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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #ifndef Heap_h | 31 #ifndef Heap_h |
| 32 #define Heap_h | 32 #define Heap_h |
| 33 | 33 |
| 34 #include "platform/PlatformExport.h" | 34 #include "platform/PlatformExport.h" |
| 35 #include "platform/heap/GCInfo.h" | 35 #include "platform/heap/GCInfo.h" |
| 36 #include "platform/heap/HeapPage.h" | 36 #include "platform/heap/HeapPage.h" |
| 37 #include "platform/heap/PageMemory.h" | 37 #include "platform/heap/PageMemory.h" |
| 38 #include "platform/heap/StackFrameDepth.h" |
| 38 #include "platform/heap/ThreadState.h" | 39 #include "platform/heap/ThreadState.h" |
| 39 #include "platform/heap/Visitor.h" | 40 #include "platform/heap/Visitor.h" |
| 40 #include "wtf/AddressSanitizer.h" | 41 #include "wtf/AddressSanitizer.h" |
| 41 #include "wtf/Allocator.h" | 42 #include "wtf/Allocator.h" |
| 42 #include "wtf/Assertions.h" | 43 #include "wtf/Assertions.h" |
| 43 #include "wtf/Atomics.h" | 44 #include "wtf/Atomics.h" |
| 44 #include "wtf/Forward.h" | 45 #include "wtf/Forward.h" |
| 45 #include <memory> | 46 #include <memory> |
| 46 | 47 |
| 47 namespace blink { | 48 namespace blink { |
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| 467 } | 468 } |
| 468 | 469 |
| 469 void operator delete(void* p) | 470 void operator delete(void* p) |
| 470 { | 471 { |
| 471 ASSERT_NOT_REACHED(); | 472 ASSERT_NOT_REACHED(); |
| 472 } | 473 } |
| 473 | 474 |
| 474 protected: | 475 protected: |
| 475 GarbageCollected() | 476 GarbageCollected() |
| 476 { | 477 { |
| 478 // A GarbageCollected<> object should not be stack allocated |
| 479 // as it won't be prefixed with a (heap) header which would |
| 480 // fail if the stack object ends up being stored in a traceable |
| 481 // member field (say.) |
| 482 DCHECK(!StackFrameDepth::isStackAddress(this)); |
| 477 } | 483 } |
| 478 }; | 484 }; |
| 479 | 485 |
| 480 // Assigning class types to their arenas. | 486 // Assigning class types to their arenas. |
| 481 // | 487 // |
| 482 // We use sized arenas for most 'normal' objects to improve memory locality. | 488 // We use sized arenas for most 'normal' objects to improve memory locality. |
| 483 // It seems that the same type of objects are likely to be accessed together, | 489 // It seems that the same type of objects are likely to be accessed together, |
| 484 // which means that we want to group objects by type. That's one reason | 490 // which means that we want to group objects by type. That's one reason |
| 485 // why we provide dedicated arenas for popular types (e.g., Node, CSSValue), | 491 // why we provide dedicated arenas for popular types (e.g., Node, CSSValue), |
| 486 // but it's not practical to prepare dedicated arenas for all types. | 492 // but it's not practical to prepare dedicated arenas for all types. |
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| 619 void VisitorHelper<Derived>::handleWeakCell(Visitor* self, void* object) | 625 void VisitorHelper<Derived>::handleWeakCell(Visitor* self, void* object) |
| 620 { | 626 { |
| 621 T** cell = reinterpret_cast<T**>(object); | 627 T** cell = reinterpret_cast<T**>(object); |
| 622 if (*cell && !ObjectAliveTrait<T>::isHeapObjectAlive(*cell)) | 628 if (*cell && !ObjectAliveTrait<T>::isHeapObjectAlive(*cell)) |
| 623 *cell = nullptr; | 629 *cell = nullptr; |
| 624 } | 630 } |
| 625 | 631 |
| 626 } // namespace blink | 632 } // namespace blink |
| 627 | 633 |
| 628 #endif // Heap_h | 634 #endif // Heap_h |
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