| Index: android_webview/browser/hardware_renderer.cc
|
| diff --git a/android_webview/browser/hardware_renderer.cc b/android_webview/browser/hardware_renderer.cc
|
| index acac292f4be6b8311fa1c56334dccd5710442810..5f7c115c7efa2a681e00ea5843b725fe7fe36bea 100644
|
| --- a/android_webview/browser/hardware_renderer.cc
|
| +++ b/android_webview/browser/hardware_renderer.cc
|
| @@ -13,6 +13,7 @@
|
| #include "android_webview/browser/parent_compositor_draw_constraints.h"
|
| #include "android_webview/browser/parent_output_surface.h"
|
| #include "android_webview/browser/render_thread_manager.h"
|
| +#include "android_webview/browser/surfaces_instance.h"
|
| #include "android_webview/public/browser/draw_gl.h"
|
| #include "base/auto_reset.h"
|
| #include "base/strings/string_number_conversions.h"
|
| @@ -22,7 +23,6 @@
|
| #include "cc/output/renderer_settings.h"
|
| #include "cc/output/texture_mailbox_deleter.h"
|
| #include "cc/quads/shared_quad_state.h"
|
| -#include "cc/quads/surface_draw_quad.h"
|
| #include "cc/scheduler/begin_frame_source.h"
|
| #include "cc/surfaces/display.h"
|
| #include "cc/surfaces/display_scheduler.h"
|
| @@ -40,57 +40,23 @@ namespace android_webview {
|
| HardwareRenderer::HardwareRenderer(RenderThreadManager* state)
|
| : render_thread_manager_(state),
|
| last_egl_context_(eglGetCurrentContext()),
|
| - gl_surface_(new AwGLSurface),
|
| + surfaces_(SurfacesInstance::GetOrCreateInstance()),
|
| last_committed_output_surface_id_(0u),
|
| - last_submitted_output_surface_id_(0u),
|
| - output_surface_(NULL) {
|
| + last_submitted_output_surface_id_(0u) {
|
| DCHECK(last_egl_context_);
|
|
|
| - cc::RendererSettings settings;
|
| -
|
| - // Should be kept in sync with compositor_impl_android.cc.
|
| - settings.allow_antialiasing = false;
|
| - settings.highp_threshold_min = 2048;
|
| -
|
| - // Webview does not own the surface so should not clear it.
|
| - settings.should_clear_root_render_pass = false;
|
| -
|
| - surface_manager_.reset(new cc::SurfaceManager);
|
| - surface_id_allocator_.reset(new cc::SurfaceIdAllocator(1));
|
| - surface_id_allocator_->RegisterSurfaceIdNamespace(surface_manager_.get());
|
| - surface_manager_->RegisterSurfaceFactoryClient(
|
| + surface_id_allocator_ = surfaces_->CreateSurfaceIdAllocator();
|
| + surfaces_->GetSurfaceManager()->RegisterSurfaceFactoryClient(
|
| surface_id_allocator_->id_namespace(), this);
|
| -
|
| - std::unique_ptr<cc::BeginFrameSource> begin_frame_source(
|
| - new cc::StubBeginFrameSource);
|
| - std::unique_ptr<cc::TextureMailboxDeleter> texture_mailbox_deleter(
|
| - new cc::TextureMailboxDeleter(nullptr));
|
| - std::unique_ptr<ParentOutputSurface> output_surface_holder(
|
| - new ParentOutputSurface(AwRenderThreadContextProvider::Create(
|
| - gl_surface_, DeferredGpuCommandService::GetInstance())));
|
| - output_surface_ = output_surface_holder.get();
|
| - std::unique_ptr<cc::DisplayScheduler> scheduler(new cc::DisplayScheduler(
|
| - begin_frame_source.get(), nullptr,
|
| - output_surface_holder->capabilities().max_frames_pending));
|
| - display_.reset(new cc::Display(
|
| - surface_manager_.get(), nullptr /* shared_bitmap_manager */,
|
| - nullptr /* gpu_memory_buffer_manager */, settings,
|
| - surface_id_allocator_->id_namespace(), std::move(begin_frame_source),
|
| - std::move(output_surface_holder), std::move(scheduler),
|
| - std::move(texture_mailbox_deleter)));
|
| - display_->Initialize(this);
|
| }
|
|
|
| HardwareRenderer::~HardwareRenderer() {
|
| // Must reset everything before |surface_factory_| to ensure all
|
| // resources are returned before resetting.
|
| - if (!root_id_.is_null())
|
| - surface_factory_->Destroy(root_id_);
|
| if (!child_id_.is_null())
|
| surface_factory_->Destroy(child_id_);
|
| - display_.reset();
|
| surface_factory_.reset();
|
| - surface_manager_->UnregisterSurfaceFactoryClient(
|
| + surfaces_->GetSurfaceManager()->UnregisterSurfaceFactoryClient(
|
| surface_id_allocator_->id_namespace());
|
|
|
| // Reset draw constraints.
|
| @@ -134,12 +100,9 @@ void HardwareRenderer::DrawGL(AwDrawGLInfo* draw_info,
|
| if (child_frame_.get() && child_frame_->frame.get()) {
|
| if (!compositor_id_.Equals(child_frame_->compositor_id) ||
|
| last_submitted_output_surface_id_ != child_frame_->output_surface_id) {
|
| - if (!root_id_.is_null())
|
| - surface_factory_->Destroy(root_id_);
|
| if (!child_id_.is_null())
|
| surface_factory_->Destroy(child_id_);
|
|
|
| - root_id_ = cc::SurfaceId();
|
| child_id_ = cc::SurfaceId();
|
|
|
| // This will return all the resources to the previous compositor.
|
| @@ -147,7 +110,7 @@ void HardwareRenderer::DrawGL(AwDrawGLInfo* draw_info,
|
| compositor_id_ = child_frame_->compositor_id;
|
| last_submitted_output_surface_id_ = child_frame_->output_surface_id;
|
| surface_factory_.reset(
|
| - new cc::SurfaceFactory(surface_manager_.get(), this));
|
| + new cc::SurfaceFactory(surfaces_->GetSurfaceManager(), this));
|
| }
|
|
|
| std::unique_ptr<cc::CompositorFrame> child_compositor_frame =
|
| @@ -197,6 +160,7 @@ void HardwareRenderer::DrawGL(AwDrawGLInfo* draw_info,
|
| draw_info->clip_right - draw_info->clip_left,
|
| draw_info->clip_bottom - draw_info->clip_top);
|
|
|
| + /*
|
| // Create a frame with a single SurfaceDrawQuad referencing the child
|
| // Surface and transformed using the given transform.
|
| std::unique_ptr<cc::RenderPass> render_pass = cc::RenderPass::Create();
|
| @@ -221,19 +185,23 @@ void HardwareRenderer::DrawGL(AwDrawGLInfo* draw_info,
|
| std::unique_ptr<cc::CompositorFrame> frame(new cc::CompositorFrame);
|
| frame->delegated_frame_data = std::move(delegated_frame);
|
|
|
| + cc::Display* display = surfaces_->GetDisplay();
|
| if (root_id_.is_null()) {
|
| root_id_ = surface_id_allocator_->GenerateId();
|
| surface_factory_->Create(root_id_);
|
| - display_->SetSurfaceId(root_id_, 1.f);
|
| + display->SetSurfaceId(root_id_, 1.f);
|
| }
|
| surface_factory_->SubmitCompositorFrame(root_id_, std::move(frame),
|
| cc::SurfaceFactory::DrawCallback());
|
|
|
| - display_->Resize(viewport);
|
| + display->Resize(viewport);
|
|
|
| - output_surface_->SetGLState(gl_state);
|
| - display_->SetExternalClip(clip);
|
| - display_->DrawAndSwap();
|
| + surfaces_->GetOutputSurface()->SetGLState(gl_state);
|
| + display->SetExternalClip(clip);
|
| + display->DrawAndSwap();
|
| + */
|
| + surfaces_->DrawAndSwap(viewport, clip, transform, frame_size_, child_id_,
|
| + gl_state);
|
| }
|
|
|
| void HardwareRenderer::ReturnResources(
|
| @@ -249,7 +217,7 @@ void HardwareRenderer::SetBeginFrameSource(
|
|
|
| void HardwareRenderer::SetBackingFrameBufferObject(
|
| int framebuffer_binding_ext) {
|
| - gl_surface_->SetBackingFrameBufferObject(framebuffer_binding_ext);
|
| + surfaces_->SetBackingFrameBufferObject(framebuffer_binding_ext);
|
| }
|
|
|
| void HardwareRenderer::ReturnResourcesInChildFrame() {
|
|
|