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Side by Side Diff: components/mus/ws/event_dispatcher_delegate.h

Issue 2089023002: Promotes remaining global window manager state into WindowManagerState (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: override Created 4 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_MUS_WS_EVENT_DISPATCHER_DELEGATE_H_ 5 #ifndef COMPONENTS_MUS_WS_EVENT_DISPATCHER_DELEGATE_H_
6 #define COMPONENTS_MUS_WS_EVENT_DISPATCHER_DELEGATE_H_ 6 #define COMPONENTS_MUS_WS_EVENT_DISPATCHER_DELEGATE_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include "components/mus/common/types.h" 10 #include "components/mus/common/types.h"
11 11
12 namespace gfx {
13 class Point;
14 }
15
12 namespace ui { 16 namespace ui {
13 class Event; 17 class Event;
14 } 18 }
15 19
16 namespace mus { 20 namespace mus {
17 namespace ws { 21 namespace ws {
18 22
19 class Accelerator; 23 class Accelerator;
20 class ServerWindow; 24 class ServerWindow;
21 25
22 // Used by EventDispatcher for mocking in tests. 26 // Used by EventDispatcher for mocking in tests.
23 class EventDispatcherDelegate { 27 class EventDispatcherDelegate {
24 public: 28 public:
25 virtual void OnAccelerator(uint32_t accelerator, const ui::Event& event) = 0; 29 virtual void OnAccelerator(uint32_t accelerator, const ui::Event& event) = 0;
26 30
27 virtual void SetFocusedWindowFromEventDispatcher(ServerWindow* window) = 0; 31 virtual void SetFocusedWindowFromEventDispatcher(ServerWindow* window) = 0;
28 virtual ServerWindow* GetFocusedWindowForEventDispatcher() = 0; 32 virtual ServerWindow* GetFocusedWindowForEventDispatcher() = 0;
29 33
30 // Called when capture should be set on the native display. 34 // Called when capture should be set on the native display. |window| is the
31 virtual void SetNativeCapture() = 0; 35 // window capture is being set on.
36 virtual void SetNativeCapture(ServerWindow* window) = 0;
32 // Called when the native display is having capture released. There is no 37 // Called when the native display is having capture released. There is no
33 // longer a ServerWindow holding capture. 38 // longer a ServerWindow holding capture.
34 virtual void ReleaseNativeCapture() = 0; 39 virtual void ReleaseNativeCapture() = 0;
35 // Called when |window| has lost capture. The native display may still be 40 // Called when |window| has lost capture. The native display may still be
36 // holding capture. The delegate should not change native display capture. 41 // holding capture. The delegate should not change native display capture.
37 // ReleaseNativeCapture is invoked if appropriate. 42 // ReleaseNativeCapture() is invoked if appropriate.
38 virtual void OnServerWindowCaptureLost(ServerWindow* window) = 0; 43 virtual void OnServerWindowCaptureLost(ServerWindow* window) = 0;
39 44
40 virtual void OnMouseCursorLocationChanged(const gfx::Point& point) = 0; 45 virtual void OnMouseCursorLocationChanged(const gfx::Point& point) = 0;
41 46
42 // Dispatches an event to the specific client. 47 // Dispatches an event to the specific client.
43 virtual void DispatchInputEventToWindow(ServerWindow* target, 48 virtual void DispatchInputEventToWindow(ServerWindow* target,
44 ClientSpecificId client_id, 49 ClientSpecificId client_id,
45 const ui::Event& event, 50 const ui::Event& event,
46 Accelerator* accelerator) = 0; 51 Accelerator* accelerator) = 0;
47 52
48 // Returns the id of the client to send events to. |in_nonclient_area| is 53 // Returns the id of the client to send events to. |in_nonclient_area| is
49 // true if the event occurred in the non-client area of the window. 54 // true if the event occurred in the non-client area of the window.
50 virtual ClientSpecificId GetEventTargetClientId(const ServerWindow* window, 55 virtual ClientSpecificId GetEventTargetClientId(const ServerWindow* window,
51 bool in_nonclient_area) = 0; 56 bool in_nonclient_area) = 0;
52 57
58 // Returns the window to start searching from at the specified location, or
59 // null if there is a no window containing |location|.
60 virtual ServerWindow* GetRootWindowContaining(const gfx::Point& location) = 0;
61
53 // Called when event dispatch could not find a target. OnAccelerator may still 62 // Called when event dispatch could not find a target. OnAccelerator may still
54 // be called. 63 // be called.
55 virtual void OnEventTargetNotFound(const ui::Event& event) = 0; 64 virtual void OnEventTargetNotFound(const ui::Event& event) = 0;
56 65
57 protected: 66 protected:
58 virtual ~EventDispatcherDelegate() {} 67 virtual ~EventDispatcherDelegate() {}
59 }; 68 };
60 69
61 } // namespace ws 70 } // namespace ws
62 } // namespace mus 71 } // namespace mus
63 72
64 #endif // COMPONENTS_MUS_WS_EVENT_DISPATCHER_DELEGATE_H_ 73 #endif // COMPONENTS_MUS_WS_EVENT_DISPATCHER_DELEGATE_H_
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