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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/video/gpu_memory_buffer_video_frame_pool.h" | 5 #include "media/video/gpu_memory_buffer_video_frame_pool.h" |
6 | 6 |
7 #include <GLES2/gl2.h> | 7 #include <GLES2/gl2.h> |
8 #include <GLES2/gl2ext.h> | 8 #include <GLES2/gl2ext.h> |
9 #include <stddef.h> | 9 #include <stddef.h> |
10 #include <stdint.h> | 10 #include <stdint.h> |
11 | 11 |
12 #include <algorithm> | 12 #include <algorithm> |
13 #include <list> | 13 #include <list> |
14 #include <memory> | 14 #include <memory> |
15 #include <utility> | 15 #include <utility> |
16 | 16 |
17 #include "base/barrier_closure.h" | 17 #include "base/barrier_closure.h" |
18 #include "base/bind.h" | 18 #include "base/bind.h" |
19 #include "base/containers/stack_container.h" | 19 #include "base/containers/stack_container.h" |
20 #include "base/location.h" | 20 #include "base/location.h" |
21 #include "base/macros.h" | 21 #include "base/macros.h" |
22 #include "base/memory/linked_ptr.h" | 22 #include "base/memory/linked_ptr.h" |
23 #include "base/strings/stringprintf.h" | 23 #include "base/strings/stringprintf.h" |
24 #include "base/trace_event/memory_dump_provider.h" | 24 #include "base/trace_event/memory_dump_provider.h" |
25 #include "base/trace_event/trace_event.h" | 25 #include "base/trace_event/trace_event.h" |
26 #include "gpu/GLES2/gl2extchromium.h" | 26 #include "gpu/GLES2/gl2extchromium.h" |
27 #include "gpu/command_buffer/client/gles2_interface.h" | 27 #include "gpu/command_buffer/client/gles2_interface.h" |
28 #include "media/base/bind_to_current_loop.h" | 28 #include "media/base/bind_to_current_loop.h" |
29 #include "media/base/video_color_space.h" | |
29 #include "media/renderers/gpu_video_accelerator_factories.h" | 30 #include "media/renderers/gpu_video_accelerator_factories.h" |
30 #include "third_party/libyuv/include/libyuv.h" | 31 #include "third_party/libyuv/include/libyuv.h" |
31 #include "ui/gfx/buffer_format_util.h" | 32 #include "ui/gfx/buffer_format_util.h" |
32 #include "ui/gl/trace_util.h" | 33 #include "ui/gl/trace_util.h" |
33 | 34 |
34 namespace media { | 35 namespace media { |
35 | 36 |
36 // Implementation of a pool of GpuMemoryBuffers used to back VideoFrames. | 37 // Implementation of a pool of GpuMemoryBuffers used to back VideoFrames. |
37 class GpuMemoryBufferVideoFramePool::PoolImpl | 38 class GpuMemoryBufferVideoFramePool::PoolImpl |
38 : public base::RefCountedThreadSafe< | 39 : public base::RefCountedThreadSafe< |
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433 return true; | 434 return true; |
434 } | 435 } |
435 | 436 |
436 void GpuMemoryBufferVideoFramePool::PoolImpl::OnCopiesDone( | 437 void GpuMemoryBufferVideoFramePool::PoolImpl::OnCopiesDone( |
437 const scoped_refptr<VideoFrame>& video_frame, | 438 const scoped_refptr<VideoFrame>& video_frame, |
438 FrameResources* frame_resources, | 439 FrameResources* frame_resources, |
439 const FrameReadyCB& frame_ready_cb) { | 440 const FrameReadyCB& frame_ready_cb) { |
440 for (const auto& plane_resource : frame_resources->plane_resources) { | 441 for (const auto& plane_resource : frame_resources->plane_resources) { |
441 if (plane_resource.gpu_memory_buffer) | 442 if (plane_resource.gpu_memory_buffer) |
442 plane_resource.gpu_memory_buffer->Unmap(); | 443 plane_resource.gpu_memory_buffer->Unmap(); |
443 } | 444 } |
ccameron
2016/07/21 18:38:13
At this point we would call
plane_resource.gpu_me
hubbe
2016/07/21 19:05:30
Are you suggesting that we don't set the color spa
| |
444 | 445 |
445 media_task_runner_->PostTask( | 446 media_task_runner_->PostTask( |
446 FROM_HERE, | 447 FROM_HERE, |
447 base::Bind(&PoolImpl::BindAndCreateMailboxesHardwareFrameResources, this, | 448 base::Bind(&PoolImpl::BindAndCreateMailboxesHardwareFrameResources, this, |
448 video_frame, frame_resources, frame_ready_cb)); | 449 video_frame, frame_resources, frame_ready_cb)); |
449 } | 450 } |
450 | 451 |
451 // Copies |video_frame| into |frame_resources| asynchronously, posting n tasks | 452 // Copies |video_frame| into |frame_resources| asynchronously, posting n tasks |
452 // that will be synchronized by a barrier. | 453 // that will be synchronized by a barrier. |
453 // After the barrier is passed OnCopiesDone will be called. | 454 // After the barrier is passed OnCopiesDone will be called. |
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595 frame_format, mailbox_holders, release_mailbox_callback, coded_size, | 596 frame_format, mailbox_holders, release_mailbox_callback, coded_size, |
596 gfx::Rect(visible_size), video_frame->natural_size(), | 597 gfx::Rect(visible_size), video_frame->natural_size(), |
597 video_frame->timestamp()); | 598 video_frame->timestamp()); |
598 | 599 |
599 if (!frame) { | 600 if (!frame) { |
600 release_mailbox_callback.Run(gpu::SyncToken()); | 601 release_mailbox_callback.Run(gpu::SyncToken()); |
601 frame_ready_cb.Run(video_frame); | 602 frame_ready_cb.Run(video_frame); |
602 return; | 603 return; |
603 } | 604 } |
604 | 605 |
606 VideoColorSpace video_color_space(video_frame); | |
607 video_color_space.SetVideoFrameColorSpace(frame); | |
608 | |
605 bool allow_overlay = false; | 609 bool allow_overlay = false; |
606 switch (output_format_) { | 610 switch (output_format_) { |
607 case PIXEL_FORMAT_I420: | 611 case PIXEL_FORMAT_I420: |
608 allow_overlay = | 612 allow_overlay = |
609 video_frame->metadata()->IsTrue(VideoFrameMetadata::ALLOW_OVERLAY); | 613 video_frame->metadata()->IsTrue(VideoFrameMetadata::ALLOW_OVERLAY); |
610 break; | 614 break; |
611 case PIXEL_FORMAT_NV12: | 615 case PIXEL_FORMAT_NV12: |
612 case PIXEL_FORMAT_UYVY: | 616 case PIXEL_FORMAT_UYVY: |
613 allow_overlay = true; | 617 allow_overlay = true; |
614 break; | 618 break; |
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758 } | 762 } |
759 | 763 |
760 void GpuMemoryBufferVideoFramePool::MaybeCreateHardwareFrame( | 764 void GpuMemoryBufferVideoFramePool::MaybeCreateHardwareFrame( |
761 const scoped_refptr<VideoFrame>& video_frame, | 765 const scoped_refptr<VideoFrame>& video_frame, |
762 const FrameReadyCB& frame_ready_cb) { | 766 const FrameReadyCB& frame_ready_cb) { |
763 DCHECK(video_frame); | 767 DCHECK(video_frame); |
764 pool_impl_->CreateHardwareFrame(video_frame, frame_ready_cb); | 768 pool_impl_->CreateHardwareFrame(video_frame, frame_ready_cb); |
765 } | 769 } |
766 | 770 |
767 } // namespace media | 771 } // namespace media |
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