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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 module cc.mojom; | 5 module cc.mojom; |
6 | 6 |
7 import "cc/ipc/filter_operations.mojom"; | 7 import "cc/ipc/filter_operations.mojom"; |
8 import "cc/ipc/render_pass_id.mojom"; | 8 import "cc/ipc/render_pass_id.mojom"; |
9 import "cc/ipc/surface_id.mojom"; | 9 import "cc/ipc/surface_id.mojom"; |
10 import "ui/gfx/geometry/mojo/geometry.mojom"; | 10 import "ui/gfx/geometry/mojo/geometry.mojom"; |
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117 // Allows changing the rect that gets drawn to make it smaller. This value | 117 // Allows changing the rect that gets drawn to make it smaller. This value |
118 // should be clipped to |rect|. This rect lives in content space. | 118 // should be clipped to |rect|. This rect lives in content space. |
119 gfx.mojom.Rect visible_rect; | 119 gfx.mojom.Rect visible_rect; |
120 | 120 |
121 // Allows changing the rect that gets drawn to make it smaller. This value | 121 // Allows changing the rect that gets drawn to make it smaller. This value |
122 // should be clipped to |rect|. This rect lives in content space. | 122 // should be clipped to |rect|. This rect lives in content space. |
123 bool needs_blending; | 123 bool needs_blending; |
124 | 124 |
125 // Index into the containing pass' shared quad state array which has state | 125 // Index into the containing pass' shared quad state array which has state |
126 // (transforms etc) shared by multiple quads. | 126 // (transforms etc) shared by multiple quads. |
127 uint32 shared_quad_state_index; | 127 // TODO(fsamuel): This is not currently used because we store the |
| 128 // indicies to SharedQuadStates in a separate array. This is more expensive |
| 129 // than storing them inline here, but we need support for context propagation |
| 130 // in Mojo StructTraits in order to store the sqs index here. |
| 131 //uint32 shared_quad_state_index; |
128 | 132 |
129 // Only one of the following will be set, depending on the material. | 133 // Only one of the following will be set, depending on the material. |
130 DebugBorderQuadState? debug_border_quad_state; | 134 DebugBorderQuadState? debug_border_quad_state; |
131 RenderPassQuadState? render_pass_quad_state; | 135 RenderPassQuadState? render_pass_quad_state; |
132 SolidColorQuadState? solid_color_quad_state; | 136 SolidColorQuadState? solid_color_quad_state; |
133 SurfaceQuadState? surface_quad_state; | 137 SurfaceQuadState? surface_quad_state; |
134 TextureQuadState? texture_quad_state; | 138 TextureQuadState? texture_quad_state; |
135 TileQuadState? tile_quad_state; | 139 TileQuadState? tile_quad_state; |
136 StreamVideoQuadState? stream_video_quad_state; | 140 StreamVideoQuadState? stream_video_quad_state; |
137 YUVVideoQuadState? yuv_video_quad_state; | 141 YUVVideoQuadState? yuv_video_quad_state; |
138 }; | 142 }; |
139 | 143 |
140 struct QuadList { | 144 struct QuadList { |
141 array<Material> quad_types; | 145 array<Material> quad_types; |
142 array<DrawQuad> quads; | 146 array<DrawQuad> quads; |
143 }; | 147 }; |
144 | 148 |
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