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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/heap/remembered-set.h" | 5 #include "src/heap/remembered-set.h" |
6 #include "src/heap/heap-inl.h" | 6 #include "src/heap/heap-inl.h" |
7 #include "src/heap/heap.h" | 7 #include "src/heap/heap.h" |
8 #include "src/heap/mark-compact.h" | 8 #include "src/heap/mark-compact.h" |
9 #include "src/heap/slot-set.h" | 9 #include "src/heap/slot-set.h" |
10 #include "src/heap/spaces.h" | 10 #include "src/heap/spaces.h" |
11 #include "src/heap/store-buffer.h" | 11 #include "src/heap/store-buffer.h" |
12 #include "src/macro-assembler.h" | |
12 | 13 |
13 namespace v8 { | 14 namespace v8 { |
14 namespace internal { | 15 namespace internal { |
15 | 16 |
16 template <PointerDirection direction> | 17 template <PointerDirection direction> |
17 void RememberedSet<direction>::ClearInvalidSlots(Heap* heap) { | 18 void RememberedSet<direction>::ClearInvalidSlots(Heap* heap) { |
18 STATIC_ASSERT(direction == OLD_TO_NEW); | 19 STATIC_ASSERT(direction == OLD_TO_NEW); |
19 for (MemoryChunk* chunk : *heap->old_space()) { | 20 { |
20 SlotSet* slots = GetSlotSet(chunk); | 21 for (MemoryChunk* chunk : *heap->old_space()) { |
21 if (slots != nullptr) { | 22 { |
Michael Lippautz
2016/06/23 11:51:12
nit: I too like building pyramids but there's no n
ahaas
2016/06/23 12:42:21
done.
| |
22 slots->Iterate([heap, chunk](Address addr) { | 23 SlotSet* slots = GetSlotSet(chunk); |
23 Object** slot = reinterpret_cast<Object**>(addr); | 24 if (slots != nullptr) { |
24 return IsValidSlot(heap, chunk, slot) ? KEEP_SLOT : REMOVE_SLOT; | 25 slots->Iterate([heap, chunk](Address addr) { |
25 }); | 26 Object** slot = reinterpret_cast<Object**>(addr); |
27 return IsValidSlot(heap, chunk, slot) ? KEEP_SLOT : REMOVE_SLOT; | |
28 }); | |
29 } | |
30 } | |
31 } | |
32 } | |
Michael Lippautz
2016/06/23 11:51:12
nit: You can also get rid of the outer scopes, so
ahaas
2016/06/23 12:42:21
done.
| |
33 { | |
34 for (MemoryChunk* chunk : *heap->code_space()) { | |
35 TypedSlotSet* slots = GetTypedSlotSet(chunk); | |
36 if (slots != nullptr) { | |
37 slots->Iterate( | |
38 [heap, chunk](SlotType type, Address host_addr, Address addr) { | |
39 if (Marking::IsBlack(Marking::MarkBitFrom(host_addr))) { | |
40 return KEEP_SLOT; | |
41 } else { | |
42 return REMOVE_SLOT; | |
43 } | |
44 }); | |
45 } | |
26 } | 46 } |
27 } | 47 } |
28 } | 48 } |
29 | 49 |
30 template <PointerDirection direction> | 50 template <PointerDirection direction> |
31 void RememberedSet<direction>::VerifyValidSlots(Heap* heap) { | 51 void RememberedSet<direction>::VerifyValidSlots(Heap* heap) { |
32 Iterate(heap, [heap](Address addr) { | 52 Iterate(heap, [heap](Address addr) { |
33 HeapObject* obj = | 53 HeapObject* obj = |
34 heap->mark_compact_collector()->FindBlackObjectBySlotSlow(addr); | 54 heap->mark_compact_collector()->FindBlackObjectBySlotSlow(addr); |
35 if (obj == nullptr) { | 55 if (obj == nullptr) { |
(...skipping 29 matching lines...) Expand all Loading... | |
65 heap->mark_compact_collector()->IsSlotInBlackObject( | 85 heap->mark_compact_collector()->IsSlotInBlackObject( |
66 chunk, reinterpret_cast<Address>(slot)); | 86 chunk, reinterpret_cast<Address>(slot)); |
67 } | 87 } |
68 | 88 |
69 template void RememberedSet<OLD_TO_NEW>::ClearInvalidSlots(Heap* heap); | 89 template void RememberedSet<OLD_TO_NEW>::ClearInvalidSlots(Heap* heap); |
70 template void RememberedSet<OLD_TO_NEW>::VerifyValidSlots(Heap* heap); | 90 template void RememberedSet<OLD_TO_NEW>::VerifyValidSlots(Heap* heap); |
71 template void RememberedSet<OLD_TO_OLD>::VerifyValidSlots(Heap* heap); | 91 template void RememberedSet<OLD_TO_OLD>::VerifyValidSlots(Heap* heap); |
72 | 92 |
73 } // namespace internal | 93 } // namespace internal |
74 } // namespace v8 | 94 } // namespace v8 |
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