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Side by Side Diff: android_webview/browser/hardware_renderer.cc

Issue 2090903002: aw: Share cc::Display instance (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: raw pointers Created 4 years, 5 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "android_webview/browser/hardware_renderer.h" 5 #include "android_webview/browser/hardware_renderer.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "android_webview/browser/aw_gl_surface.h" 9 #include "android_webview/browser/aw_gl_surface.h"
10 #include "android_webview/browser/aw_render_thread_context_provider.h" 10 #include "android_webview/browser/aw_render_thread_context_provider.h"
11 #include "android_webview/browser/child_frame.h" 11 #include "android_webview/browser/child_frame.h"
12 #include "android_webview/browser/deferred_gpu_command_service.h"
13 #include "android_webview/browser/parent_compositor_draw_constraints.h" 12 #include "android_webview/browser/parent_compositor_draw_constraints.h"
14 #include "android_webview/browser/parent_output_surface.h"
15 #include "android_webview/browser/render_thread_manager.h" 13 #include "android_webview/browser/render_thread_manager.h"
14 #include "android_webview/browser/surfaces_instance.h"
16 #include "android_webview/public/browser/draw_gl.h" 15 #include "android_webview/public/browser/draw_gl.h"
17 #include "base/auto_reset.h"
18 #include "base/strings/string_number_conversions.h"
19 #include "base/trace_event/trace_event.h" 16 #include "base/trace_event/trace_event.h"
20 #include "cc/output/compositor_frame.h" 17 #include "cc/output/compositor_frame.h"
21 #include "cc/output/output_surface.h"
22 #include "cc/output/renderer_settings.h"
23 #include "cc/output/texture_mailbox_deleter.h"
24 #include "cc/quads/shared_quad_state.h"
25 #include "cc/quads/surface_draw_quad.h"
26 #include "cc/scheduler/begin_frame_source.h"
27 #include "cc/surfaces/display.h"
28 #include "cc/surfaces/display_scheduler.h"
29 #include "cc/surfaces/surface_factory.h" 18 #include "cc/surfaces/surface_factory.h"
30 #include "cc/surfaces/surface_id_allocator.h" 19 #include "cc/surfaces/surface_id_allocator.h"
31 #include "gpu/command_buffer/client/gl_in_process_context.h" 20 #include "cc/surfaces/surface_manager.h"
32 #include "gpu/command_buffer/common/gles2_cmd_utils.h"
33 #include "ui/gfx/geometry/rect_conversions.h"
34 #include "ui/gfx/geometry/rect_f.h"
35 #include "ui/gfx/transform.h" 21 #include "ui/gfx/transform.h"
36 #include "ui/gl/gl_bindings.h" 22 #include "ui/gl/gl_bindings.h"
37 23
38 namespace android_webview { 24 namespace android_webview {
39 25
40 HardwareRenderer::HardwareRenderer(RenderThreadManager* state) 26 HardwareRenderer::HardwareRenderer(RenderThreadManager* state)
41 : render_thread_manager_(state), 27 : render_thread_manager_(state),
42 last_egl_context_(eglGetCurrentContext()), 28 last_egl_context_(eglGetCurrentContext()),
43 gl_surface_(new AwGLSurface), 29 surfaces_(SurfacesInstance::GetOrCreateInstance()),
30 surface_id_allocator_(surfaces_->CreateSurfaceIdAllocator()),
44 last_committed_output_surface_id_(0u), 31 last_committed_output_surface_id_(0u),
45 last_submitted_output_surface_id_(0u), 32 last_submitted_output_surface_id_(0u) {
46 output_surface_(NULL) {
47 DCHECK(last_egl_context_); 33 DCHECK(last_egl_context_);
48 34 surfaces_->GetSurfaceManager()->RegisterSurfaceFactoryClient(
49 cc::RendererSettings settings;
50
51 // Should be kept in sync with compositor_impl_android.cc.
52 settings.allow_antialiasing = false;
53 settings.highp_threshold_min = 2048;
54
55 // Webview does not own the surface so should not clear it.
56 settings.should_clear_root_render_pass = false;
57
58 surface_manager_.reset(new cc::SurfaceManager);
59 surface_id_allocator_.reset(new cc::SurfaceIdAllocator(1));
60 surface_id_allocator_->RegisterSurfaceIdNamespace(surface_manager_.get());
61 surface_manager_->RegisterSurfaceFactoryClient(
62 surface_id_allocator_->id_namespace(), this); 35 surface_id_allocator_->id_namespace(), this);
63
64 std::unique_ptr<cc::BeginFrameSource> begin_frame_source(
65 new cc::StubBeginFrameSource);
66 std::unique_ptr<cc::TextureMailboxDeleter> texture_mailbox_deleter(
67 new cc::TextureMailboxDeleter(nullptr));
68 std::unique_ptr<ParentOutputSurface> output_surface_holder(
69 new ParentOutputSurface(AwRenderThreadContextProvider::Create(
70 gl_surface_, DeferredGpuCommandService::GetInstance())));
71 output_surface_ = output_surface_holder.get();
72 std::unique_ptr<cc::DisplayScheduler> scheduler(new cc::DisplayScheduler(
73 begin_frame_source.get(), nullptr,
74 output_surface_holder->capabilities().max_frames_pending));
75 display_.reset(new cc::Display(
76 surface_manager_.get(), nullptr /* shared_bitmap_manager */,
77 nullptr /* gpu_memory_buffer_manager */, settings,
78 surface_id_allocator_->id_namespace(), std::move(begin_frame_source),
79 std::move(output_surface_holder), std::move(scheduler),
80 std::move(texture_mailbox_deleter)));
81 display_->Initialize(this);
82 } 36 }
83 37
84 HardwareRenderer::~HardwareRenderer() { 38 HardwareRenderer::~HardwareRenderer() {
85 // Must reset everything before |surface_factory_| to ensure all 39 // Must reset everything before |surface_factory_| to ensure all
86 // resources are returned before resetting. 40 // resources are returned before resetting.
87 if (!root_id_.is_null())
88 surface_factory_->Destroy(root_id_);
89 if (!child_id_.is_null()) 41 if (!child_id_.is_null())
90 surface_factory_->Destroy(child_id_); 42 DestroySurface();
91 display_.reset();
92 surface_factory_.reset(); 43 surface_factory_.reset();
93 surface_manager_->UnregisterSurfaceFactoryClient( 44 surfaces_->GetSurfaceManager()->UnregisterSurfaceFactoryClient(
94 surface_id_allocator_->id_namespace()); 45 surface_id_allocator_->id_namespace());
95 46
96 // Reset draw constraints. 47 // Reset draw constraints.
97 render_thread_manager_->PostExternalDrawConstraintsToChildCompositorOnRT( 48 render_thread_manager_->PostExternalDrawConstraintsToChildCompositorOnRT(
98 ParentCompositorDrawConstraints()); 49 ParentCompositorDrawConstraints());
99 ReturnResourcesInChildFrame(); 50 ReturnResourcesInChildFrame();
100 } 51 }
101 52
102 void HardwareRenderer::CommitFrame() { 53 void HardwareRenderer::CommitFrame() {
103 TRACE_EVENT0("android_webview", "CommitFrame"); 54 TRACE_EVENT0("android_webview", "CommitFrame");
(...skipping 23 matching lines...) Expand all
127 if (last_egl_context_ != current_context) 78 if (last_egl_context_ != current_context)
128 DLOG(WARNING) << "EGLContextChanged"; 79 DLOG(WARNING) << "EGLContextChanged";
129 80
130 // SurfaceFactory::SubmitCompositorFrame might call glFlush. So calling it 81 // SurfaceFactory::SubmitCompositorFrame might call glFlush. So calling it
131 // during "kModeSync" stage (which does not allow GL) might result in extra 82 // during "kModeSync" stage (which does not allow GL) might result in extra
132 // kModeProcess. Instead, submit the frame in "kModeDraw" stage to avoid 83 // kModeProcess. Instead, submit the frame in "kModeDraw" stage to avoid
133 // unnecessary kModeProcess. 84 // unnecessary kModeProcess.
134 if (child_frame_.get() && child_frame_->frame.get()) { 85 if (child_frame_.get() && child_frame_->frame.get()) {
135 if (!compositor_id_.Equals(child_frame_->compositor_id) || 86 if (!compositor_id_.Equals(child_frame_->compositor_id) ||
136 last_submitted_output_surface_id_ != child_frame_->output_surface_id) { 87 last_submitted_output_surface_id_ != child_frame_->output_surface_id) {
137 if (!root_id_.is_null())
138 surface_factory_->Destroy(root_id_);
139 if (!child_id_.is_null()) 88 if (!child_id_.is_null())
140 surface_factory_->Destroy(child_id_); 89 DestroySurface();
141
142 root_id_ = cc::SurfaceId();
143 child_id_ = cc::SurfaceId();
144 90
145 // This will return all the resources to the previous compositor. 91 // This will return all the resources to the previous compositor.
146 surface_factory_.reset(); 92 surface_factory_.reset();
147 compositor_id_ = child_frame_->compositor_id; 93 compositor_id_ = child_frame_->compositor_id;
148 last_submitted_output_surface_id_ = child_frame_->output_surface_id; 94 last_submitted_output_surface_id_ = child_frame_->output_surface_id;
149 surface_factory_.reset( 95 surface_factory_.reset(
150 new cc::SurfaceFactory(surface_manager_.get(), this)); 96 new cc::SurfaceFactory(surfaces_->GetSurfaceManager(), this));
151 } 97 }
152 98
153 std::unique_ptr<cc::CompositorFrame> child_compositor_frame = 99 std::unique_ptr<cc::CompositorFrame> child_compositor_frame =
154 std::move(child_frame_->frame); 100 std::move(child_frame_->frame);
155 101
156 // On Android we put our browser layers in physical pixels and set our 102 // On Android we put our browser layers in physical pixels and set our
157 // browser CC device_scale_factor to 1, so suppress the transform between 103 // browser CC device_scale_factor to 1, so suppress the transform between
158 // DIP and pixels. 104 // DIP and pixels.
159 child_compositor_frame->delegated_frame_data->device_scale_factor = 1.0f; 105 child_compositor_frame->delegated_frame_data->device_scale_factor = 1.0f;
160 106
161 gfx::Size frame_size = 107 gfx::Size frame_size =
162 child_compositor_frame->delegated_frame_data->render_pass_list.back() 108 child_compositor_frame->delegated_frame_data->render_pass_list.back()
163 ->output_rect.size(); 109 ->output_rect.size();
164 bool size_changed = frame_size != frame_size_; 110 bool size_changed = frame_size != frame_size_;
165 frame_size_ = frame_size; 111 frame_size_ = frame_size;
166 if (child_id_.is_null() || size_changed) { 112 if (child_id_.is_null() || size_changed) {
167 if (!child_id_.is_null()) 113 if (!child_id_.is_null())
168 surface_factory_->Destroy(child_id_); 114 DestroySurface();
169 child_id_ = surface_id_allocator_->GenerateId(); 115 AllocateSurface();
170 surface_factory_->Create(child_id_);
171 } 116 }
172 117
173 surface_factory_->SubmitCompositorFrame(child_id_, 118 surface_factory_->SubmitCompositorFrame(child_id_,
174 std::move(child_compositor_frame), 119 std::move(child_compositor_frame),
175 cc::SurfaceFactory::DrawCallback()); 120 cc::SurfaceFactory::DrawCallback());
176 } 121 }
177 122
178 gfx::Transform transform(gfx::Transform::kSkipInitialization); 123 gfx::Transform transform(gfx::Transform::kSkipInitialization);
179 transform.matrix().setColMajorf(draw_info->transform); 124 transform.matrix().setColMajorf(draw_info->transform);
180 transform.Translate(scroll_offset_.x(), scroll_offset_.y()); 125 transform.Translate(scroll_offset_.x(), scroll_offset_.y());
181 126
182 gfx::Size viewport(draw_info->width, draw_info->height); 127 gfx::Size viewport(draw_info->width, draw_info->height);
183 // Need to post the new transform matrix back to child compositor 128 // Need to post the new transform matrix back to child compositor
184 // because there is no onDraw during a Render Thread animation, and child 129 // because there is no onDraw during a Render Thread animation, and child
185 // compositor might not have the tiles rasterized as the animation goes on. 130 // compositor might not have the tiles rasterized as the animation goes on.
186 ParentCompositorDrawConstraints draw_constraints( 131 ParentCompositorDrawConstraints draw_constraints(
187 draw_info->is_layer, transform, viewport.IsEmpty()); 132 draw_info->is_layer, transform, viewport.IsEmpty());
188 if (!child_frame_.get() || draw_constraints.NeedUpdate(*child_frame_)) { 133 if (!child_frame_.get() || draw_constraints.NeedUpdate(*child_frame_)) {
189 render_thread_manager_->PostExternalDrawConstraintsToChildCompositorOnRT( 134 render_thread_manager_->PostExternalDrawConstraintsToChildCompositorOnRT(
190 draw_constraints); 135 draw_constraints);
191 } 136 }
192 137
193 if (child_id_.is_null()) 138 if (child_id_.is_null())
194 return; 139 return;
195 140
196 gfx::Rect clip(draw_info->clip_left, draw_info->clip_top, 141 gfx::Rect clip(draw_info->clip_left, draw_info->clip_top,
197 draw_info->clip_right - draw_info->clip_left, 142 draw_info->clip_right - draw_info->clip_left,
198 draw_info->clip_bottom - draw_info->clip_top); 143 draw_info->clip_bottom - draw_info->clip_top);
144 surfaces_->DrawAndSwap(viewport, clip, transform, frame_size_, child_id_,
145 gl_state);
146 }
199 147
200 // Create a frame with a single SurfaceDrawQuad referencing the child 148 void HardwareRenderer::AllocateSurface() {
201 // Surface and transformed using the given transform. 149 DCHECK(child_id_.is_null());
202 std::unique_ptr<cc::RenderPass> render_pass = cc::RenderPass::Create(); 150 DCHECK(surface_factory_);
203 render_pass->SetAll(cc::RenderPassId(1, 1), gfx::Rect(viewport), clip, 151 child_id_ = surface_id_allocator_->GenerateId();
204 gfx::Transform(), false); 152 surface_factory_->Create(child_id_);
153 surfaces_->AddChildId(child_id_);
154 }
205 155
206 cc::SharedQuadState* quad_state = 156 void HardwareRenderer::DestroySurface() {
207 render_pass->CreateAndAppendSharedQuadState(); 157 DCHECK(!child_id_.is_null());
208 quad_state->quad_to_target_transform = transform; 158 DCHECK(surface_factory_);
209 quad_state->quad_layer_bounds = frame_size_; 159 surfaces_->RemoveChildId(child_id_);
210 quad_state->visible_quad_layer_rect = gfx::Rect(frame_size_); 160 surface_factory_->Destroy(child_id_);
211 quad_state->opacity = 1.f; 161 child_id_ = cc::SurfaceId();
212
213 cc::SurfaceDrawQuad* surface_quad =
214 render_pass->CreateAndAppendDrawQuad<cc::SurfaceDrawQuad>();
215 surface_quad->SetNew(quad_state, gfx::Rect(quad_state->quad_layer_bounds),
216 gfx::Rect(quad_state->quad_layer_bounds), child_id_);
217
218 std::unique_ptr<cc::DelegatedFrameData> delegated_frame(
219 new cc::DelegatedFrameData);
220 delegated_frame->render_pass_list.push_back(std::move(render_pass));
221 std::unique_ptr<cc::CompositorFrame> frame(new cc::CompositorFrame);
222 frame->delegated_frame_data = std::move(delegated_frame);
223
224 if (root_id_.is_null()) {
225 root_id_ = surface_id_allocator_->GenerateId();
226 surface_factory_->Create(root_id_);
227 display_->SetSurfaceId(root_id_, 1.f);
228 }
229 surface_factory_->SubmitCompositorFrame(root_id_, std::move(frame),
230 cc::SurfaceFactory::DrawCallback());
231
232 display_->Resize(viewport);
233
234 output_surface_->SetGLState(gl_state);
235 display_->SetExternalClip(clip);
236 display_->DrawAndSwap();
237 } 162 }
238 163
239 void HardwareRenderer::ReturnResources( 164 void HardwareRenderer::ReturnResources(
240 const cc::ReturnedResourceArray& resources) { 165 const cc::ReturnedResourceArray& resources) {
241 ReturnResourcesToCompositor(resources, compositor_id_, 166 ReturnResourcesToCompositor(resources, compositor_id_,
242 last_submitted_output_surface_id_); 167 last_submitted_output_surface_id_);
243 } 168 }
244 169
245 void HardwareRenderer::SetBeginFrameSource( 170 void HardwareRenderer::SetBeginFrameSource(
246 cc::BeginFrameSource* begin_frame_source) { 171 cc::BeginFrameSource* begin_frame_source) {
247 // TODO(tansell): Hook this up. 172 // TODO(tansell): Hook this up.
248 } 173 }
249 174
250 void HardwareRenderer::SetBackingFrameBufferObject( 175 void HardwareRenderer::SetBackingFrameBufferObject(
251 int framebuffer_binding_ext) { 176 int framebuffer_binding_ext) {
252 gl_surface_->SetBackingFrameBufferObject(framebuffer_binding_ext); 177 surfaces_->SetBackingFrameBufferObject(framebuffer_binding_ext);
253 } 178 }
254 179
255 void HardwareRenderer::ReturnResourcesInChildFrame() { 180 void HardwareRenderer::ReturnResourcesInChildFrame() {
256 if (child_frame_.get() && child_frame_->frame.get()) { 181 if (child_frame_.get() && child_frame_->frame.get()) {
257 cc::ReturnedResourceArray resources_to_return; 182 cc::ReturnedResourceArray resources_to_return;
258 cc::TransferableResource::ReturnResources( 183 cc::TransferableResource::ReturnResources(
259 child_frame_->frame->delegated_frame_data->resource_list, 184 child_frame_->frame->delegated_frame_data->resource_list,
260 &resources_to_return); 185 &resources_to_return);
261 186
262 // The child frame's compositor id is not necessarily same as 187 // The child frame's compositor id is not necessarily same as
263 // compositor_id_. 188 // compositor_id_.
264 ReturnResourcesToCompositor(resources_to_return, 189 ReturnResourcesToCompositor(resources_to_return,
265 child_frame_->compositor_id, 190 child_frame_->compositor_id,
266 child_frame_->output_surface_id); 191 child_frame_->output_surface_id);
267 } 192 }
268 child_frame_.reset(); 193 child_frame_.reset();
269 } 194 }
270 195
271 void HardwareRenderer::ReturnResourcesToCompositor( 196 void HardwareRenderer::ReturnResourcesToCompositor(
272 const cc::ReturnedResourceArray& resources, 197 const cc::ReturnedResourceArray& resources,
273 const CompositorID& compositor_id, 198 const CompositorID& compositor_id,
274 uint32_t output_surface_id) { 199 uint32_t output_surface_id) {
275 if (output_surface_id != last_committed_output_surface_id_) 200 if (output_surface_id != last_committed_output_surface_id_)
276 return; 201 return;
277 render_thread_manager_->InsertReturnedResourcesOnRT(resources, compositor_id, 202 render_thread_manager_->InsertReturnedResourcesOnRT(resources, compositor_id,
278 output_surface_id); 203 output_surface_id);
279 } 204 }
280 205
281 } // namespace android_webview 206 } // namespace android_webview
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