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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_EVENTS_OZONE_EVDEV_CURSOR_DELEGATE_EVDEV_H_ | 5 #ifndef UI_EVENTS_OZONE_EVDEV_CURSOR_DELEGATE_EVDEV_H_ |
| 6 #define UI_EVENTS_OZONE_EVDEV_CURSOR_DELEGATE_EVDEV_H_ | 6 #define UI_EVENTS_OZONE_EVDEV_CURSOR_DELEGATE_EVDEV_H_ |
| 7 | 7 |
| 8 #include "ui/events/ozone/evdev/events_ozone_evdev_export.h" | 8 #include "ui/events/ozone/evdev/events_ozone_evdev_export.h" |
| 9 #include "ui/gfx/geometry/point_f.h" | 9 #include "ui/gfx/geometry/point_f.h" |
| 10 #include "ui/gfx/native_widget_types.h" | 10 #include "ui/gfx/native_widget_types.h" |
| 11 | 11 |
| 12 namespace gfx { | 12 namespace gfx { |
| 13 class Vector2dF; | 13 class Vector2dF; |
| 14 class Rect; | 14 class Rect; |
| 15 } | 15 } |
| 16 | 16 |
| 17 namespace ui { | 17 namespace ui { |
| 18 | 18 |
| 19 class EVENTS_OZONE_EVDEV_EXPORT CursorDelegateEvdev { | 19 class EVENTS_OZONE_EVDEV_EXPORT CursorDelegateEvdev { |
| 20 public: | 20 public: |
| 21 virtual ~CursorDelegateEvdev() {} | 21 virtual ~CursorDelegateEvdev() {} |
| 22 | 22 |
| 23 // Move the cursor. | 23 // Move the cursor from the Evdev thread. |
| 24 virtual void MoveCursor(const gfx::Vector2dF& delta) = 0; | 24 virtual void MoveCursor(const gfx::Vector2dF& delta) = 0; |
| 25 // Move the cursor from the UI thread only. |
| 25 virtual void MoveCursorTo(gfx::AcceleratedWidget widget, | 26 virtual void MoveCursorTo(gfx::AcceleratedWidget widget, |
| 26 const gfx::PointF& location) = 0; | 27 const gfx::PointF& location) = 0; |
| 28 // Move the cursor from the UI thread only. |
| 27 virtual void MoveCursorTo(const gfx::PointF& location) = 0; | 29 virtual void MoveCursorTo(const gfx::PointF& location) = 0; |
| 28 | 30 |
| 29 // Location in screen. | 31 // Location in screen. Either thread, IPC-free. |
| 30 virtual gfx::PointF GetLocation() = 0; | 32 virtual gfx::PointF GetLocation() = 0; |
| 31 | 33 |
| 32 // Cursor visibility. | 34 // Cursor visibility. Either thread, IPC-free. |
| 33 virtual bool IsCursorVisible() = 0; | 35 virtual bool IsCursorVisible() = 0; |
| 34 | 36 |
| 35 // The bounds that the cursor is confined to. | 37 // The bounds that the cursor is confined to. Either thread, IPC-free. |
| 36 virtual gfx::Rect GetCursorConfinedBounds() = 0; | 38 virtual gfx::Rect GetCursorConfinedBounds() = 0; |
| 39 |
| 40 // Any necessary initialization from Evdev thread. |
| 41 virtual void InitializeOnEvdev() = 0; |
| 37 }; | 42 }; |
| 38 | 43 |
| 39 } // namespace ui | 44 } // namespace ui |
| 40 | 45 |
| 41 #endif // UI_EVENTS_OZONE_EVDEV_CURSOR_DELEGATE_EVDEV_H_ | 46 #endif // UI_EVENTS_OZONE_EVDEV_CURSOR_DELEGATE_EVDEV_H_ |
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