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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/message_loop/message_loop.h" | 5 #include "base/message_loop/message_loop.h" |
6 #include "cc/input/selection.h" | 6 #include "cc/input/selection.h" |
7 #include "cc/ipc/traits_test_service.mojom.h" | 7 #include "cc/ipc/traits_test_service.mojom.h" |
8 #include "cc/quads/debug_border_draw_quad.h" | 8 #include "cc/quads/debug_border_draw_quad.h" |
9 #include "cc/quads/render_pass.h" | 9 #include "cc/quads/render_pass.h" |
10 #include "cc/quads/render_pass_draw_quad.h" | 10 #include "cc/quads/render_pass_draw_quad.h" |
11 #include "cc/quads/render_pass_id.h" | 11 #include "cc/quads/render_pass_id.h" |
12 #include "cc/quads/solid_color_draw_quad.h" | 12 #include "cc/quads/solid_color_draw_quad.h" |
13 #include "cc/quads/surface_draw_quad.h" | 13 #include "cc/quads/surface_draw_quad.h" |
14 #include "cc/quads/texture_draw_quad.h" | |
14 #include "cc/quads/yuv_video_draw_quad.h" | 15 #include "cc/quads/yuv_video_draw_quad.h" |
15 #include "mojo/public/cpp/bindings/binding_set.h" | 16 #include "mojo/public/cpp/bindings/binding_set.h" |
16 #include "testing/gtest/include/gtest/gtest.h" | 17 #include "testing/gtest/include/gtest/gtest.h" |
17 #include "third_party/skia/include/core/SkString.h" | 18 #include "third_party/skia/include/core/SkString.h" |
18 #include "third_party/skia/include/effects/SkDropShadowImageFilter.h" | 19 #include "third_party/skia/include/effects/SkDropShadowImageFilter.h" |
19 | 20 |
20 namespace cc { | 21 namespace cc { |
21 | 22 |
22 namespace { | 23 namespace { |
23 | 24 |
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53 const FilterOperations& f, | 54 const FilterOperations& f, |
54 const EchoFilterOperationsCallback& callback) override { | 55 const EchoFilterOperationsCallback& callback) override { |
55 callback.Run(f); | 56 callback.Run(f); |
56 } | 57 } |
57 | 58 |
58 void EchoQuadList(const QuadList& q, | 59 void EchoQuadList(const QuadList& q, |
59 const EchoQuadListCallback& callback) override { | 60 const EchoQuadListCallback& callback) override { |
60 callback.Run(q); | 61 callback.Run(q); |
61 } | 62 } |
62 | 63 |
64 void EchoRenderPass(const std::unique_ptr<RenderPass>& r, | |
65 const EchoRenderPassCallback& callback) override { | |
66 callback.Run(r); | |
67 } | |
68 | |
63 void EchoRenderPassId(const RenderPassId& r, | 69 void EchoRenderPassId(const RenderPassId& r, |
64 const EchoRenderPassIdCallback& callback) override { | 70 const EchoRenderPassIdCallback& callback) override { |
65 callback.Run(r); | 71 callback.Run(r); |
66 } | 72 } |
67 | 73 |
68 void EchoReturnedResource( | 74 void EchoReturnedResource( |
69 const ReturnedResource& r, | 75 const ReturnedResource& r, |
70 const EchoReturnedResourceCallback& callback) override { | 76 const EchoReturnedResourceCallback& callback) override { |
71 callback.Run(r); | 77 callback.Run(r); |
72 } | 78 } |
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272 mojom::TraitsTestServicePtr proxy = GetTraitsTestProxy(); | 278 mojom::TraitsTestServicePtr proxy = GetTraitsTestProxy(); |
273 FilterOperations output; | 279 FilterOperations output; |
274 proxy->EchoFilterOperations(input, &output); | 280 proxy->EchoFilterOperations(input, &output); |
275 EXPECT_EQ(input.size(), output.size()); | 281 EXPECT_EQ(input.size(), output.size()); |
276 for (size_t i = 0; i < input.size(); ++i) { | 282 for (size_t i = 0; i < input.size(); ++i) { |
277 EXPECT_EQ(input.at(i), output.at(i)); | 283 EXPECT_EQ(input.at(i), output.at(i)); |
278 } | 284 } |
279 } | 285 } |
280 | 286 |
281 TEST_F(StructTraitsTest, QuadListBasic) { | 287 TEST_F(StructTraitsTest, QuadListBasic) { |
282 const DrawQuad::Material material1 = DrawQuad::DEBUG_BORDER; | 288 SharedQuadState sqs; |
283 const DrawQuad::Material material2 = DrawQuad::SOLID_COLOR; | 289 QuadList input; |
284 const DrawQuad::Material material3 = DrawQuad::SURFACE_CONTENT; | 290 |
285 const DrawQuad::Material material4 = DrawQuad::RENDER_PASS; | |
286 const gfx::Rect rect1(1234, 4321, 1357, 7531); | 291 const gfx::Rect rect1(1234, 4321, 1357, 7531); |
287 const gfx::Rect rect2(2468, 8642, 4321, 1234); | 292 const SkColor color1 = SK_ColorRED; |
288 const gfx::Rect rect3(1029, 3847, 5610, 2938); | |
289 const gfx::Rect rect4(1234, 5678, 9101112, 13141516); | |
290 const int32_t width1 = 1337; | 293 const int32_t width1 = 1337; |
291 const uint32_t color2 = 0xffffffff; | |
292 const SurfaceId surface_id(1234, 5678, 2468); | |
293 const RenderPassId render_pass_id(1234, 5678); | |
294 | |
295 QuadList input; | |
296 DebugBorderDrawQuad* debug_quad = | 294 DebugBorderDrawQuad* debug_quad = |
297 input.AllocateAndConstruct<DebugBorderDrawQuad>(); | 295 input.AllocateAndConstruct<DebugBorderDrawQuad>(); |
298 debug_quad->material = material1; | 296 debug_quad->SetNew(&sqs, rect1, rect1, color1, width1); |
299 debug_quad->rect = rect1; | |
300 debug_quad->width = width1; | |
301 | 297 |
298 const gfx::Rect rect2(2468, 8642, 4321, 1234); | |
299 const uint32_t color2 = 0xffffffff; | |
300 const bool force_anti_aliasing_off = true; | |
302 SolidColorDrawQuad* solid_quad = | 301 SolidColorDrawQuad* solid_quad = |
303 input.AllocateAndConstruct<SolidColorDrawQuad>(); | 302 input.AllocateAndConstruct<SolidColorDrawQuad>(); |
304 solid_quad->material = material2; | 303 solid_quad->SetNew(&sqs, rect2, rect2, color2, force_anti_aliasing_off); |
305 solid_quad->rect = rect2; | |
306 solid_quad->color = color2; | |
307 | 304 |
305 const gfx::Rect rect3(1029, 3847, 5610, 2938); | |
306 const SurfaceId surface_id(1234, 5678, 2468); | |
308 SurfaceDrawQuad* surface_quad = input.AllocateAndConstruct<SurfaceDrawQuad>(); | 307 SurfaceDrawQuad* surface_quad = input.AllocateAndConstruct<SurfaceDrawQuad>(); |
309 surface_quad->material = material3; | 308 surface_quad->SetNew(&sqs, rect3, rect3, surface_id); |
310 surface_quad->rect = rect3; | 309 |
311 surface_quad->surface_id = surface_id; | 310 const gfx::Rect rect4(1234, 5678, 9101112, 13141516); |
311 const ResourceId resource_id4(1337); | |
312 const RenderPassId render_pass_id(1234, 5678); | |
313 const gfx::Vector2dF mask_uv_scale(1337.1f, 1234.2f); | |
314 const gfx::Size mask_texture_size(1234, 5678); | |
315 FilterOperations filters; | |
316 filters.Append(FilterOperation::CreateBlurFilter(0.f)); | |
317 filters.Append(FilterOperation::CreateZoomFilter(2.0f, 1)); | |
318 gfx::Vector2dF filters_scale(1234.1f, 4321.2f); | |
319 FilterOperations background_filters; | |
320 background_filters.Append(FilterOperation::CreateSaturateFilter(4.f)); | |
321 background_filters.Append(FilterOperation::CreateZoomFilter(2.0f, 1)); | |
322 background_filters.Append(FilterOperation::CreateSaturateFilter(4.f)); | |
312 | 323 |
313 RenderPassDrawQuad* render_pass_quad = | 324 RenderPassDrawQuad* render_pass_quad = |
314 input.AllocateAndConstruct<RenderPassDrawQuad>(); | 325 input.AllocateAndConstruct<RenderPassDrawQuad>(); |
315 render_pass_quad->material = material4; | 326 render_pass_quad->SetNew(&sqs, rect4, rect4, render_pass_id, resource_id4, |
316 render_pass_quad->rect = rect4; | 327 mask_uv_scale, mask_texture_size, filters, |
317 render_pass_quad->render_pass_id = render_pass_id; | 328 filters_scale, background_filters); |
329 | |
330 const gfx::Rect rect5(123, 567, 91011, 131415); | |
331 const ResourceId resource_id5(1337); | |
332 const float vertex_opacity[4] = {1.f, 2.f, 3.f, 4.f}; | |
333 const bool premultiplied_alpha = true; | |
334 const gfx::PointF uv_top_left(12.1f, 34.2f); | |
335 const gfx::PointF uv_bottom_right(56.3f, 78.4f); | |
336 const SkColor background_color = SK_ColorGREEN; | |
337 const bool y_flipped = true; | |
338 const bool nearest_neighbor = true; | |
339 const bool secure_output_only = true; | |
340 TextureDrawQuad* texture_draw_quad = | |
341 input.AllocateAndConstruct<TextureDrawQuad>(); | |
342 texture_draw_quad->SetNew(&sqs, rect5, rect5, rect5, resource_id5, | |
343 premultiplied_alpha, uv_top_left, uv_bottom_right, | |
344 background_color, vertex_opacity, y_flipped, | |
345 nearest_neighbor, secure_output_only); | |
318 | 346 |
319 mojom::TraitsTestServicePtr proxy = GetTraitsTestProxy(); | 347 mojom::TraitsTestServicePtr proxy = GetTraitsTestProxy(); |
320 QuadList output; | 348 QuadList output; |
321 proxy->EchoQuadList(input, &output); | 349 proxy->EchoQuadList(input, &output); |
322 | 350 |
323 ASSERT_EQ(input.size(), output.size()); | 351 ASSERT_EQ(input.size(), output.size()); |
324 | 352 |
325 ASSERT_EQ(material1, output.ElementAt(0)->material); | 353 const DebugBorderDrawQuad* out_debug_border_draw_quad = |
326 EXPECT_EQ(rect1, output.ElementAt(0)->rect); | 354 DebugBorderDrawQuad::MaterialCast(output.ElementAt(0)); |
327 EXPECT_EQ(width1, | 355 EXPECT_EQ(rect1, out_debug_border_draw_quad->rect); |
328 static_cast<DebugBorderDrawQuad*>(output.ElementAt(0))->width); | 356 EXPECT_EQ(rect1, out_debug_border_draw_quad->visible_rect); |
357 EXPECT_EQ(color1, out_debug_border_draw_quad->color); | |
358 EXPECT_EQ(width1, out_debug_border_draw_quad->width); | |
329 | 359 |
330 ASSERT_EQ(material2, output.ElementAt(1)->material); | 360 const SolidColorDrawQuad* out_solid_color_draw_quad = |
331 EXPECT_EQ(rect2, output.ElementAt(1)->rect); | 361 SolidColorDrawQuad::MaterialCast(output.ElementAt(1)); |
332 EXPECT_EQ(color2, | 362 EXPECT_EQ(rect2, out_solid_color_draw_quad->rect); |
333 static_cast<SolidColorDrawQuad*>(output.ElementAt(1))->color); | 363 EXPECT_EQ(rect2, out_solid_color_draw_quad->visible_rect); |
364 EXPECT_EQ(color2, out_solid_color_draw_quad->color); | |
365 EXPECT_EQ(force_anti_aliasing_off, | |
366 out_solid_color_draw_quad->force_anti_aliasing_off); | |
334 | 367 |
335 ASSERT_EQ(material3, output.ElementAt(2)->material); | 368 const SurfaceDrawQuad* out_surface_draw_quad = |
336 EXPECT_EQ(rect3, output.ElementAt(2)->rect); | 369 SurfaceDrawQuad::MaterialCast(output.ElementAt(2)); |
337 EXPECT_EQ(surface_id, | 370 EXPECT_EQ(rect3, out_surface_draw_quad->rect); |
338 static_cast<SurfaceDrawQuad*>(output.ElementAt(2))->surface_id); | 371 EXPECT_EQ(rect3, out_surface_draw_quad->visible_rect); |
372 EXPECT_EQ(surface_id, out_surface_draw_quad->surface_id); | |
339 | 373 |
340 ASSERT_EQ(material4, output.ElementAt(3)->material); | 374 const RenderPassDrawQuad* out_render_pass_draw_quad = |
341 EXPECT_EQ(rect4, output.ElementAt(3)->rect); | 375 RenderPassDrawQuad::MaterialCast(output.ElementAt(3)); |
342 EXPECT_EQ( | 376 EXPECT_EQ(rect4, out_render_pass_draw_quad->rect); |
343 render_pass_id, | 377 EXPECT_EQ(rect4, out_render_pass_draw_quad->visible_rect); |
344 static_cast<RenderPassDrawQuad*>(output.ElementAt(3))->render_pass_id); | 378 EXPECT_EQ(render_pass_id, out_render_pass_draw_quad->render_pass_id); |
379 EXPECT_EQ(resource_id4, out_render_pass_draw_quad->mask_resource_id()); | |
380 EXPECT_EQ(mask_texture_size, out_render_pass_draw_quad->mask_texture_size); | |
381 EXPECT_EQ(filters.size(), out_render_pass_draw_quad->filters.size()); | |
382 for (size_t i = 0; i < filters.size(); ++i) | |
383 EXPECT_EQ(filters.at(i), out_render_pass_draw_quad->filters.at(i)); | |
384 EXPECT_EQ(filters_scale, out_render_pass_draw_quad->filters_scale); | |
385 EXPECT_EQ(background_filters.size(), | |
386 out_render_pass_draw_quad->background_filters.size()); | |
387 for (size_t i = 0; i < background_filters.size(); ++i) | |
388 EXPECT_EQ(background_filters.at(i), | |
389 out_render_pass_draw_quad->background_filters.at(i)); | |
390 | |
391 const TextureDrawQuad* out_texture_draw_quad = | |
392 TextureDrawQuad::MaterialCast(output.ElementAt(4)); | |
393 EXPECT_EQ(rect5, out_texture_draw_quad->rect); | |
394 EXPECT_EQ(rect5, out_texture_draw_quad->opaque_rect); | |
395 EXPECT_EQ(rect5, out_texture_draw_quad->visible_rect); | |
396 EXPECT_EQ(resource_id5, out_texture_draw_quad->resource_id()); | |
397 EXPECT_EQ(premultiplied_alpha, out_texture_draw_quad->premultiplied_alpha); | |
398 EXPECT_EQ(uv_top_left, out_texture_draw_quad->uv_top_left); | |
399 EXPECT_EQ(uv_bottom_right, out_texture_draw_quad->uv_bottom_right); | |
400 EXPECT_EQ(background_color, out_texture_draw_quad->background_color); | |
401 EXPECT_EQ(vertex_opacity[0], out_texture_draw_quad->vertex_opacity[0]); | |
402 EXPECT_EQ(vertex_opacity[1], out_texture_draw_quad->vertex_opacity[1]); | |
403 EXPECT_EQ(vertex_opacity[2], out_texture_draw_quad->vertex_opacity[2]); | |
404 EXPECT_EQ(vertex_opacity[3], out_texture_draw_quad->vertex_opacity[3]); | |
405 EXPECT_EQ(y_flipped, out_texture_draw_quad->y_flipped); | |
406 EXPECT_EQ(nearest_neighbor, out_texture_draw_quad->nearest_neighbor); | |
407 EXPECT_EQ(secure_output_only, out_texture_draw_quad->secure_output_only); | |
408 } | |
409 | |
410 TEST_F(StructTraitsTest, RenderPass) { | |
411 const RenderPassId id(3, 2); | |
412 const gfx::Rect output_rect(45, 22, 120, 13); | |
413 const gfx::Transform transform_to_root = | |
414 gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0); | |
415 const gfx::Rect damage_rect(56, 123, 19, 43); | |
416 const bool has_transparent_background = true; | |
417 std::unique_ptr<RenderPass> input = RenderPass::Create(); | |
418 input->SetAll(id, output_rect, damage_rect, transform_to_root, | |
419 has_transparent_background); | |
420 | |
421 SharedQuadState* shared_state_1 = input->CreateAndAppendSharedQuadState(); | |
422 shared_state_1->SetAll( | |
423 gfx::Transform(16.1f, 15.3f, 14.3f, 13.7f, 12.2f, 11.4f, 10.4f, 9.8f, | |
424 8.1f, 7.3f, 6.3f, 5.7f, 4.8f, 3.4f, 2.4f, 1.2f), | |
425 gfx::Size(1, 2), gfx::Rect(1337, 5679, 9101112, 131415), | |
426 gfx::Rect(1357, 2468, 121314, 1337), true, 2, SkXfermode::kSrcOver_Mode, | |
427 1); | |
428 | |
429 SharedQuadState* shared_state_2 = input->CreateAndAppendSharedQuadState(); | |
430 shared_state_2->SetAll( | |
431 gfx::Transform(1.1f, 2.3f, 3.3f, 4.7f, 5.2f, 6.4f, 7.4f, 8.8f, 9.1f, | |
432 10.3f, 11.3f, 12.7f, 13.8f, 14.4f, 15.4f, 16.2f), | |
433 gfx::Size(1337, 1234), gfx::Rect(1234, 5678, 9101112, 13141516), | |
434 gfx::Rect(1357, 2468, 121314, 1337), true, 2, SkXfermode::kSrcOver_Mode, | |
435 1); | |
436 | |
437 DebugBorderDrawQuad* debug_quad = | |
438 input->CreateAndAppendDrawQuad<DebugBorderDrawQuad>(); | |
439 const gfx::Rect debug_quad_rect(12, 56, 89, 10); | |
440 debug_quad->SetNew(shared_state_1, debug_quad_rect, debug_quad_rect, | |
441 SK_ColorBLUE, 1337); | |
442 | |
443 SolidColorDrawQuad* color_quad = | |
danakj
2016/06/22 20:51:35
Can you add comments to explain the steps this tes
Fady Samuel
2016/06/22 21:41:19
Done.
| |
444 input->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); | |
445 const gfx::Rect color_quad_rect(123, 456, 789, 101); | |
446 color_quad->SetNew(input->shared_quad_state_list.back(), color_quad_rect, | |
danakj
2016/06/22 20:51:35
nit: shared_state_2 to mirror the use of shared_st
Fady Samuel
2016/06/22 21:41:19
Done.
| |
447 color_quad_rect, SK_ColorRED, true); | |
448 | |
449 SurfaceDrawQuad* surface_quad = | |
450 input->CreateAndAppendDrawQuad<SurfaceDrawQuad>(); | |
451 const gfx::Rect surface_quad_rect(1337, 2448, 1234, 5678); | |
452 surface_quad->SetNew(input->shared_quad_state_list.back(), surface_quad_rect, | |
danakj
2016/06/22 20:51:35
nitto?
Fady Samuel
2016/06/22 21:41:19
Done.
| |
453 surface_quad_rect, SurfaceId(1337, 1234, 2468)); | |
454 | |
455 std::unique_ptr<RenderPass> output; | |
456 mojom::TraitsTestServicePtr proxy = GetTraitsTestProxy(); | |
457 proxy->EchoRenderPass(input, &output); | |
458 | |
459 EXPECT_EQ(input->quad_list.size(), output->quad_list.size()); | |
460 EXPECT_EQ(input->shared_quad_state_list.size(), | |
461 output->shared_quad_state_list.size()); | |
462 EXPECT_EQ(id, output->id); | |
463 EXPECT_EQ(output_rect, output->output_rect); | |
464 EXPECT_EQ(damage_rect, output->damage_rect); | |
465 EXPECT_EQ(transform_to_root, output->transform_to_root_target); | |
466 EXPECT_EQ(has_transparent_background, output->has_transparent_background); | |
467 | |
468 SharedQuadState* out_sqs1 = output->shared_quad_state_list.ElementAt(0); | |
469 EXPECT_EQ(shared_state_1->quad_to_target_transform, | |
470 out_sqs1->quad_to_target_transform); | |
471 EXPECT_EQ(shared_state_1->quad_layer_bounds, out_sqs1->quad_layer_bounds); | |
472 EXPECT_EQ(shared_state_1->visible_quad_layer_rect, | |
473 out_sqs1->visible_quad_layer_rect); | |
474 EXPECT_EQ(shared_state_1->clip_rect, out_sqs1->clip_rect); | |
475 EXPECT_EQ(shared_state_1->is_clipped, out_sqs1->is_clipped); | |
476 EXPECT_EQ(shared_state_1->opacity, out_sqs1->opacity); | |
477 EXPECT_EQ(shared_state_1->blend_mode, out_sqs1->blend_mode); | |
478 EXPECT_EQ(shared_state_1->sorting_context_id, out_sqs1->sorting_context_id); | |
479 | |
480 SharedQuadState* out_sqs2 = output->shared_quad_state_list.ElementAt(1); | |
481 EXPECT_EQ(shared_state_2->quad_to_target_transform, | |
482 out_sqs2->quad_to_target_transform); | |
483 EXPECT_EQ(shared_state_2->quad_layer_bounds, out_sqs2->quad_layer_bounds); | |
484 EXPECT_EQ(shared_state_2->visible_quad_layer_rect, | |
485 out_sqs2->visible_quad_layer_rect); | |
486 EXPECT_EQ(shared_state_2->clip_rect, out_sqs2->clip_rect); | |
487 EXPECT_EQ(shared_state_2->is_clipped, out_sqs2->is_clipped); | |
488 EXPECT_EQ(shared_state_2->opacity, out_sqs2->opacity); | |
489 EXPECT_EQ(shared_state_2->blend_mode, out_sqs2->blend_mode); | |
490 EXPECT_EQ(shared_state_2->sorting_context_id, out_sqs2->sorting_context_id); | |
491 | |
492 const DebugBorderDrawQuad* out_debug_quad = | |
493 DebugBorderDrawQuad::MaterialCast(output->quad_list.ElementAt(0)); | |
494 EXPECT_EQ(out_debug_quad->shared_quad_state, out_sqs1); | |
495 EXPECT_EQ(debug_quad->rect, out_debug_quad->rect); | |
496 EXPECT_EQ(debug_quad->visible_rect, out_debug_quad->visible_rect); | |
497 EXPECT_EQ(debug_quad->color, out_debug_quad->color); | |
498 EXPECT_EQ(debug_quad->width, out_debug_quad->width); | |
499 | |
500 const SolidColorDrawQuad* out_color_quad = | |
501 SolidColorDrawQuad::MaterialCast(output->quad_list.ElementAt(1)); | |
502 EXPECT_EQ(out_color_quad->shared_quad_state, out_sqs2); | |
503 EXPECT_EQ(color_quad->rect, out_color_quad->rect); | |
504 EXPECT_EQ(color_quad->visible_rect, out_color_quad->visible_rect); | |
505 EXPECT_EQ(color_quad->color, out_color_quad->color); | |
506 EXPECT_EQ(color_quad->force_anti_aliasing_off, | |
507 out_color_quad->force_anti_aliasing_off); | |
508 | |
509 const SurfaceDrawQuad* out_surface_quad = | |
510 SurfaceDrawQuad::MaterialCast(output->quad_list.ElementAt(2)); | |
511 EXPECT_EQ(out_surface_quad->shared_quad_state, out_sqs2); | |
512 EXPECT_EQ(surface_quad->rect, out_surface_quad->rect); | |
513 EXPECT_EQ(surface_quad->visible_rect, out_surface_quad->visible_rect); | |
514 EXPECT_EQ(surface_quad->surface_id, out_surface_quad->surface_id); | |
345 } | 515 } |
346 | 516 |
347 TEST_F(StructTraitsTest, RenderPassId) { | 517 TEST_F(StructTraitsTest, RenderPassId) { |
348 const int layer_id = 1337; | 518 const int layer_id = 1337; |
349 const uint32_t index = 0xdeadbeef; | 519 const uint32_t index = 0xdeadbeef; |
350 RenderPassId input(layer_id, index); | 520 RenderPassId input(layer_id, index); |
351 mojom::TraitsTestServicePtr proxy = GetTraitsTestProxy(); | 521 mojom::TraitsTestServicePtr proxy = GetTraitsTestProxy(); |
352 RenderPassId output; | 522 RenderPassId output; |
353 proxy->EchoRenderPassId(input, &output); | 523 proxy->EchoRenderPassId(input, &output); |
354 EXPECT_EQ(layer_id, output.layer_id); | 524 EXPECT_EQ(layer_id, output.layer_id); |
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555 EXPECT_EQ(y_plane_resource_id, out_quad->y_plane_resource_id()); | 725 EXPECT_EQ(y_plane_resource_id, out_quad->y_plane_resource_id()); |
556 EXPECT_EQ(u_plane_resource_id, out_quad->u_plane_resource_id()); | 726 EXPECT_EQ(u_plane_resource_id, out_quad->u_plane_resource_id()); |
557 EXPECT_EQ(v_plane_resource_id, out_quad->v_plane_resource_id()); | 727 EXPECT_EQ(v_plane_resource_id, out_quad->v_plane_resource_id()); |
558 EXPECT_EQ(a_plane_resource_id, out_quad->a_plane_resource_id()); | 728 EXPECT_EQ(a_plane_resource_id, out_quad->a_plane_resource_id()); |
559 EXPECT_EQ(color_space, out_quad->color_space); | 729 EXPECT_EQ(color_space, out_quad->color_space); |
560 EXPECT_EQ(resource_offset, out_quad->resource_offset); | 730 EXPECT_EQ(resource_offset, out_quad->resource_offset); |
561 EXPECT_EQ(resource_multiplier, out_quad->resource_multiplier); | 731 EXPECT_EQ(resource_multiplier, out_quad->resource_multiplier); |
562 } | 732 } |
563 | 733 |
564 } // namespace cc | 734 } // namespace cc |
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