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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <stddef.h> | 5 #include <stddef.h> |
| 6 | 6 |
| 7 #include "base/files/file_path.h" | 7 #include "base/files/file_path.h" |
| 8 #include "base/files/scoped_temp_dir.h" | 8 #include "base/files/scoped_temp_dir.h" |
| 9 #include "base/macros.h" | 9 #include "base/macros.h" |
| 10 #include "base/message_loop/message_loop.h" | 10 #include "base/message_loop/message_loop.h" |
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| 50 public: | 50 public: |
| 51 GnubbyAuthHandlerLinuxTest() | 51 GnubbyAuthHandlerLinuxTest() |
| 52 : run_loop_(new base::RunLoop()), last_connection_id_received_(-1) { | 52 : run_loop_(new base::RunLoop()), last_connection_id_received_(-1) { |
| 53 EXPECT_TRUE(temp_dir_.CreateUniqueTempDir()); | 53 EXPECT_TRUE(temp_dir_.CreateUniqueTempDir()); |
| 54 socket_path_ = temp_dir_.path().Append(kSocketFilename); | 54 socket_path_ = temp_dir_.path().Append(kSocketFilename); |
| 55 remoting::GnubbyAuthHandler::SetGnubbySocketName(socket_path_); | 55 remoting::GnubbyAuthHandler::SetGnubbySocketName(socket_path_); |
| 56 | 56 |
| 57 send_message_callback_ = | 57 send_message_callback_ = |
| 58 base::Bind(&GnubbyAuthHandlerLinuxTest::SendMessageToClient, | 58 base::Bind(&GnubbyAuthHandlerLinuxTest::SendMessageToClient, |
| 59 base::Unretained(this)); | 59 base::Unretained(this)); |
| 60 auth_handler_ = remoting::GnubbyAuthHandler::Create(send_message_callback_); | 60 auth_handler_ = |
| 61 remoting::GnubbyAuthHandler::Create(nullptr, send_message_callback_); |
| 61 } | 62 } |
| 62 | 63 |
| 63 void WaitForSendMessageToClient() { | 64 void WaitForSendMessageToClient() { |
| 64 run_loop_->Run(); | 65 run_loop_->Run(); |
| 65 run_loop_.reset(new base::RunLoop); | 66 run_loop_.reset(new base::RunLoop); |
| 66 } | 67 } |
| 67 | 68 |
| 68 void SendMessageToClient(int connection_id, const std::string& data) { | 69 void SendMessageToClient(int connection_id, const std::string& data) { |
| 69 last_connection_id_received_ = connection_id; | 70 last_connection_id_received_ = connection_id; |
| 70 last_message_received_ = data; | 71 last_message_received_ = data; |
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| 238 net::UnixDomainClientSocket client_socket(socket_path_.value(), false); | 239 net::UnixDomainClientSocket client_socket(socket_path_.value(), false); |
| 239 net::TestCompletionCallback connect_callback; | 240 net::TestCompletionCallback connect_callback; |
| 240 int rv = client_socket.Connect(connect_callback.callback()); | 241 int rv = client_socket.Connect(connect_callback.callback()); |
| 241 ASSERT_EQ(net::OK, connect_callback.GetResult(rv)); | 242 ASSERT_EQ(net::OK, connect_callback.GetResult(rv)); |
| 242 | 243 |
| 243 auth_handler_->SendErrorAndCloseConnection(1); | 244 auth_handler_->SendErrorAndCloseConnection(1); |
| 244 ASSERT_EQ(0u, auth_handler_->GetActiveConnectionCountForTest()); | 245 ASSERT_EQ(0u, auth_handler_->GetActiveConnectionCountForTest()); |
| 245 } | 246 } |
| 246 | 247 |
| 247 } // namespace remoting | 248 } // namespace remoting |
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