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1 /* | 1 /* |
2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "config.h" | 31 #include "config.h" |
32 | 32 |
33 #include "platform/graphics/gpu/DrawingBuffer.h" | 33 #include "platform/graphics/gpu/DrawingBuffer.h" |
34 | 34 |
35 #include <algorithm> | 35 #include <algorithm> |
36 #include "platform/TraceEvent.h" | |
37 #include "platform/graphics/GraphicsLayer.h" | 36 #include "platform/graphics/GraphicsLayer.h" |
38 #include "platform/graphics/gpu/Extensions3DUtil.h" | 37 #include "platform/graphics/gpu/Extensions3DUtil.h" |
39 #include "public/platform/Platform.h" | 38 #include "public/platform/Platform.h" |
40 #include "public/platform/WebCompositorSupport.h" | 39 #include "public/platform/WebCompositorSupport.h" |
41 #include "public/platform/WebExternalBitmap.h" | 40 #include "public/platform/WebExternalBitmap.h" |
42 #include "public/platform/WebExternalTextureLayer.h" | 41 #include "public/platform/WebExternalTextureLayer.h" |
43 #include "public/platform/WebGraphicsContext3D.h" | 42 #include "public/platform/WebGraphicsContext3D.h" |
| 43 #include "wtf/TraceEvent.h" |
44 | 44 |
45 using namespace std; | 45 using namespace std; |
46 | 46 |
47 namespace WebCore { | 47 namespace WebCore { |
48 | 48 |
49 // Global resource ceiling (expressed in terms of pixels) for DrawingBuffer crea
tion and resize. | 49 // Global resource ceiling (expressed in terms of pixels) for DrawingBuffer crea
tion and resize. |
50 // When this limit is set, DrawingBuffer::create() and DrawingBuffer::reset() ca
lls that would | 50 // When this limit is set, DrawingBuffer::create() and DrawingBuffer::reset() ca
lls that would |
51 // exceed the global cap will instead clear the buffer. | 51 // exceed the global cap will instead clear the buffer. |
52 static const int s_maximumResourceUsePixels = 16 * 1024 * 1024; | 52 static const int s_maximumResourceUsePixels = 16 * 1024 * 1024; |
53 static int s_currentResourceUsePixels = 0; | 53 static int s_currentResourceUsePixels = 0; |
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921 } | 921 } |
922 } | 922 } |
923 | 923 |
924 void DrawingBuffer::texImage2DResourceSafe(GLenum target, GLint level, GLenum in
ternalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum
type, GLint unpackAlignment) | 924 void DrawingBuffer::texImage2DResourceSafe(GLenum target, GLint level, GLenum in
ternalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum
type, GLint unpackAlignment) |
925 { | 925 { |
926 ASSERT(unpackAlignment == 1 || unpackAlignment == 2 || unpackAlignment == 4
|| unpackAlignment == 8); | 926 ASSERT(unpackAlignment == 1 || unpackAlignment == 2 || unpackAlignment == 4
|| unpackAlignment == 8); |
927 m_context->texImage2D(target, level, internalformat, width, height, border,
format, type, 0); | 927 m_context->texImage2D(target, level, internalformat, width, height, border,
format, type, 0); |
928 } | 928 } |
929 | 929 |
930 } // namespace WebCore | 930 } // namespace WebCore |
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