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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkColorShader.h" | 8 #include "SkColorShader.h" |
9 #include "SkColorSpace.h" | 9 #include "SkColorSpace.h" |
10 #include "SkReadBuffer.h" | 10 #include "SkReadBuffer.h" |
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279 } | 279 } |
280 | 280 |
281 static bool choose_blitprocs(const SkPM4f* pm4, const SkImageInfo& info, | 281 static bool choose_blitprocs(const SkPM4f* pm4, const SkImageInfo& info, |
282 SkShader::Context::BlitState* state) { | 282 SkShader::Context::BlitState* state) { |
283 uint32_t flags = SkXfermode::kSrcIsSingle_D32Flag; | 283 uint32_t flags = SkXfermode::kSrcIsSingle_D32Flag; |
284 if (pm4->a() == 1) { | 284 if (pm4->a() == 1) { |
285 flags |= SkXfermode::kSrcIsOpaque_D32Flag; | 285 flags |= SkXfermode::kSrcIsOpaque_D32Flag; |
286 } | 286 } |
287 switch (info.colorType()) { | 287 switch (info.colorType()) { |
288 case kN32_SkColorType: | 288 case kN32_SkColorType: |
289 if (info.isSRGB()) { | 289 if (info.gammaCloseToSRGB()) { |
290 flags |= SkXfermode::kDstIsSRGB_D32Flag; | 290 flags |= SkXfermode::kDstIsSRGB_D32Flag; |
291 } | 291 } |
292 state->fStorage[0] = (void*)SkXfermode::GetD32Proc(state->fXfer, fla
gs); | 292 state->fStorage[0] = (void*)SkXfermode::GetD32Proc(state->fXfer, fla
gs); |
293 state->fStorage[1] = (void*)pm4; | 293 state->fStorage[1] = (void*)pm4; |
294 state->fBlitBW = D32_BlitBW; | 294 state->fBlitBW = D32_BlitBW; |
295 state->fBlitAA = D32_BlitAA; | 295 state->fBlitAA = D32_BlitAA; |
296 return true; | 296 return true; |
297 case kRGBA_F16_SkColorType: | 297 case kRGBA_F16_SkColorType: |
298 state->fStorage[0] = (void*)SkXfermode::GetF16Proc(state->fXfer, fla
gs); | 298 state->fStorage[0] = (void*)SkXfermode::GetF16Proc(state->fXfer, fla
gs); |
299 state->fStorage[1] = (void*)pm4; | 299 state->fStorage[1] = (void*)pm4; |
300 state->fBlitBW = F16_BlitBW; | 300 state->fBlitBW = F16_BlitBW; |
301 state->fBlitAA = F16_BlitAA; | 301 state->fBlitAA = F16_BlitAA; |
302 return true; | 302 return true; |
303 default: | 303 default: |
304 return false; | 304 return false; |
305 } | 305 } |
306 } | 306 } |
307 | 307 |
308 bool SkColorShader::ColorShaderContext::onChooseBlitProcs(const SkImageInfo& inf
o, | 308 bool SkColorShader::ColorShaderContext::onChooseBlitProcs(const SkImageInfo& inf
o, |
309 BlitState* state) { | 309 BlitState* state) { |
310 return choose_blitprocs(&fPM4f, info, state); | 310 return choose_blitprocs(&fPM4f, info, state); |
311 } | 311 } |
312 | 312 |
313 bool SkColor4Shader::Color4Context::onChooseBlitProcs(const SkImageInfo& info, B
litState* state) { | 313 bool SkColor4Shader::Color4Context::onChooseBlitProcs(const SkImageInfo& info, B
litState* state) { |
314 return choose_blitprocs(&fPM4f, info, state); | 314 return choose_blitprocs(&fPM4f, info, state); |
315 } | 315 } |
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