Index: src/core/SkLinearBitmapPipeline_sample.h |
diff --git a/src/core/SkLinearBitmapPipeline_sample.h b/src/core/SkLinearBitmapPipeline_sample.h |
index 5184a41af6594fc5ddd38f197605ebf29f259520..56f43224aea5b2f4f939162c94c3bbea5dccf95e 100644 |
--- a/src/core/SkLinearBitmapPipeline_sample.h |
+++ b/src/core/SkLinearBitmapPipeline_sample.h |
@@ -55,14 +55,14 @@ static Sk4s VECTORCALL bilerp4(Sk4s xs, Sk4s ys, Sk4f px00, Sk4f px10, |
//////////////////////////////////////////////////////////////////////////////////////////////////// |
// PixelGetter is the lowest level interface to the source data. There is a PixelGetter for each |
// of the different SkColorTypes. |
-template <SkColorType colorType, SkColorProfileType colorProfile> class PixelGetter; |
+template <SkColorType, SkGammaType> class PixelGetter; |
// Alpha handling: |
// The alpha from the paint (tintColor) is used in the blend part of the pipeline to modulate |
// the entire bitmap. So, the tint color is given an alpha of 1.0 so that the later alpha can |
// modulate this color later. |
template <> |
-class PixelGetter<kAlpha_8_SkColorType, kLinear_SkColorProfileType> { |
+class PixelGetter<kAlpha_8_SkColorType, kLinear_SkGammaType> { |
public: |
using Element = uint8_t; |
PixelGetter(const SkPixmap& srcPixmap, SkColor tintColor) |
@@ -76,63 +76,63 @@ private: |
const Sk4f fTintColor; |
}; |
-template <SkColorProfileType colorProfile> |
-class PixelGetter<kRGB_565_SkColorType, colorProfile> { |
+template <SkGammaType gammaType> |
+class PixelGetter<kRGB_565_SkColorType, gammaType> { |
public: |
using Element = uint16_t; |
PixelGetter(const SkPixmap& srcPixmap) { } |
Sk4f getPixelAt(const uint16_t* src) { |
SkPMColor pixel = SkPixel16ToPixel32(*src); |
- return colorProfile == kSRGB_SkColorProfileType |
+ return gammaType == kSRGB_SkGammaType |
? Sk4f_fromS32(pixel) |
: Sk4f_fromL32(pixel); |
} |
}; |
-template <SkColorProfileType colorProfile> |
-class PixelGetter<kARGB_4444_SkColorType, colorProfile> { |
+template <SkGammaType gammaType> |
+class PixelGetter<kARGB_4444_SkColorType, gammaType> { |
public: |
using Element = uint16_t; |
PixelGetter(const SkPixmap& srcPixmap) { } |
Sk4f getPixelAt(const uint16_t* src) { |
SkPMColor pixel = SkPixel4444ToPixel32(*src); |
- return colorProfile == kSRGB_SkColorProfileType |
+ return gammaType == kSRGB_SkGammaType |
? Sk4f_fromS32(pixel) |
: Sk4f_fromL32(pixel); |
} |
}; |
-template <SkColorProfileType colorProfile> |
-class PixelGetter<kRGBA_8888_SkColorType, colorProfile> { |
+template <SkGammaType gammaType> |
+class PixelGetter<kRGBA_8888_SkColorType, gammaType> { |
public: |
using Element = uint32_t; |
PixelGetter(const SkPixmap& srcPixmap) { } |
Sk4f getPixelAt(const uint32_t* src) { |
- return colorProfile == kSRGB_SkColorProfileType |
+ return gammaType == kSRGB_SkGammaType |
? Sk4f_fromS32(*src) |
: Sk4f_fromL32(*src); |
} |
}; |
-template <SkColorProfileType colorProfile> |
-class PixelGetter<kBGRA_8888_SkColorType, colorProfile> { |
+template <SkGammaType gammaType> |
+class PixelGetter<kBGRA_8888_SkColorType, gammaType> { |
public: |
using Element = uint32_t; |
PixelGetter(const SkPixmap& srcPixmap) { } |
Sk4f getPixelAt(const uint32_t* src) { |
- Sk4f pixel = colorProfile == kSRGB_SkColorProfileType |
+ Sk4f pixel = gammaType == kSRGB_SkGammaType |
? Sk4f_fromS32(*src) |
: Sk4f_fromL32(*src); |
return swizzle_rb(pixel); |
} |
}; |
-template <SkColorProfileType colorProfile> |
-class PixelGetter<kIndex_8_SkColorType, colorProfile> { |
+template <SkGammaType gammaType> |
+class PixelGetter<kIndex_8_SkColorType, gammaType> { |
public: |
using Element = uint8_t; |
PixelGetter(const SkPixmap& srcPixmap) { |
@@ -166,7 +166,7 @@ private: |
float invAlpha = 1.0f / alpha; |
Sk4f normalize = {invAlpha, invAlpha, invAlpha, 1.0f / 255.0f}; |
pixel = pixel * normalize; |
- if (colorProfile == kSRGB_SkColorProfileType) { |
+ if (gammaType == kSRGB_SkGammaType) { |
pixel = linear_to_srgb(pixel); |
} |
return pixel; |
@@ -178,8 +178,8 @@ private: |
Sk4f* fColorTable; |
}; |
-template <SkColorProfileType colorProfile> |
-class PixelGetter<kGray_8_SkColorType, colorProfile> { |
+template <SkGammaType gammaType> |
+class PixelGetter<kGray_8_SkColorType, gammaType> { |
public: |
using Element = uint8_t; |
PixelGetter(const SkPixmap& srcPixmap) { } |
@@ -187,14 +187,14 @@ public: |
Sk4f getPixelAt(const uint8_t* src) { |
float gray = *src * (1.0f/255.0f); |
Sk4f pixel = Sk4f{gray, gray, gray, 1.0f}; |
- return colorProfile == kSRGB_SkColorProfileType |
+ return gammaType == kSRGB_SkGammaType |
? srgb_to_linear(pixel) |
: pixel; |
} |
}; |
template <> |
-class PixelGetter<kRGBA_F16_SkColorType, kLinear_SkColorProfileType> { |
+class PixelGetter<kRGBA_F16_SkColorType, kLinear_SkGammaType> { |
public: |
using Element = uint64_t; |
PixelGetter(const SkPixmap& srcPixmap) { } |
@@ -206,9 +206,9 @@ public: |
//////////////////////////////////////////////////////////////////////////////////////////////////// |
// PixelAccessor handles all the same plumbing for all the PixelGetters. |
-template <SkColorType colorType, SkColorProfileType colorProfile> |
+template <SkColorType colorType, SkGammaType gammaType> |
class PixelAccessor { |
- using Element = typename PixelGetter<colorType, colorProfile>::Element; |
+ using Element = typename PixelGetter<colorType, gammaType>::Element; |
public: |
template <typename... Args> |
PixelAccessor(const SkPixmap& srcPixmap, Args&&... args) |
@@ -263,7 +263,7 @@ public: |
private: |
const Element* const fSrc; |
const Sk4i fWidth; |
- PixelGetter<colorType, colorProfile> fGetter; |
+ PixelGetter<colorType, gammaType> fGetter; |
}; |
// We're moving through source space at a rate of 1 source pixel per 1 dst pixel. |
@@ -308,7 +308,7 @@ static void src_strategy_blend(Span span, Next* next, Strategy* strategy) { |
} |
// NearestNeighborSampler - use nearest neighbor filtering to create runs of destination pixels. |
-template<SkColorType colorType, SkColorProfileType colorProfile, typename Next> |
+template<SkColorType colorType, SkGammaType gammaType, typename Next> |
class NearestNeighborSampler : public SkLinearBitmapPipeline::SampleProcessorInterface { |
public: |
template<typename... Args> |
@@ -424,13 +424,13 @@ private: |
span_fallback(span, this); |
} |
- Next* const fNext; |
- PixelAccessor<colorType, colorProfile> fStrategy; |
+ Next* const fNext; |
+ PixelAccessor<colorType, gammaType> fStrategy; |
}; |
// -- BilerpSampler -------------------------------------------------------------------------------- |
// BilerpSampler - use a bilerp filter to create runs of destination pixels. |
-template<SkColorType colorType, SkColorProfileType colorProfile, typename Next> |
+template<SkColorType colorType, SkGammaType gammaType, typename Next> |
class BilerpSampler : public SkLinearBitmapPipeline::SampleProcessorInterface { |
public: |
template<typename... Args> |
@@ -801,8 +801,8 @@ private: |
} |
} |
- Next* const fNext; |
- PixelAccessor<colorType, colorProfile> fStrategy; |
+ Next* const fNext; |
+ PixelAccessor<colorType, gammaType> fStrategy; |
}; |
} // namespace |