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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_CODE_ASSEMBLER_H_ | 5 #ifndef V8_COMPILER_CODE_ASSEMBLER_H_ |
6 #define V8_COMPILER_CODE_ASSEMBLER_H_ | 6 #define V8_COMPILER_CODE_ASSEMBLER_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 | 9 |
10 // Clients of this interface shouldn't depend on lots of compiler internals. | 10 // Clients of this interface shouldn't depend on lots of compiler internals. |
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104 V(Word64And) \ | 104 V(Word64And) \ |
105 V(Word64Xor) \ | 105 V(Word64Xor) \ |
106 V(Word64Shr) \ | 106 V(Word64Shr) \ |
107 V(Word64Sar) \ | 107 V(Word64Sar) \ |
108 V(Word64Ror) | 108 V(Word64Ror) |
109 | 109 |
110 #define CODE_ASSEMBLER_UNARY_OP_LIST(V) \ | 110 #define CODE_ASSEMBLER_UNARY_OP_LIST(V) \ |
111 V(Float64Atan) \ | 111 V(Float64Atan) \ |
112 V(Float64Atanh) \ | 112 V(Float64Atanh) \ |
113 V(Float64Cos) \ | 113 V(Float64Cos) \ |
| 114 V(Float64Cosh) \ |
114 V(Float64Exp) \ | 115 V(Float64Exp) \ |
115 V(Float64Expm1) \ | 116 V(Float64Expm1) \ |
116 V(Float64Log) \ | 117 V(Float64Log) \ |
117 V(Float64Log1p) \ | 118 V(Float64Log1p) \ |
118 V(Float64Log2) \ | 119 V(Float64Log2) \ |
119 V(Float64Log10) \ | 120 V(Float64Log10) \ |
120 V(Float64Cbrt) \ | 121 V(Float64Cbrt) \ |
121 V(Float64Neg) \ | 122 V(Float64Neg) \ |
122 V(Float64Sin) \ | 123 V(Float64Sin) \ |
| 124 V(Float64Sinh) \ |
123 V(Float64Sqrt) \ | 125 V(Float64Sqrt) \ |
124 V(Float64Tan) \ | 126 V(Float64Tan) \ |
| 127 V(Float64Tanh) \ |
125 V(Float64ExtractLowWord32) \ | 128 V(Float64ExtractLowWord32) \ |
126 V(Float64ExtractHighWord32) \ | 129 V(Float64ExtractHighWord32) \ |
127 V(BitcastWordToTagged) \ | 130 V(BitcastWordToTagged) \ |
128 V(TruncateFloat64ToWord32) \ | 131 V(TruncateFloat64ToWord32) \ |
129 V(TruncateInt64ToInt32) \ | 132 V(TruncateInt64ToInt32) \ |
130 V(ChangeFloat64ToUint32) \ | 133 V(ChangeFloat64ToUint32) \ |
131 V(ChangeInt32ToFloat64) \ | 134 V(ChangeInt32ToFloat64) \ |
132 V(ChangeInt32ToInt64) \ | 135 V(ChangeInt32ToInt64) \ |
133 V(ChangeUint32ToFloat64) \ | 136 V(ChangeUint32ToFloat64) \ |
134 V(ChangeUint32ToUint64) \ | 137 V(ChangeUint32ToUint64) \ |
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430 // Map of variables to the list of value nodes that have been added from each | 433 // Map of variables to the list of value nodes that have been added from each |
431 // merge path in their order of merging. | 434 // merge path in their order of merging. |
432 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_; | 435 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_; |
433 }; | 436 }; |
434 | 437 |
435 } // namespace compiler | 438 } // namespace compiler |
436 } // namespace internal | 439 } // namespace internal |
437 } // namespace v8 | 440 } // namespace v8 |
438 | 441 |
439 #endif // V8_COMPILER_CODE_ASSEMBLER_H_ | 442 #endif // V8_COMPILER_CODE_ASSEMBLER_H_ |
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