++fCurrUniformLocation; |
| 631 } | 372 } |
| 632 | 373 |
| 633 GrGLvoid* mapBufferRange(GrGLenum target, GrGLintptr offset, GrGLsizeiptr le
ngth, | 374 GrGLvoid* mapBufferRange(GrGLenum target, GrGLintptr offset, GrGLsizeiptr le
ngth, |
| 634 GrGLbitfield access) override { | 375 GrGLbitfield access) override { |
| 635 GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; | 376 GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; |
| 636 if (id > 0) { | 377 if (id > 0) { |
| 637 // We just ignore the offset and length here. | 378 // We just ignore the offset and length here. |
| 638 Buffer* buffer = fBufferManager.lookUp(id); | 379 BufferObj* buffer = fBufferManager.lookUp(id); |
| 639 SkASSERT(!buffer->mapped()); | 380 SkASSERT(!buffer->mapped()); |
| 640 buffer->setMapped(true); | 381 buffer->setMapped(true); |
| 641 return buffer->dataPtr(); | 382 return buffer->dataPtr(); |
| 642 } | 383 } |
| 643 return nullptr; | 384 return nullptr; |
| 644 } | 385 } |
| 645 | 386 |
| 646 GrGLvoid* mapBuffer(GrGLenum target, GrGLenum access) override { | 387 GrGLvoid* mapBuffer(GrGLenum target, GrGLenum access) override { |
| 647 GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; | 388 GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; |
| 648 if (id > 0) { | 389 if (id > 0) { |
| 649 Buffer* buffer = fBufferManager.lookUp(id); | 390 BufferObj* buffer = fBufferManager.lookUp(id); |
| 650 SkASSERT(!buffer->mapped()); | 391 SkASSERT(!buffer->mapped()); |
| 651 buffer->setMapped(true); | 392 buffer->setMapped(true); |
| 652 return buffer->dataPtr(); | 393 return buffer->dataPtr(); |
| 653 } | 394 } |
| 654 | 395 |
| 655 SkASSERT(false); | 396 SkASSERT(false); |
| 656 return nullptr; // no buffer bound to target | 397 return nullptr; // no buffer bound to target |
| 657 } | 398 } |
| 658 | 399 |
| 659 GrGLboolean unmapBuffer(GrGLenum target) override { | 400 GrGLboolean unmapBuffer(GrGLenum target) override { |
| 660 GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; | 401 GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; |
| 661 if (id > 0) { | 402 if (id > 0) { |
| 662 Buffer* buffer = fBufferManager.lookUp(id); | 403 BufferObj* buffer = fBufferManager.lookUp(id); |
| 663 SkASSERT(buffer->mapped()); | 404 SkASSERT(buffer->mapped()); |
| 664 buffer->setMapped(false); | 405 buffer->setMapped(false); |
| 665 return GR_GL_TRUE; | 406 return GR_GL_TRUE; |
| 666 } | 407 } |
| 667 | 408 |
| 668 GrAlwaysAssert(false); | 409 GrAlwaysAssert(false); |
| 669 return GR_GL_FALSE; // GR_GL_INVALID_OPERATION; | 410 return GR_GL_FALSE; // GR_GL_INVALID_OPERATION; |
| 670 } | 411 } |
| 671 | 412 |
| 672 GrGLvoid getBufferParameteriv(GrGLenum target, GrGLenum pname, GrGLint* para
ms) override { | 413 GrGLvoid getBufferParameteriv(GrGLenum target, GrGLenum pname, GrGLint* para
ms) override { |
| 673 switch (pname) { | 414 switch (pname) { |
| 674 case GR_GL_BUFFER_MAPPED: { | 415 case GR_GL_BUFFER_MAPPED: { |
| 675 *params = GR_GL_FALSE; | 416 *params = GR_GL_FALSE; |
| 676 GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; | 417 GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; |
| 677 if (id > 0) { | 418 if (id > 0) { |
| 678 Buffer* buffer = fBufferManager.lookUp(id); | 419 BufferObj* buffer = fBufferManager.lookUp(id); |
| 679 if (buffer->mapped()) { | 420 if (buffer->mapped()) { |
| 680 *params = GR_GL_TRUE; | 421 *params = GR_GL_TRUE; |
| 681 } | 422 } |
| 682 } | 423 } |
| 683 break; } | 424 break; } |
| 684 default: | 425 default: |
| 685 SkFAIL("Unexpected pname to GetBufferParamateriv"); | 426 SkFAIL("Unexpected pname to GetBufferParamateriv"); |
| 686 break; | 427 break; |
| 687 } | 428 } |
| 688 }; | 429 }; |
| (...skipping 11 matching lines...) Expand all Loading... |
| 700 case GR_GL_ARRAY_BUFFER: return 0; | 441 case GR_GL_ARRAY_BUFFER: return 0; |
| 701 case GR_GL_ELEMENT_ARRAY_BUFFER: return 1; | 442 case GR_GL_ELEMENT_ARRAY_BUFFER: return 1; |
| 702 case GR_GL_TEXTURE_BUFFER: return 2; | 443 case GR_GL_TEXTURE_BUFFER: return 2; |
| 703 case GR_GL_DRAW_INDIRECT_BUFFER: return 3; | 444 case GR_GL_DRAW_INDIRECT_BUFFER: return 3; |
| 704 case GR_GL_PIXEL_PACK_BUFFER: return 4; | 445 case GR_GL_PIXEL_PACK_BUFFER: return 4; |
| 705 case GR_GL_PIXEL_UNPACK_BUFFER: return 5; | 446 case GR_GL_PIXEL_UNPACK_BUFFER: return 5; |
| 706 } | 447 } |
| 707 } | 448 } |
| 708 constexpr int static kNumBufferTargets = 6; | 449 constexpr int static kNumBufferTargets = 6; |
| 709 | 450 |
| 710 TGLObjectManager<Buffer> fBufferManager; | 451 BufferManager fBufferManager; |
| 711 GrGLuint fBoundBuffers[kNumBufferTargets]; | 452 GrGLuint fBoundBuffers[kNumBufferTargets]; |
| 712 TGLObjectManager<Framebuffer> fFramebufferManager; | 453 GrGLuint fCurrProgramID; |
| 713 GrGLuint fCurrDrawFramebuffer; | 454 GrGLuint fCurrShaderID; |
| 714 GrGLuint fCurrReadFramebuffer; | 455 GrGLuint fCurrGenericID; |
| 715 TGLObjectManager<Renderbuffer> fRenderbufferManager; | 456 GrGLuint fCurrUniformLocation; |
| 716 GrGLuint fCurrRenderbuffer; | 457 GrGLuint fCurrPathID; |
| 717 GrGLuint fCurrProgramID; | 458 SkTArray<const char*> fExtensions; |
| 718 GrGLuint fCurrShaderID; | |
| 719 GrGLuint fCurrGenericID; | |
| 720 GrGLuint fCurrUniformLocation; | |
| 721 GrGLuint fCurrPathID; | |
| 722 SkTArray<const char*> fExtensions; | |
| 723 | 459 |
| 724 // the OpenGLES 2.0 spec says this must be >= 128 | 460 // the OpenGLES 2.0 spec says this must be >= 128 |
| 725 static const GrGLint kDefaultMaxVertexUniformVectors = 128; | 461 static const GrGLint kDefaultMaxVertexUniformVectors = 128; |
| 726 | 462 |
| 727 // the OpenGLES 2.0 spec says this must be >=16 | 463 // the OpenGLES 2.0 spec says this must be >=16 |
| 728 static const GrGLint kDefaultMaxFragmentUniformVectors = 16; | 464 static const GrGLint kDefaultMaxFragmentUniformVectors = 16; |
| 729 | 465 |
| 730 // the OpenGLES 2.0 spec says this must be >= 8 | 466 // the OpenGLES 2.0 spec says this must be >= 8 |
| 731 static const GrGLint kDefaultMaxVertexAttribs = 8; | 467 static const GrGLint kDefaultMaxVertexAttribs = 8; |
| 732 | 468 |
| 733 // the OpenGLES 2.0 spec says this must be >= 8 | 469 // the OpenGLES 2.0 spec says this must be >= 8 |
| 734 static const GrGLint kDefaultMaxVaryingVectors = 8; | 470 static const GrGLint kDefaultMaxVaryingVectors = 8; |
| 735 | 471 |
| 736 GrGLuint getBoundFramebufferID(GrGLenum target) { | |
| 737 switch (target) { | |
| 738 case GR_GL_FRAMEBUFFER: | |
| 739 case GR_GL_DRAW_FRAMEBUFFER: | |
| 740 return fCurrDrawFramebuffer; | |
| 741 case GR_GL_READ_FRAMEBUFFER: | |
| 742 return fCurrReadFramebuffer; | |
| 743 default: | |
| 744 SK_ABORT("Invalid framebuffer target."); | |
| 745 return 0; | |
| 746 } | |
| 747 } | |
| 748 | |
| 749 const GrGLubyte* CombinedExtensionString() { | 472 const GrGLubyte* CombinedExtensionString() { |
| 750 static SkString gExtString; | 473 static SkString gExtString; |
| 751 static SkMutex gMutex; | 474 static SkMutex gMutex; |
| 752 gMutex.acquire(); | 475 gMutex.acquire(); |
| 753 if (0 == gExtString.size()) { | 476 if (0 == gExtString.size()) { |
| 754 int i = 0; | 477 int i = 0; |
| 755 while (fExtensions[i]) { | 478 while (fExtensions[i]) { |
| 756 if (i > 0) { | 479 if (i > 0) { |
| 757 gExtString.append(" "); | 480 gExtString.append(" "); |
| 758 } | 481 } |
| (...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 810 break; | 533 break; |
| 811 } | 534 } |
| 812 } | 535 } |
| 813 | 536 |
| 814 typedef GrGLTestInterface INHERITED; | 537 typedef GrGLTestInterface INHERITED; |
| 815 }; | 538 }; |
| 816 | 539 |
| 817 } // anonymous namespace | 540 } // anonymous namespace |
| 818 | 541 |
| 819 const GrGLInterface* GrGLCreateNullInterface(bool enableNVPR) { return new NullI
nterface(enableNVPR); } | 542 const GrGLInterface* GrGLCreateNullInterface(bool enableNVPR) { return new NullI
nterface(enableNVPR); } |
| OLD | NEW |