Index: gm/hardstop_gradients.cpp |
diff --git a/gm/hardstop_gradients.cpp b/gm/hardstop_gradients.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..c1baa2f1c652002ae9920092292239a59ece1070 |
--- /dev/null |
+++ b/gm/hardstop_gradients.cpp |
@@ -0,0 +1,145 @@ |
+/* |
+ * Copyright 2016 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+/* |
+ * This GM presents a variety of different gradients with different |
+ * tile modes. Each entry in the table is a rectangle with a linear |
+ * gradient that spans from its left edge to its right edge. The rows |
+ * in the table represent different color/position configurations, |
+ * while the columns in the table represent different tile modes. In |
+ * order to highlight the differences between tile modes, the gradient |
+ * starts and ends at 30 pixel inset from either side of the rectangle. |
+ * |
+ * | Clamp Repeat Mirror |
+ * _____________________|___________________________________________ |
+ * 2-color | rect00 rect01 rect02 |
+ * 3-color | rect10 rect11 rect12 |
+ * 5-color hard stop | rect20 rect21 rect22 |
+ * 5-color edge case 1 | rect30 rect31 rect32 |
+ * 5-color edge case 2 | rect40 rect41 rect42 |
+ * |
+ * The LAST two t-values in edge case 1 are the same, while the FIRST |
+ * two t-values in edge case 2 are the same. |
+ */ |
+ |
+#include "gm.h" |
+ |
+#include "SkGradientShader.h" |
+ |
+const int WIDTH = 500; |
+const int HEIGHT = 500; |
+ |
+const int NUM_ROWS = 5; |
+const int NUM_COLS = 3; |
+ |
+const int CELL_WIDTH = WIDTH / NUM_COLS; |
+const int CELL_HEIGHT = HEIGHT / NUM_ROWS; |
+ |
+const int PAD_WIDTH = 3; |
+const int PAD_HEIGHT = 3; |
+ |
+const int RECT_WIDTH = CELL_WIDTH - (2 * PAD_WIDTH); |
+const int RECT_HEIGHT = CELL_HEIGHT - (2 * PAD_HEIGHT); |
+ |
+static void shade_rect(SkCanvas* canvas, sk_sp<SkShader> shader, int cellRow, int cellCol) { |
+ SkPaint paint; |
+ paint.setShader(shader); |
+ |
+ SkRect rect = SkRect::MakeXYWH(SkIntToScalar(cellCol * CELL_WIDTH + PAD_WIDTH), |
+ SkIntToScalar(cellRow * CELL_HEIGHT + PAD_HEIGHT), |
+ SkIntToScalar(RECT_WIDTH), |
+ SkIntToScalar(RECT_HEIGHT)); |
+ |
+ canvas->drawRect(rect, paint); |
+} |
+ |
+static void create_gradient_points(int cellRow, int cellCol, SkPoint points[2]) { |
+ const int X_OFFSET = 30; |
+ |
+ auto x0 = SkIntToScalar(cellCol * CELL_WIDTH + PAD_WIDTH + X_OFFSET); |
+ auto x1 = SkIntToScalar((cellCol+1) * CELL_WIDTH - PAD_WIDTH - X_OFFSET); |
+ auto y = SkIntToScalar(cellRow * CELL_HEIGHT + PAD_HEIGHT + RECT_HEIGHT/2); |
+ |
+ points[0] = SkPoint::Make(x0, y); |
+ points[1] = SkPoint::Make(x1, y); |
+} |
+ |
+class HardstopGradientShaderGM : public skiagm::GM { |
+public: |
+ HardstopGradientShaderGM() { |
+ |
+ } |
+ |
+protected: |
+ SkString onShortName() override { |
+ return SkString("hardstop_gradients"); |
+ } |
+ |
+ SkISize onISize() override { |
+ return SkISize::Make(512, 512); |
+ } |
+ |
+ void onDraw(SkCanvas* canvas) override { |
+ SkPoint points[2]; |
+ |
+ SkColor colors[] = { |
+ SK_ColorRED, |
+ SK_ColorGREEN, |
+ SK_ColorBLUE, |
+ SK_ColorYELLOW, |
+ SK_ColorMAGENTA, |
+ }; |
+ |
+ SkScalar row3[] = {0.00f, 0.25f, 0.50f, 0.50f, 1.00f}; |
+ SkScalar row4[] = {0.00f, 0.25f, 0.50f, 1.00f, 1.00f}; |
+ SkScalar row5[] = {0.00f, 0.00f, 0.50f, 0.50f, 1.00f}; |
+ |
+ SkScalar* positions[] = { |
+ nullptr, |
+ nullptr, |
+ row3, |
+ row4, |
+ row5, |
+ }; |
+ |
+ int numGradientColors[] = { |
+ 2, |
+ 3, |
+ 5, |
+ 5, |
+ 5, |
+ }; |
+ |
+ SkShader::TileMode tilemodes[] = { |
+ SkShader::kClamp_TileMode, |
+ SkShader::kRepeat_TileMode, |
+ SkShader::kMirror_TileMode, |
+ }; |
+ |
+ for (int cellRow = 0; cellRow < NUM_ROWS; cellRow++) { |
+ for (int cellCol = 0; cellCol < NUM_COLS; cellCol++) { |
+ create_gradient_points(cellRow, cellCol, points); |
+ |
+ auto shader = SkGradientShader::MakeLinear( |
+ points, |
+ colors, |
+ positions[cellRow], |
+ numGradientColors[cellRow], |
+ tilemodes[cellCol], |
+ 0, |
+ nullptr); |
+ |
+ shade_rect(canvas, shader, cellRow, cellCol); |
+ } |
+ } |
+ } |
+ |
+private: |
+ typedef skiagm::GM INHERITED; |
+}; |
+ |
+DEF_GM(return new HardstopGradientShaderGM;) |