Index: Source/core/rendering/compositing/GraphicsLayerUpdater.cpp |
diff --git a/Source/core/rendering/compositing/GraphicsLayerUpdater.cpp b/Source/core/rendering/compositing/GraphicsLayerUpdater.cpp |
index 9d44784f1e4a8416c8429f5ee81003c09baed5e9..2ff624cb5163365d9fb12049f0f8b19611f069bf 100644 |
--- a/Source/core/rendering/compositing/GraphicsLayerUpdater.cpp |
+++ b/Source/core/rendering/compositing/GraphicsLayerUpdater.cpp |
@@ -63,7 +63,6 @@ void GraphicsLayerUpdater::rebuildTree(RenderLayer& layer, UpdateType updateType |
// have been processed. computeCompositingRequirements() will already have done the repaint if necessary. |
layer.stackingNode()->updateLayerListsIfNeeded(); |
- layer.update3dRenderingContext(); |
const bool hasCompositedLayerMapping = layer.hasCompositedLayerMapping(); |
CompositedLayerMappingPtr currentCompositedLayerMapping = layer.compositedLayerMapping(); |