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1 <!DOCTYPE html> | 1 <!DOCTYPE html> |
2 | 2 |
3 <html> | 3 <html> |
4 <head> | 4 <head> |
5 <script src="../resources/js-test.js"></script> | 5 <script src="../resources/js-test.js"></script> |
| 6 <script src="resources/compatibility.js"></script> |
6 <script src="resources/audio-testing.js"></script> | 7 <script src="resources/audio-testing.js"></script> |
7 <script src="resources/delay-testing.js"></script> | 8 <script src="resources/delay-testing.js"></script> |
8 </head> | 9 </head> |
9 | 10 |
10 <body> | 11 <body> |
11 | 12 |
12 <div id="description"></div> | 13 <div id="description"></div> |
13 <div id="console"></div> | 14 <div id="console"></div> |
14 | 15 |
15 <script> | 16 <script> |
16 description("Tests DelayNode with delay set to default maximum delay."); | 17 description("Tests DelayNode with delay set to default maximum delay."); |
17 | 18 |
18 function runTest() { | 19 function runTest() { |
19 if (window.testRunner) { | 20 if (window.testRunner) { |
20 testRunner.dumpAsText(); | 21 testRunner.dumpAsText(); |
21 testRunner.waitUntilDone(); | 22 testRunner.waitUntilDone(); |
22 } | 23 } |
23 | 24 |
24 window.jsTestIsAsync = true; | 25 window.jsTestIsAsync = true; |
25 | 26 |
26 // Create offline audio context. | 27 // Create offline audio context. |
27 var context = new webkitOfflineAudioContext(1, sampleRate * renderLengthSeco
nds, sampleRate); | 28 var context = new OfflineAudioContext(1, sampleRate * renderLengthSeconds, s
ampleRate); |
28 var toneBuffer = createToneBuffer(context, 20, 20 * toneLengthSeconds, sampl
eRate); // 20Hz tone | 29 var toneBuffer = createToneBuffer(context, 20, 20 * toneLengthSeconds, sampl
eRate); // 20Hz tone |
29 | 30 |
30 var bufferSource = context.createBufferSource(); | 31 var bufferSource = context.createBufferSource(); |
31 bufferSource.buffer = toneBuffer; | 32 bufferSource.buffer = toneBuffer; |
32 | 33 |
33 var delay = context.createDelay(); | 34 var delay = context.createDelay(); |
34 delayTimeSeconds = 1; | 35 delayTimeSeconds = 1; |
35 delay.delayTime.value = delayTimeSeconds; | 36 delay.delayTime.value = delayTimeSeconds; |
36 | 37 |
37 bufferSource.connect(delay); | 38 bufferSource.connect(delay); |
38 delay.connect(context.destination); | 39 delay.connect(context.destination); |
39 bufferSource.start(0); | 40 bufferSource.start(0); |
40 | 41 |
41 context.oncomplete = checkDelayedResult(toneBuffer); | 42 context.oncomplete = checkDelayedResult(toneBuffer); |
42 context.startRendering(); | 43 context.startRendering(); |
43 } | 44 } |
44 | 45 |
45 runTest(); | 46 runTest(); |
46 | 47 |
47 </script> | 48 </script> |
48 | 49 |
49 </body> | 50 </body> |
50 </html> | 51 </html> |
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