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Side by Side Diff: cc/output/gl_renderer.h

Issue 2088273003: Video Color Managament (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: use gfx::ColorProfile Created 4 years, 4 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ 5 #ifndef CC_OUTPUT_GL_RENDERER_H_
6 #define CC_OUTPUT_GL_RENDERER_H_ 6 #define CC_OUTPUT_GL_RENDERER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/cancelable_callback.h" 11 #include "base/cancelable_callback.h"
12 #include "base/macros.h" 12 #include "base/macros.h"
13 #include "cc/base/cc_export.h" 13 #include "cc/base/cc_export.h"
14 #include "cc/output/color_lut_cache.h"
14 #include "cc/output/direct_renderer.h" 15 #include "cc/output/direct_renderer.h"
15 #include "cc/output/gl_renderer_draw_cache.h" 16 #include "cc/output/gl_renderer_draw_cache.h"
16 #include "cc/output/program_binding.h" 17 #include "cc/output/program_binding.h"
17 #include "cc/output/renderer.h" 18 #include "cc/output/renderer.h"
18 #include "cc/quads/debug_border_draw_quad.h" 19 #include "cc/quads/debug_border_draw_quad.h"
19 #include "cc/quads/render_pass_draw_quad.h" 20 #include "cc/quads/render_pass_draw_quad.h"
20 #include "cc/quads/solid_color_draw_quad.h" 21 #include "cc/quads/solid_color_draw_quad.h"
21 #include "cc/quads/tile_draw_quad.h" 22 #include "cc/quads/tile_draw_quad.h"
22 #include "cc/quads/yuv_video_draw_quad.h" 23 #include "cc/quads/yuv_video_draw_quad.h"
23 #include "ui/gfx/geometry/quad_f.h" 24 #include "ui/gfx/geometry/quad_f.h"
(...skipping 388 matching lines...) Expand 10 before | Expand all | Expand 10 after
412 const TextureBackgroundProgram* GetTextureBackgroundProgram( 413 const TextureBackgroundProgram* GetTextureBackgroundProgram(
413 TexCoordPrecision precision, 414 TexCoordPrecision precision,
414 SamplerType sampler); 415 SamplerType sampler);
415 const NonPremultipliedTextureBackgroundProgram* 416 const NonPremultipliedTextureBackgroundProgram*
416 GetNonPremultipliedTextureBackgroundProgram(TexCoordPrecision precision, 417 GetNonPremultipliedTextureBackgroundProgram(TexCoordPrecision precision,
417 SamplerType sampler); 418 SamplerType sampler);
418 419
419 const VideoYUVProgram* GetVideoYUVProgram(TexCoordPrecision precision, 420 const VideoYUVProgram* GetVideoYUVProgram(TexCoordPrecision precision,
420 SamplerType sampler, 421 SamplerType sampler,
421 bool use_alpha_texture, 422 bool use_alpha_texture,
422 bool use_nv12); 423 bool use_nv12,
424 bool use_color_lut);
423 const VideoStreamTextureProgram* GetVideoStreamTextureProgram( 425 const VideoStreamTextureProgram* GetVideoStreamTextureProgram(
424 TexCoordPrecision precision); 426 TexCoordPrecision precision);
425 427
426 const DebugBorderProgram* GetDebugBorderProgram(); 428 const DebugBorderProgram* GetDebugBorderProgram();
427 const SolidColorProgram* GetSolidColorProgram(); 429 const SolidColorProgram* GetSolidColorProgram();
428 const SolidColorProgramAA* GetSolidColorProgramAA(); 430 const SolidColorProgramAA* GetSolidColorProgramAA();
429 431
430 TileProgram 432 TileProgram
431 tile_program_[LAST_TEX_COORD_PRECISION + 1][LAST_SAMPLER_TYPE + 1]; 433 tile_program_[LAST_TEX_COORD_PRECISION + 1][LAST_SAMPLER_TYPE + 1];
432 TileProgramOpaque 434 TileProgramOpaque
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after
478 [LAST_SAMPLER_TYPE + 1] 480 [LAST_SAMPLER_TYPE + 1]
479 [LAST_BLEND_MODE + 1] 481 [LAST_BLEND_MODE + 1]
480 [LAST_MASK_VALUE + 1]; 482 [LAST_MASK_VALUE + 1];
481 RenderPassMaskColorMatrixProgramAA 483 RenderPassMaskColorMatrixProgramAA
482 render_pass_mask_color_matrix_program_aa_[LAST_TEX_COORD_PRECISION + 1] 484 render_pass_mask_color_matrix_program_aa_[LAST_TEX_COORD_PRECISION + 1]
483 [LAST_SAMPLER_TYPE + 1] 485 [LAST_SAMPLER_TYPE + 1]
484 [LAST_BLEND_MODE + 1] 486 [LAST_BLEND_MODE + 1]
485 [LAST_MASK_VALUE + 1]; 487 [LAST_MASK_VALUE + 1];
486 488
487 VideoYUVProgram video_yuv_program_[LAST_TEX_COORD_PRECISION + 1] 489 VideoYUVProgram video_yuv_program_[LAST_TEX_COORD_PRECISION + 1]
488 [LAST_SAMPLER_TYPE + 1][2][2]; 490 [LAST_SAMPLER_TYPE + 1][2][2][2];
489 VideoStreamTextureProgram 491 VideoStreamTextureProgram
490 video_stream_texture_program_[LAST_TEX_COORD_PRECISION + 1]; 492 video_stream_texture_program_[LAST_TEX_COORD_PRECISION + 1];
491 493
492 DebugBorderProgram debug_border_program_; 494 DebugBorderProgram debug_border_program_;
493 SolidColorProgram solid_color_program_; 495 SolidColorProgram solid_color_program_;
494 SolidColorProgramAA solid_color_program_aa_; 496 SolidColorProgramAA solid_color_program_aa_;
495 497
496 gpu::gles2::GLES2Interface* gl_; 498 gpu::gles2::GLES2Interface* gl_;
497 gpu::ContextSupport* context_support_; 499 gpu::ContextSupport* context_support_;
498 500
(...skipping 29 matching lines...) Expand all
528 bool use_blend_equation_advanced_; 530 bool use_blend_equation_advanced_;
529 bool use_blend_equation_advanced_coherent_; 531 bool use_blend_equation_advanced_coherent_;
530 532
531 // Some overlays require that content is copied from a render pass into an 533 // Some overlays require that content is copied from a render pass into an
532 // overlay resource. This means the GLRenderer needs its own ResourcePool. 534 // overlay resource. This means the GLRenderer needs its own ResourcePool.
533 std::unique_ptr<ResourcePool> overlay_resource_pool_; 535 std::unique_ptr<ResourcePool> overlay_resource_pool_;
534 536
535 // If true, draw a green border after compositing a texture quad using GL. 537 // If true, draw a green border after compositing a texture quad using GL.
536 bool gl_composited_texture_quad_border_; 538 bool gl_composited_texture_quad_border_;
537 BoundGeometry bound_geometry_; 539 BoundGeometry bound_geometry_;
540 ColorLUTCache color_lut_cache_;
538 DISALLOW_COPY_AND_ASSIGN(GLRenderer); 541 DISALLOW_COPY_AND_ASSIGN(GLRenderer);
539 }; 542 };
540 543
541 } // namespace cc 544 } // namespace cc
542 545
543 #endif // CC_OUTPUT_GL_RENDERER_H_ 546 #endif // CC_OUTPUT_GL_RENDERER_H_
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