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| 1 // Copyright 2016 the V8 project authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "src/compiler/store-store-elimination.h" | |
| 6 | |
| 7 #include "src/compiler/all-nodes.h" | |
| 8 #include "src/compiler/js-graph.h" | |
| 9 #include "src/compiler/node-properties.h" | |
| 10 #include "src/compiler/simplified-operator.h" | |
| 11 | |
| 12 namespace v8 { | |
| 13 namespace internal { | |
| 14 namespace compiler { | |
| 15 | |
| 16 // A simple store-store elimination. When the effect chain contains the | |
| 17 // following sequence, | |
| 18 // | |
| 19 // - StoreField[[+off_1]](x1, y1) | |
| 20 // - StoreField[[+off_2]](x2, y2) | |
| 21 // - StoreField[[+off_3]](x3, y3) | |
| 22 // ... | |
| 23 // - StoreField[[+off_n]](xn, yn) | |
| 24 // | |
| 25 // where the xes are the objects and the ys are the values to be stored, then | |
| 26 // we are going to say that a store is superfluous if the same offset of the | |
| 27 // same object will be stored to in the future. If off_i == off_j and xi == xj | |
| 28 // and i < j, then we optimize the i'th StoreField away. | |
| 29 // | |
| 30 // This optimization should be initiated on the last StoreField in such a | |
| 31 // sequence. | |
| 32 // | |
| 33 // The algorithm works by walking the effect chain from the last StoreField | |
| 34 // upwards. While walking, we maintain a map {futureStore} from offsets to | |
| 35 // nodes; initially it is empty. As we walk the effect chain upwards, if | |
| 36 // futureStore[off] = n, then any store to node {n} with offset {off} is | |
| 37 // guaranteed to be useless because we do a full-width[1] store to that offset | |
| 38 // of that object in the near future anyway. For example, for this effect | |
| 39 // chain | |
| 40 // | |
| 41 // 71: StoreField(60, 0) | |
| 42 // 72: StoreField(65, 8) | |
| 43 // 73: StoreField(63, 8) | |
| 44 // 74: StoreField(65, 16) | |
| 45 // 75: StoreField(62, 8) | |
| 46 // | |
| 47 // just before we get to 72, we will have futureStore = {8: 63, 16: 65}. | |
| 48 // | |
| 49 // Here is the complete process. | |
| 50 // | |
| 51 // - We are at the end of a sequence of consecutive StoreFields. | |
| 52 // - We start out with futureStore = empty. | |
| 53 // - We then walk the effect chain upwards to find the next StoreField [2]. | |
| 54 // | |
| 55 // 1. If the offset is not a key of {futureStore} yet, we put it in. | |
| 56 // 2. If the offset is a key of {futureStore}, but futureStore[offset] is a | |
| 57 // different node, we overwrite futureStore[offset] with the current node. | |
| 58 // 3. If the offset is a key of {futureStore} and futureStore[offset] equals | |
| 59 // this node, we eliminate this StoreField. | |
| 60 // | |
| 61 // As long as the current effect input points to a node with a single effect | |
| 62 // output, and as long as its opcode is StoreField, we keep traversing | |
| 63 // upwards. | |
| 64 // | |
| 65 // [1] This optimization is unsound if we optimize away a store to an offset | |
| 66 // because we store to the same offset in the future, even though the future | |
| 67 // store is narrower than the store we optimize away. Therefore, in case (1) | |
| 68 // and (2) we only add/overwrite to the dictionary when the field access has | |
| 69 // maximal size. For simplicity of implementation, we do not try to detect | |
| 70 // case (3). | |
| 71 // | |
| 72 // [2] We make sure that we only traverse the linear part, that is, the part | |
| 73 // where every node has exactly one incoming and one outgoing effect edge. | |
| 74 // Also, we only keep walking upwards as long as we keep finding consecutive | |
| 75 // StoreFields on the same node. | |
| 76 | |
| 77 StoreStoreElimination::StoreStoreElimination(JSGraph* js_graph, Zone* temp_zone) | |
| 78 : jsgraph_(js_graph), temp_zone_(temp_zone) {} | |
| 79 | |
| 80 StoreStoreElimination::~StoreStoreElimination() {} | |
| 81 | |
| 82 void StoreStoreElimination::Run() { | |
| 83 // The store-store elimination performs work on chains of certain types of | |
| 84 // nodes. The elimination must be invoked on the lowest node in such a | |
| 85 // chain; we have a helper function IsEligibleNode that returns true | |
| 86 // precisely on the lowest node in such a chain. | |
| 87 // | |
| 88 // Because the elimination removes nodes from the graph, even remove nodes | |
| 89 // that the elimination was not invoked on, we cannot use a normal | |
| 90 // AdvancedReducer but we manually find which nodes to invoke the | |
| 91 // elimination on. Then in a next step, we invoke the elimination for each | |
| 92 // node that was eligible. | |
| 93 | |
| 94 NodeVector eligible(temp_zone()); // loops over all nodes | |
| 95 AllNodes all(temp_zone(), jsgraph()->graph()); | |
| 96 | |
| 97 for (Node* node : all.live) { | |
| 98 if (IsEligibleNode(node)) { | |
| 99 eligible.push_back(node); | |
| 100 } | |
| 101 } | |
| 102 | |
| 103 for (Node* node : eligible) { | |
| 104 ReduceEligibleNode(node); | |
| 105 } | |
| 106 } | |
| 107 | |
| 108 namespace { | |
| 109 | |
| 110 // 16 bits was chosen fairly arbitrarily; it seems enough now. 8 bits is too | |
| 111 // few. | |
| 112 typedef uint16_t Offset; | |
| 113 | |
| 114 // To safely cast an offset from a FieldAccess, which has a wider range | |
| 115 // (namely int). | |
| 116 Offset ToOffset(int offset) { | |
| 117 CHECK(0 <= offset && offset < (1 << 8 * sizeof(Offset))); | |
| 118 return (Offset)offset; | |
| 119 } | |
| 120 | |
| 121 Offset ToOffset(const FieldAccess& access) { return ToOffset(access.offset); } | |
| 122 | |
| 123 // If node has a single effect use, return that node. If node has no or | |
| 124 // multiple effect uses, return nullptr. | |
| 125 Node* SingleEffectUse(Node* node) { | |
| 126 Node* last_use = nullptr; | |
| 127 for (Edge edge : node->use_edges()) { | |
| 128 if (!NodeProperties::IsEffectEdge(edge)) { | |
| 129 continue; | |
| 130 } | |
| 131 if (last_use != nullptr) { | |
| 132 // more than one | |
| 133 return nullptr; | |
| 134 } | |
| 135 last_use = edge.from(); | |
| 136 DCHECK_NOT_NULL(last_use); | |
| 137 } | |
| 138 return last_use; | |
| 139 } | |
| 140 | |
| 141 // Return true if node is the last consecutive StoreField node in a linear | |
| 142 // part of the effect chain. | |
| 143 bool IsEndOfStoreFieldChain(Node* node) { | |
| 144 Node* next_on_chain = SingleEffectUse(node); | |
| 145 return (next_on_chain == nullptr || | |
| 146 next_on_chain->op()->opcode() != IrOpcode::kStoreField); | |
| 147 } | |
| 148 | |
| 149 // The argument must be a StoreField node. If there is a node before it in the | |
| 150 // effect chain, and if this part of the effect chain is linear (no other | |
| 151 // effect uses of that previous node), then return that previous node. | |
| 152 // Otherwise, return nullptr. | |
| 153 // | |
| 154 // The returned node need not be a StoreField. | |
| 155 Node* PreviousEffectBeforeStoreField(Node* node) { | |
| 156 DCHECK_EQ(node->op()->opcode(), IrOpcode::kStoreField); | |
| 157 DCHECK_EQ(node->op()->EffectInputCount(), 1); | |
| 158 | |
| 159 Node* previous = NodeProperties::GetEffectInput(node); | |
| 160 if (previous != nullptr && node == SingleEffectUse(previous)) { | |
| 161 return previous; | |
| 162 } else { | |
| 163 return nullptr; | |
| 164 } | |
| 165 } | |
| 166 | |
| 167 } // namespace | |
| 168 | |
| 169 bool StoreStoreElimination::IsEligibleNode(Node* node) { | |
| 170 return (node->op()->opcode() == IrOpcode::kStoreField) && | |
| 171 IsEndOfStoreFieldChain(node); | |
| 172 } | |
| 173 | |
| 174 void StoreStoreElimination::ReduceEligibleNode(Node* node) { | |
| 175 DCHECK(IsEligibleNode(node)); | |
| 176 | |
| 177 if (FLAG_trace_store_elimination) { | |
| 178 printf("** StoreStoreElimination::ReduceEligibleNode activated: #%d\n", | |
|
Jarin
2016/06/23 09:58:29
printf -> PrintF (here and elsewhere)
bgeron
2016/06/23 12:03:05
Done.
| |
| 179 node->id()); | |
| 180 } | |
| 181 auto log = [](NodeId id, Offset off, const char* msg) { | |
|
Jarin
2016/06/23 09:58:28
This does not have to be a lambda, please put it i
bgeron
2016/06/23 12:03:05
Done.
| |
| 182 if (FLAG_trace_store_elimination) { | |
| 183 printf( | |
| 184 " StoreStoreElimination::ReduceEligibleNode: " | |
| 185 "#%d[[+%d]] -- %s\n", | |
| 186 id, off, msg); | |
| 187 } | |
| 188 }; | |
| 189 | |
| 190 // Initialize empty futureStore. | |
| 191 ZoneMap<Offset, Node*> futureStore(temp_zone()); | |
| 192 | |
| 193 Node* current_node = node; | |
| 194 | |
| 195 do { | |
| 196 FieldAccess access = OpParameter<FieldAccess>(current_node->op()); | |
| 197 Offset offset = ToOffset(access); | |
| 198 Node* object_input = current_node->InputAt(0); | |
| 199 | |
| 200 Node* previous = PreviousEffectBeforeStoreField(current_node); | |
| 201 | |
| 202 if (access.machine_type.IsWidestSize()) { | |
|
Jarin
2016/06/23 09:58:28
I still think this is not a good idea. If someone
bgeron
2016/06/23 12:03:05
Done.
| |
| 203 // Try to insert. If it was present, this will preserve the original | |
| 204 // value. | |
| 205 auto insert_result = | |
| 206 futureStore.insert(std::make_pair(offset, object_input)); | |
| 207 if (insert_result.second) { | |
| 208 // Key was not present. This means that there is no matching | |
| 209 // StoreField to this offset in the future, so we cannot optimize | |
| 210 // current_node away. However, we will record the current StoreField | |
| 211 // in futureStore, and continue ascending up the chain. | |
| 212 log(current_node->id(), offset, "wide, key not present"); | |
| 213 } else if (insert_result.first->second != object_input) { | |
| 214 // Key was present, and the value did not equal object_input. This | |
| 215 // means that there is a StoreField to this offset in the future, but | |
| 216 // the object instance comes from a different Node. We pessimistically | |
| 217 // assume that we cannot optimize current_node away. However, we will | |
| 218 // record the current StoreField in futureStore, and continue | |
| 219 // ascending up the chain. | |
| 220 insert_result.first->second = object_input; | |
| 221 log(current_node->id(), offset, "wide, diff object"); | |
| 222 } else { | |
| 223 // Key was present, and the value equalled object_input. This means that | |
| 224 // soon after in the effect chain, we will do a StoreField to the same | |
| 225 // object with the same offset, therefore current_node can be optimized | |
| 226 // away. We don't need to update futureStore. | |
| 227 | |
| 228 Node* previous_effect = NodeProperties::GetEffectInput(current_node); | |
| 229 | |
| 230 NodeProperties::ReplaceUses(current_node, nullptr, previous_effect, | |
| 231 nullptr, nullptr); | |
| 232 current_node->Kill(); | |
| 233 log(current_node->id(), offset, "wide, eliminated"); | |
| 234 } | |
| 235 } else { | |
| 236 log(current_node->id(), offset, "narrow, not eliminated"); | |
| 237 } | |
| 238 | |
| 239 // Regardless of whether we eliminated node {current}, we want to | |
| 240 // continue walking up the effect chain. | |
| 241 | |
| 242 current_node = previous; | |
| 243 } while (current_node != nullptr && | |
| 244 current_node->op()->opcode() == IrOpcode::kStoreField); | |
| 245 | |
| 246 if (FLAG_trace_store_elimination) { | |
| 247 printf( | |
| 248 " StoreStoreElimination::ReduceEligibleNode: " | |
| 249 "stop chain traversal\n"); | |
| 250 } | |
| 251 } | |
| 252 | |
| 253 } // namespace compiler | |
| 254 } // namespace internal | |
| 255 } // namespace v8 | |
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