Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
index 395fdef7be8d5a838ee77b990c4a8856a69ea794..a698c5f7f5bd1b99c7da124e388a12436396cfa1 100644 |
--- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
+++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
@@ -218,6 +218,9 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
['mac'], bug=619264) |
self.Fail('deqp/functional/gles3/shaderloop_do_while.html', |
['mac'], bug=617820) |
+ self.Fail('deqp/functional/gles3/texturespecification/' + |
+ 'basic_copyteximage2d.html', |
+ ['mac'], bug=620067) |
# This one's flaky on AMD, NVIDIA and Intel GPUs, but the |
# GPU-specific expectations aren't working properly. |
self.Fail('deqp/functional/gles3/shaderpackingfunction.html', |