Index: tools/gpu/gl/debug/GrFBBindableObj.h |
diff --git a/tools/gpu/gl/debug/GrFBBindableObj.h b/tools/gpu/gl/debug/GrFBBindableObj.h |
index f5b46ab5d95cc39b3d37dbfdcf47f3224375443f..e2b43a6a1b406fc092a527cbd3eb8d1220de8e7d 100644 |
--- a/tools/gpu/gl/debug/GrFBBindableObj.h |
+++ b/tools/gpu/gl/debug/GrFBBindableObj.h |
@@ -18,8 +18,7 @@ |
public: |
GrFBBindableObj() |
- : GrFakeRefObj() |
- , fNumSamples(1) { |
+ : GrFakeRefObj() { |
} |
virtual ~GrFBBindableObj() { |
@@ -76,11 +75,8 @@ |
return 0 != fStencilReferees.count(); |
} |
- int numSamples() { return fNumSamples; } |
protected: |
- int fNumSamples; |
- |
private: |
SkTDArray<GrFakeRefObj *> fColorReferees; // frame buffers that use this as a color buffer (via "glFramebufferRenderbuffer" or "glFramebufferTexture2D") |
SkTDArray<GrFakeRefObj *> fDepthReferees; // frame buffers that use this as a depth buffer (via "glFramebufferRenderbuffer" or "glFramebufferTexture2D") |