| Index: LayoutTests/webaudio/audionode-channel-rules.html
|
| diff --git a/LayoutTests/webaudio/audionode-channel-rules.html b/LayoutTests/webaudio/audionode-channel-rules.html
|
| index 768ac3b6ac3890e0349254f2f9420c1a2d17a83b..7dcce636591b8f81e9fcc5907ebcb4af333ce582 100644
|
| --- a/LayoutTests/webaudio/audionode-channel-rules.html
|
| +++ b/LayoutTests/webaudio/audionode-channel-rules.html
|
| @@ -3,6 +3,7 @@
|
| <html>
|
| <head>
|
| <script src="../resources/js-test.js"></script>
|
| +<script src="resources/compatibility.js"></script>
|
| <script type="text/javascript" src="resources/audio-testing.js"></script>
|
| </head>
|
|
|
| @@ -282,7 +283,7 @@ function runTest() {
|
| // Create 8-channel offline audio context.
|
| // Each test will render 8 sample-frames starting at sample-frame position testNumber * 8.
|
| var totalFrameLength = numberOfTests * singleTestFrameLength;
|
| - context = new webkitOfflineAudioContext(renderNumberOfChannels, totalFrameLength, sampleRate);
|
| + context = new OfflineAudioContext(renderNumberOfChannels, totalFrameLength, sampleRate);
|
|
|
| // Set destination to discrete mixing.
|
| context.destination.channelCount = renderNumberOfChannels;
|
|
|