| Index: src/gpu/gl/GrGLCreateNullInterface.cpp
|
| diff --git a/src/gpu/gl/GrGLCreateNullInterface.cpp b/src/gpu/gl/GrGLCreateNullInterface.cpp
|
| index efdea2b47fb8eecacee859318359cbd64fe7640b..b70ca44cb0777e7f0e9b801ec6333600d7439421 100644
|
| --- a/src/gpu/gl/GrGLCreateNullInterface.cpp
|
| +++ b/src/gpu/gl/GrGLCreateNullInterface.cpp
|
| @@ -6,114 +6,219 @@
|
| */
|
|
|
|
|
| +#include "GrNonAtomicRef.h"
|
| #include "gl/GrGLInterface.h"
|
| #include "GrGLTestInterface.h"
|
| #include "SkMutex.h"
|
| #include "SkTDArray.h"
|
| +#include <type_traits>
|
|
|
| // added to suppress 'no previous prototype' warning and because this code is duplicated in
|
| // SkNullGLContext.cpp
|
| namespace {
|
|
|
| -class BufferObj {
|
| +class GLObject : public GrNonAtomicRef<GLObject> {
|
| public:
|
| - BufferObj(GrGLuint id) : fID(id), fDataPtr(nullptr), fSize(0), fMapped(false) {}
|
| - ~BufferObj() { delete[] fDataPtr; }
|
| + GLObject(GrGLuint id) : fID(id) {}
|
| + virtual ~GLObject() {}
|
|
|
| - void allocate(GrGLsizeiptr size, const GrGLchar* dataPtr) {
|
| - if (fDataPtr) {
|
| - SkASSERT(0 != fSize);
|
| - delete[] fDataPtr;
|
| - }
|
| -
|
| - fSize = size;
|
| - fDataPtr = new char[size];
|
| - }
|
| -
|
| - GrGLuint id() const { return fID; }
|
| - GrGLchar* dataPtr() { return fDataPtr; }
|
| - GrGLsizeiptr size() const { return fSize; }
|
| -
|
| - void setMapped(bool mapped) { fMapped = mapped; }
|
| - bool mapped() const { return fMapped; }
|
| + GrGLuint id() const { return fID; }
|
|
|
| private:
|
| - GrGLuint fID;
|
| - GrGLchar* fDataPtr;
|
| - GrGLsizeiptr fSize; // size in bytes
|
| - bool fMapped;
|
| + GrGLuint fID;
|
| };
|
|
|
| -// This class maintains a sparsely populated array of buffer pointers.
|
| -class BufferManager {
|
| +// This class maintains a sparsely populated array of object pointers.
|
| +template<typename T> class TGLObjectManager {
|
| + static_assert(std::is_convertible<T*, GLObject*>::value, "T must be a subclass of GLObject");
|
| +
|
| public:
|
| - BufferManager() : fFreeListHead(kFreeListEnd) {
|
| - *fBuffers.append() = nullptr; // 0 is not a valid GL buffer id.
|
| + TGLObjectManager() : fFreeListHead(kFreeListEnd) {
|
| + *fGLObjects.append() = nullptr; // 0 is not a valid GL object id.
|
| }
|
|
|
| - ~BufferManager() {
|
| + ~TGLObjectManager() {
|
| // nullptr out the entries that are really free list links rather than ptrs before deleting.
|
| intptr_t curr = fFreeListHead;
|
| while (kFreeListEnd != curr) {
|
| - intptr_t next = reinterpret_cast<intptr_t>(fBuffers[SkToS32(curr)]);
|
| - fBuffers[SkToS32(curr)] = nullptr;
|
| + intptr_t next = reinterpret_cast<intptr_t>(fGLObjects[SkToS32(curr)]);
|
| + fGLObjects[SkToS32(curr)] = nullptr;
|
| curr = next;
|
| }
|
|
|
| - fBuffers.deleteAll();
|
| + fGLObjects.safeUnrefAll();
|
| }
|
|
|
| - BufferObj* lookUp(GrGLuint id) {
|
| - BufferObj* buffer = fBuffers[id];
|
| - SkASSERT(buffer && buffer->id() == id);
|
| - return buffer;
|
| + T* lookUp(GrGLuint id) {
|
| + T* object = fGLObjects[id];
|
| + SkASSERT(object && object->id() == id);
|
| + return object;
|
| }
|
|
|
| - BufferObj* create() {
|
| + T* create() {
|
| GrGLuint id;
|
| - BufferObj* buffer;
|
| + T* object;
|
|
|
| if (kFreeListEnd == fFreeListHead) {
|
| // no free slots - create a new one
|
| - id = fBuffers.count();
|
| - buffer = new BufferObj(id);
|
| - *fBuffers.append() = buffer;
|
| + id = fGLObjects.count();
|
| + object = new T(id);
|
| + *fGLObjects.append() = object;
|
| } else {
|
| // grab the head of the free list and advance the head to the next free slot.
|
| id = static_cast<GrGLuint>(fFreeListHead);
|
| - fFreeListHead = reinterpret_cast<intptr_t>(fBuffers[id]);
|
| + fFreeListHead = reinterpret_cast<intptr_t>(fGLObjects[id]);
|
|
|
| - buffer = new BufferObj(id);
|
| - fBuffers[id] = buffer;
|
| + object = new T(id);
|
| + fGLObjects[id] = object;
|
| }
|
|
|
| - return buffer;
|
| + return object;
|
| }
|
|
|
| - void free(BufferObj* buffer) {
|
| - SkASSERT(buffer);
|
| - SkASSERT(fBuffers.count() > 0);
|
| + void free(T* object) {
|
| + SkASSERT(object);
|
| + SkASSERT(fGLObjects.count() > 0);
|
|
|
| - GrGLuint id = buffer->id();
|
| - delete buffer;
|
| + GrGLuint id = object->id();
|
| + object->unref();
|
|
|
| - fBuffers[id] = reinterpret_cast<BufferObj*>(fFreeListHead);
|
| + fGLObjects[id] = reinterpret_cast<T*>(fFreeListHead);
|
| fFreeListHead = id;
|
| }
|
|
|
| private:
|
| static const intptr_t kFreeListEnd = -1;
|
| - // Index of the first entry of fBuffers in the free list. Free slots in fBuffers are indices to
|
| - // the next free slot. The last free slot has a value of kFreeListEnd.
|
| - intptr_t fFreeListHead;
|
| - SkTDArray<BufferObj*> fBuffers;
|
| + // Index of the first entry of fGLObjects in the free list. Free slots in fGLObjects are indices
|
| + // to the next free slot. The last free slot has a value of kFreeListEnd.
|
| + intptr_t fFreeListHead;
|
| + SkTDArray<T*> fGLObjects;
|
| +};
|
| +
|
| +class Buffer : public GLObject {
|
| +public:
|
| + Buffer(GrGLuint id) : INHERITED(id), fDataPtr(nullptr), fSize(0), fMapped(false) {}
|
| + ~Buffer() { delete[] fDataPtr; }
|
| +
|
| + void allocate(GrGLsizeiptr size, const GrGLchar* dataPtr) {
|
| + if (fDataPtr) {
|
| + SkASSERT(0 != fSize);
|
| + delete[] fDataPtr;
|
| + }
|
| +
|
| + fSize = size;
|
| + fDataPtr = new char[size];
|
| + }
|
| +
|
| + GrGLchar* dataPtr() { return fDataPtr; }
|
| + GrGLsizeiptr size() const { return fSize; }
|
| +
|
| + void setMapped(bool mapped) { fMapped = mapped; }
|
| + bool mapped() const { return fMapped; }
|
| +
|
| +private:
|
| + GrGLchar* fDataPtr;
|
| + GrGLsizeiptr fSize; // size in bytes
|
| + bool fMapped;
|
| +
|
| + typedef GLObject INHERITED;
|
| +};
|
| +
|
| +class FramebufferAttachment : public GLObject {
|
| +public:
|
| + int numSamples() const { return fNumSamples; }
|
| +
|
| +protected:
|
| + FramebufferAttachment(int id) : INHERITED(id), fNumSamples(1) {}
|
| +
|
| + int fNumSamples;
|
| +
|
| + typedef GLObject INHERITED;
|
| +};
|
| +
|
| +class Renderbuffer : public FramebufferAttachment {
|
| +public:
|
| + Renderbuffer(int id) : INHERITED(id) {}
|
| + void setNumSamples(int numSamples) { fNumSamples = numSamples; }
|
| +
|
| +private:
|
| + typedef FramebufferAttachment INHERITED;
|
| +};
|
| +
|
| +class Texture : public FramebufferAttachment {
|
| +public:
|
| + Texture() : INHERITED(1) {}
|
| +
|
| +private:
|
| + typedef FramebufferAttachment INHERITED;
|
| +};
|
| +
|
| +class Framebuffer : public GLObject {
|
| +public:
|
| + Framebuffer(int id) : INHERITED(id) {}
|
| +
|
| + void setAttachment(GrGLenum attachmentPoint, const FramebufferAttachment* attachment) {
|
| + switch (attachmentPoint) {
|
| + default:
|
| + SK_ABORT("Invalid framebuffer attachment.");
|
| + break;
|
| + case GR_GL_STENCIL_ATTACHMENT:
|
| + fAttachments[(int)AttachmentPoint::kStencil].reset(SkRef(attachment));
|
| + break;
|
| + case GR_GL_DEPTH_ATTACHMENT:
|
| + fAttachments[(int)AttachmentPoint::kDepth].reset(SkRef(attachment));
|
| + break;
|
| + case GR_GL_COLOR_ATTACHMENT0:
|
| + fAttachments[(int)AttachmentPoint::kColor].reset(SkRef(attachment));
|
| + break;
|
| + }
|
| + }
|
| +
|
| + void notifyAttachmentDeleteWhileBound(const FramebufferAttachment* deleted) {
|
| + for (auto& attachment : fAttachments) {
|
| + if (attachment == deleted) {
|
| + attachment.reset(nullptr);
|
| + }
|
| + }
|
| + }
|
| +
|
| + int numSamples() const {
|
| + int numSamples = 0;
|
| + for (auto& attachment : fAttachments) {
|
| + if (!attachment) {
|
| + continue;
|
| + }
|
| + if (numSamples) {
|
| + GrAlwaysAssert(attachment->numSamples() == numSamples);
|
| + continue;
|
| + }
|
| + numSamples = attachment->numSamples();
|
| + }
|
| + GrAlwaysAssert(numSamples);
|
| + return numSamples;
|
| + }
|
| +
|
| +private:
|
| + enum AttachmentPoint {
|
| + kStencil,
|
| + kDepth,
|
| + kColor
|
| + };
|
| + constexpr int static kNumAttachmentPoints = 1 + (int)AttachmentPoint::kColor;
|
| +
|
| + SkAutoTUnref<const FramebufferAttachment> fAttachments[kNumAttachmentPoints];
|
| +
|
| + typedef GLObject INHERITED;
|
| };
|
|
|
| /** Null interface implementation */
|
| class NullInterface : public GrGLTestInterface {
|
| public:
|
| NullInterface(bool enableNVPR)
|
| - : fCurrProgramID(0)
|
| + : fCurrDrawFramebuffer(0)
|
| + , fCurrReadFramebuffer(0)
|
| + , fCurrRenderbuffer(0)
|
| + , fCurrProgramID(0)
|
| , fCurrShaderID(0)
|
| , fCurrGenericID(0)
|
| , fCurrUniformLocation(0)
|
| @@ -140,7 +245,7 @@ public:
|
|
|
| GrGLvoid genBuffers(GrGLsizei n, GrGLuint* ids) override {
|
| for (int i = 0; i < n; ++i) {
|
| - BufferObj* buffer = fBufferManager.create();
|
| + Buffer* buffer = fBufferManager.create();
|
| ids[i] = buffer->id();
|
| }
|
| }
|
| @@ -149,7 +254,7 @@ public:
|
| GrGLenum usage) override {
|
| GrGLuint id = fBoundBuffers[GetBufferIndex(target)];
|
| if (id > 0) {
|
| - BufferObj* buffer = fBufferManager.lookUp(id);
|
| + Buffer* buffer = fBufferManager.lookUp(id);
|
| buffer->allocate(size, (const GrGLchar*) data);
|
| }
|
| }
|
| @@ -184,26 +289,168 @@ public:
|
| // Then actually "delete" the buffers.
|
| for (int i = 0; i < n; ++i) {
|
| if (ids[i] > 0) {
|
| - BufferObj* buffer = fBufferManager.lookUp(ids[i]);
|
| + Buffer* buffer = fBufferManager.lookUp(ids[i]);
|
| fBufferManager.free(buffer);
|
| }
|
| }
|
| }
|
|
|
| GrGLvoid genFramebuffers(GrGLsizei n, GrGLuint *framebuffers) override {
|
| - this->genGenericIds(n, framebuffers);
|
| + for (int i = 0; i < n; ++i) {
|
| + Framebuffer* framebuffer = fFramebufferManager.create();
|
| + framebuffers[i] = framebuffer->id();
|
| + }
|
| + }
|
| +
|
| + GrGLvoid bindFramebuffer(GrGLenum target, GrGLuint framebuffer) override {
|
| + SkASSERT(GR_GL_FRAMEBUFFER == target || GR_GL_DRAW_FRAMEBUFFER == target ||
|
| + GR_GL_READ_FRAMEBUFFER == target);
|
| + if (GR_GL_READ_FRAMEBUFFER != target) {
|
| + fCurrDrawFramebuffer = framebuffer;
|
| + }
|
| + if (GR_GL_DRAW_FRAMEBUFFER != target) {
|
| + fCurrReadFramebuffer = framebuffer;
|
| + }
|
| + }
|
| +
|
| + GrGLvoid deleteFramebuffers(GrGLsizei n, const GrGLuint* ids) override {
|
| + for (int i = 0; i < n; ++i) {
|
| + if (ids[i] == fCurrDrawFramebuffer) {
|
| + fCurrDrawFramebuffer = 0;
|
| + }
|
| + if (ids[i] == fCurrReadFramebuffer) {
|
| + fCurrReadFramebuffer = 0;
|
| + }
|
| +
|
| + if (ids[i] > 0) {
|
| + Framebuffer* framebuffer = fFramebufferManager.lookUp(ids[i]);
|
| + fFramebufferManager.free(framebuffer);
|
| + }
|
| + }
|
| }
|
|
|
| GrGLvoid genQueries(GrGLsizei n, GrGLuint *ids) override { this->genGenericIds(n, ids); }
|
|
|
| GrGLvoid genRenderbuffers(GrGLsizei n, GrGLuint *renderbuffers) override {
|
| - this->genGenericIds(n, renderbuffers);
|
| + for (int i = 0; i < n; ++i) {
|
| + Renderbuffer* renderbuffer = fRenderbufferManager.create();
|
| + renderbuffers[i] = renderbuffer->id();
|
| + }
|
| + }
|
| +
|
| + GrGLvoid bindRenderbuffer(GrGLenum target, GrGLuint renderbuffer) override {
|
| + SkASSERT(GR_GL_RENDERBUFFER == target);
|
| + fCurrRenderbuffer = renderbuffer;
|
| + }
|
| +
|
| + GrGLvoid deleteRenderbuffers(GrGLsizei n, const GrGLuint* ids) override {
|
| + for (int i = 0; i < n; ++i) {
|
| + if (ids[i] <= 0) {
|
| + continue;
|
| + }
|
| + if (ids[i] == fCurrRenderbuffer) {
|
| + fCurrRenderbuffer = 0;
|
| + }
|
| + Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(ids[i]);
|
| +
|
| + if (fCurrDrawFramebuffer) {
|
| + Framebuffer* drawFramebuffer = fFramebufferManager.lookUp(fCurrDrawFramebuffer);
|
| + drawFramebuffer->notifyAttachmentDeleteWhileBound(renderbuffer);
|
| + }
|
| + if (fCurrReadFramebuffer) {
|
| + Framebuffer* readFramebuffer = fFramebufferManager.lookUp(fCurrReadFramebuffer);
|
| + readFramebuffer->notifyAttachmentDeleteWhileBound(renderbuffer);
|
| + }
|
| +
|
| + fRenderbufferManager.free(renderbuffer);
|
| + }
|
| + }
|
| +
|
| + GrGLvoid renderbufferStorage(GrGLenum target, GrGLenum internalformat, GrGLsizei width,
|
| + GrGLsizei height) override {
|
| + GrAlwaysAssert(GR_GL_RENDERBUFFER == target);
|
| + GrAlwaysAssert(fCurrRenderbuffer);
|
| + Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(fCurrRenderbuffer);
|
| + renderbuffer->setNumSamples(1);
|
| + }
|
| +
|
| + GrGLvoid renderbufferStorageMultisample(GrGLenum target, GrGLsizei samples,
|
| + GrGLenum internalformat, GrGLsizei width,
|
| + GrGLsizei height) override {
|
| + GrAlwaysAssert(GR_GL_RENDERBUFFER == target);
|
| + GrAlwaysAssert(samples > 0);
|
| + GrAlwaysAssert(fCurrRenderbuffer);
|
| + Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(fCurrRenderbuffer);
|
| + renderbuffer->setNumSamples(samples);
|
| + }
|
| +
|
| + GrGLvoid namedRenderbufferStorage(GrGLuint renderbuffer, GrGLenum GrGLinternalformat,
|
| + GrGLsizei width, GrGLsizei height) override {
|
| + SK_ABORT("Not implemented");
|
| + }
|
| +
|
| + GrGLvoid namedRenderbufferStorageMultisample(GrGLuint renderbuffer, GrGLsizei samples,
|
| + GrGLenum GrGLinternalformat, GrGLsizei width,
|
| + GrGLsizei height) override {
|
| + SK_ABORT("Not implemented");
|
| + }
|
| +
|
| + GrGLvoid framebufferRenderbuffer(GrGLenum target, GrGLenum attachment,
|
| + GrGLenum renderbuffertarget,
|
| + GrGLuint renderBufferID) override {
|
| + GrGLuint id = this->getBoundFramebufferID(target);
|
| + GrAlwaysAssert(id);
|
| + Framebuffer* framebuffer = fFramebufferManager.lookUp(id);
|
| +
|
| + GrAlwaysAssert(GR_GL_RENDERBUFFER == renderbuffertarget);
|
| + GrAlwaysAssert(fCurrRenderbuffer);
|
| + Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(fCurrRenderbuffer);
|
| +
|
| + framebuffer->setAttachment(attachment, renderbuffer);
|
| + }
|
| +
|
| + GrGLvoid namedFramebufferRenderbuffer(GrGLuint framebuffer, GrGLenum attachment,
|
| + GrGLenum renderbuffertarget,
|
| + GrGLuint renderbuffer) override {
|
| + SK_ABORT("Not implemented");
|
| }
|
|
|
| GrGLvoid genTextures(GrGLsizei n, GrGLuint *textures) override {
|
| this->genGenericIds(n, textures);
|
| }
|
|
|
| + GrGLvoid framebufferTexture2D(GrGLenum target, GrGLenum attachment, GrGLenum textarget,
|
| + GrGLuint textureID, GrGLint level) override {
|
| + GrGLuint id = this->getBoundFramebufferID(target);
|
| + GrAlwaysAssert(id);
|
| + Framebuffer* framebuffer = fFramebufferManager.lookUp(id);
|
| + framebuffer->setAttachment(attachment, this->getSingleTextureObject());
|
| + }
|
| +
|
| + GrGLvoid framebufferTexture2DMultisample(GrGLenum target, GrGLenum attachment,
|
| + GrGLenum textarget, GrGLuint texture, GrGLint level,
|
| + GrGLsizei samples) override {
|
| + SK_ABORT("Not implemented");
|
| + }
|
| +
|
| + GrGLvoid namedFramebufferTexture1D(GrGLuint framebuffer, GrGLenum attachment,
|
| + GrGLenum textarget, GrGLuint texture,
|
| + GrGLint level) override {
|
| + SK_ABORT("Not implemented");
|
| + }
|
| +
|
| + GrGLvoid namedFramebufferTexture2D(GrGLuint framebuffer, GrGLenum attachment,
|
| + GrGLenum textarget, GrGLuint texture,
|
| + GrGLint level) override {
|
| + SK_ABORT("Not implemented");
|
| + }
|
| +
|
| + GrGLvoid namedFramebufferTexture3D(GrGLuint framebuffer, GrGLenum attachment,
|
| + GrGLenum textarget, GrGLuint texture, GrGLint level,
|
| + GrGLint zoffset) override {
|
| + SK_ABORT("Not implemented");
|
| + }
|
| +
|
| GrGLvoid genVertexArrays(GrGLsizei n, GrGLuint *arrays) override {
|
| this->genGenericIds(n, arrays);
|
| }
|
| @@ -220,9 +467,12 @@ public:
|
| case GR_GL_STENCIL_BITS:
|
| *params = 8;
|
| break;
|
| - case GR_GL_SAMPLES:
|
| - *params = 1;
|
| + case GR_GL_SAMPLES: {
|
| + GrAlwaysAssert(fCurrDrawFramebuffer);
|
| + Framebuffer* framebuffer = fFramebufferManager.lookUp(fCurrDrawFramebuffer);
|
| + *params = framebuffer->numSamples();
|
| break;
|
| + }
|
| case GR_GL_FRAMEBUFFER_BINDING:
|
| *params = 0;
|
| break;
|
| @@ -376,7 +626,7 @@ public:
|
| GrGLuint id = fBoundBuffers[GetBufferIndex(target)];
|
| if (id > 0) {
|
| // We just ignore the offset and length here.
|
| - BufferObj* buffer = fBufferManager.lookUp(id);
|
| + Buffer* buffer = fBufferManager.lookUp(id);
|
| SkASSERT(!buffer->mapped());
|
| buffer->setMapped(true);
|
| return buffer->dataPtr();
|
| @@ -387,7 +637,7 @@ public:
|
| GrGLvoid* mapBuffer(GrGLenum target, GrGLenum access) override {
|
| GrGLuint id = fBoundBuffers[GetBufferIndex(target)];
|
| if (id > 0) {
|
| - BufferObj* buffer = fBufferManager.lookUp(id);
|
| + Buffer* buffer = fBufferManager.lookUp(id);
|
| SkASSERT(!buffer->mapped());
|
| buffer->setMapped(true);
|
| return buffer->dataPtr();
|
| @@ -400,7 +650,7 @@ public:
|
| GrGLboolean unmapBuffer(GrGLenum target) override {
|
| GrGLuint id = fBoundBuffers[GetBufferIndex(target)];
|
| if (id > 0) {
|
| - BufferObj* buffer = fBufferManager.lookUp(id);
|
| + Buffer* buffer = fBufferManager.lookUp(id);
|
| SkASSERT(buffer->mapped());
|
| buffer->setMapped(false);
|
| return GR_GL_TRUE;
|
| @@ -416,7 +666,7 @@ public:
|
| *params = GR_GL_FALSE;
|
| GrGLuint id = fBoundBuffers[GetBufferIndex(target)];
|
| if (id > 0) {
|
| - BufferObj* buffer = fBufferManager.lookUp(id);
|
| + Buffer* buffer = fBufferManager.lookUp(id);
|
| if (buffer->mapped()) {
|
| *params = GR_GL_TRUE;
|
| }
|
| @@ -448,14 +698,20 @@ private:
|
| }
|
| constexpr int static kNumBufferTargets = 6;
|
|
|
| - BufferManager fBufferManager;
|
| - GrGLuint fBoundBuffers[kNumBufferTargets];
|
| - GrGLuint fCurrProgramID;
|
| - GrGLuint fCurrShaderID;
|
| - GrGLuint fCurrGenericID;
|
| - GrGLuint fCurrUniformLocation;
|
| - GrGLuint fCurrPathID;
|
| - SkTArray<const char*> fExtensions;
|
| + TGLObjectManager<Buffer> fBufferManager;
|
| + GrGLuint fBoundBuffers[kNumBufferTargets];
|
| + TGLObjectManager<Framebuffer> fFramebufferManager;
|
| + GrGLuint fCurrDrawFramebuffer;
|
| + GrGLuint fCurrReadFramebuffer;
|
| + TGLObjectManager<Renderbuffer> fRenderbufferManager;
|
| + GrGLuint fCurrRenderbuffer;
|
| + GrGLuint fCurrProgramID;
|
| + GrGLuint fCurrShaderID;
|
| + GrGLuint fCurrGenericID;
|
| + GrGLuint fCurrUniformLocation;
|
| + GrGLuint fCurrPathID;
|
| + SkAutoTUnref<const Texture> fSingleTextureObject;
|
| + SkTArray<const char*> fExtensions;
|
|
|
| // the OpenGLES 2.0 spec says this must be >= 128
|
| static const GrGLint kDefaultMaxVertexUniformVectors = 128;
|
| @@ -469,6 +725,30 @@ private:
|
| // the OpenGLES 2.0 spec says this must be >= 8
|
| static const GrGLint kDefaultMaxVaryingVectors = 8;
|
|
|
| + GrGLuint getBoundFramebufferID(GrGLenum target) {
|
| + switch (target) {
|
| + case GR_GL_FRAMEBUFFER:
|
| + case GR_GL_DRAW_FRAMEBUFFER:
|
| + return fCurrDrawFramebuffer;
|
| + case GR_GL_READ_FRAMEBUFFER:
|
| + return fCurrReadFramebuffer;
|
| + default:
|
| + SK_ABORT("Invalid framebuffer target.");
|
| + return 0;
|
| + }
|
| + }
|
| +
|
| + const Texture* getSingleTextureObject() {
|
| + // We currently only use FramebufferAttachment objects for a sample count, and all textures
|
| + // in Skia have one sample, so there is no need as of yet to track individual textures. This
|
| + // also works around a bug in chromium's cc_unittests where they send us texture IDs that
|
| + // were generated by cc::TestGLES2Interface.
|
| + if (!fSingleTextureObject) {
|
| + fSingleTextureObject.reset(new Texture);
|
| + }
|
| + return fSingleTextureObject;
|
| + }
|
| +
|
| const GrGLubyte* CombinedExtensionString() {
|
| static SkString gExtString;
|
| static SkMutex gMutex;
|
|
|