| Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| index 395fdef7be8d5a838ee77b990c4a8856a69ea794..a698c5f7f5bd1b99c7da124e388a12436396cfa1 100644
|
| --- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| +++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| @@ -218,6 +218,9 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| ['mac'], bug=619264)
|
| self.Fail('deqp/functional/gles3/shaderloop_do_while.html',
|
| ['mac'], bug=617820)
|
| + self.Fail('deqp/functional/gles3/texturespecification/' +
|
| + 'basic_copyteximage2d.html',
|
| + ['mac'], bug=620067)
|
| # This one's flaky on AMD, NVIDIA and Intel GPUs, but the
|
| # GPU-specific expectations aren't working properly.
|
| self.Fail('deqp/functional/gles3/shaderpackingfunction.html',
|
|
|