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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_OUTPUT_GL_RENDERER_H_ | 5 #ifndef CC_OUTPUT_GL_RENDERER_H_ |
| 6 #define CC_OUTPUT_GL_RENDERER_H_ | 6 #define CC_OUTPUT_GL_RENDERER_H_ |
| 7 | 7 |
| 8 #include <deque> | 8 #include <deque> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "base/cancelable_callback.h" | 11 #include "base/cancelable_callback.h" |
| 12 #include "base/macros.h" | 12 #include "base/macros.h" |
| 13 #include "cc/base/cc_export.h" | 13 #include "cc/base/cc_export.h" |
| 14 #include "cc/output/color_lut_cache.h" |
| 14 #include "cc/output/direct_renderer.h" | 15 #include "cc/output/direct_renderer.h" |
| 15 #include "cc/output/gl_renderer_draw_cache.h" | 16 #include "cc/output/gl_renderer_draw_cache.h" |
| 16 #include "cc/output/program_binding.h" | 17 #include "cc/output/program_binding.h" |
| 17 #include "cc/output/renderer.h" | 18 #include "cc/output/renderer.h" |
| 18 #include "cc/quads/debug_border_draw_quad.h" | 19 #include "cc/quads/debug_border_draw_quad.h" |
| 19 #include "cc/quads/render_pass_draw_quad.h" | 20 #include "cc/quads/render_pass_draw_quad.h" |
| 20 #include "cc/quads/solid_color_draw_quad.h" | 21 #include "cc/quads/solid_color_draw_quad.h" |
| 21 #include "cc/quads/tile_draw_quad.h" | 22 #include "cc/quads/tile_draw_quad.h" |
| 22 #include "cc/quads/yuv_video_draw_quad.h" | 23 #include "cc/quads/yuv_video_draw_quad.h" |
| 23 #include "ui/gfx/geometry/quad_f.h" | 24 #include "ui/gfx/geometry/quad_f.h" |
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| 405 const TextureBackgroundProgram* GetTextureBackgroundProgram( | 406 const TextureBackgroundProgram* GetTextureBackgroundProgram( |
| 406 TexCoordPrecision precision, | 407 TexCoordPrecision precision, |
| 407 SamplerType sampler); | 408 SamplerType sampler); |
| 408 const NonPremultipliedTextureBackgroundProgram* | 409 const NonPremultipliedTextureBackgroundProgram* |
| 409 GetNonPremultipliedTextureBackgroundProgram(TexCoordPrecision precision, | 410 GetNonPremultipliedTextureBackgroundProgram(TexCoordPrecision precision, |
| 410 SamplerType sampler); | 411 SamplerType sampler); |
| 411 | 412 |
| 412 const VideoYUVProgram* GetVideoYUVProgram(TexCoordPrecision precision, | 413 const VideoYUVProgram* GetVideoYUVProgram(TexCoordPrecision precision, |
| 413 SamplerType sampler, | 414 SamplerType sampler, |
| 414 bool use_alpha_texture, | 415 bool use_alpha_texture, |
| 415 bool use_nv12); | 416 bool use_nv12, |
| 417 bool use_color_lut); |
| 416 const VideoStreamTextureProgram* GetVideoStreamTextureProgram( | 418 const VideoStreamTextureProgram* GetVideoStreamTextureProgram( |
| 417 TexCoordPrecision precision); | 419 TexCoordPrecision precision); |
| 418 | 420 |
| 419 const DebugBorderProgram* GetDebugBorderProgram(); | 421 const DebugBorderProgram* GetDebugBorderProgram(); |
| 420 const SolidColorProgram* GetSolidColorProgram(); | 422 const SolidColorProgram* GetSolidColorProgram(); |
| 421 const SolidColorProgramAA* GetSolidColorProgramAA(); | 423 const SolidColorProgramAA* GetSolidColorProgramAA(); |
| 422 | 424 |
| 423 TileProgram | 425 TileProgram |
| 424 tile_program_[LAST_TEX_COORD_PRECISION + 1][LAST_SAMPLER_TYPE + 1]; | 426 tile_program_[LAST_TEX_COORD_PRECISION + 1][LAST_SAMPLER_TYPE + 1]; |
| 425 TileProgramOpaque | 427 TileProgramOpaque |
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| 471 [LAST_SAMPLER_TYPE + 1] | 473 [LAST_SAMPLER_TYPE + 1] |
| 472 [LAST_BLEND_MODE + 1] | 474 [LAST_BLEND_MODE + 1] |
| 473 [LAST_MASK_VALUE + 1]; | 475 [LAST_MASK_VALUE + 1]; |
| 474 RenderPassMaskColorMatrixProgramAA | 476 RenderPassMaskColorMatrixProgramAA |
| 475 render_pass_mask_color_matrix_program_aa_[LAST_TEX_COORD_PRECISION + 1] | 477 render_pass_mask_color_matrix_program_aa_[LAST_TEX_COORD_PRECISION + 1] |
| 476 [LAST_SAMPLER_TYPE + 1] | 478 [LAST_SAMPLER_TYPE + 1] |
| 477 [LAST_BLEND_MODE + 1] | 479 [LAST_BLEND_MODE + 1] |
| 478 [LAST_MASK_VALUE + 1]; | 480 [LAST_MASK_VALUE + 1]; |
| 479 | 481 |
| 480 VideoYUVProgram video_yuv_program_[LAST_TEX_COORD_PRECISION + 1] | 482 VideoYUVProgram video_yuv_program_[LAST_TEX_COORD_PRECISION + 1] |
| 481 [LAST_SAMPLER_TYPE + 1][2][2]; | 483 [LAST_SAMPLER_TYPE + 1][2][2][2]; |
| 482 VideoStreamTextureProgram | 484 VideoStreamTextureProgram |
| 483 video_stream_texture_program_[LAST_TEX_COORD_PRECISION + 1]; | 485 video_stream_texture_program_[LAST_TEX_COORD_PRECISION + 1]; |
| 484 | 486 |
| 485 DebugBorderProgram debug_border_program_; | 487 DebugBorderProgram debug_border_program_; |
| 486 SolidColorProgram solid_color_program_; | 488 SolidColorProgram solid_color_program_; |
| 487 SolidColorProgramAA solid_color_program_aa_; | 489 SolidColorProgramAA solid_color_program_aa_; |
| 488 | 490 |
| 489 gpu::gles2::GLES2Interface* gl_; | 491 gpu::gles2::GLES2Interface* gl_; |
| 490 gpu::ContextSupport* context_support_; | 492 gpu::ContextSupport* context_support_; |
| 491 | 493 |
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| 515 | 517 |
| 516 class SyncQuery; | 518 class SyncQuery; |
| 517 std::deque<std::unique_ptr<SyncQuery>> pending_sync_queries_; | 519 std::deque<std::unique_ptr<SyncQuery>> pending_sync_queries_; |
| 518 std::deque<std::unique_ptr<SyncQuery>> available_sync_queries_; | 520 std::deque<std::unique_ptr<SyncQuery>> available_sync_queries_; |
| 519 std::unique_ptr<SyncQuery> current_sync_query_; | 521 std::unique_ptr<SyncQuery> current_sync_query_; |
| 520 bool use_sync_query_; | 522 bool use_sync_query_; |
| 521 bool use_blend_equation_advanced_; | 523 bool use_blend_equation_advanced_; |
| 522 bool use_blend_equation_advanced_coherent_; | 524 bool use_blend_equation_advanced_coherent_; |
| 523 | 525 |
| 524 BoundGeometry bound_geometry_; | 526 BoundGeometry bound_geometry_; |
| 527 ColorLUTCache color_lut_cache_; |
| 525 DISALLOW_COPY_AND_ASSIGN(GLRenderer); | 528 DISALLOW_COPY_AND_ASSIGN(GLRenderer); |
| 526 }; | 529 }; |
| 527 | 530 |
| 528 } // namespace cc | 531 } // namespace cc |
| 529 | 532 |
| 530 #endif // CC_OUTPUT_GL_RENDERER_H_ | 533 #endif // CC_OUTPUT_GL_RENDERER_H_ |
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