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| 1 /* | 1 /* |
| 2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "config.h" | 31 #include "config.h" |
| 32 | 32 |
| 33 #include "platform/graphics/gpu/DrawingBuffer.h" | 33 #include "platform/graphics/gpu/DrawingBuffer.h" |
| 34 | 34 |
| 35 #include <algorithm> | 35 #include <algorithm> |
| 36 #include "platform/TraceEvent.h" | |
| 37 #include "platform/graphics/GraphicsLayer.h" | 36 #include "platform/graphics/GraphicsLayer.h" |
| 38 #include "platform/graphics/gpu/Extensions3DUtil.h" | 37 #include "platform/graphics/gpu/Extensions3DUtil.h" |
| 39 #include "public/platform/Platform.h" | 38 #include "public/platform/Platform.h" |
| 40 #include "public/platform/WebCompositorSupport.h" | 39 #include "public/platform/WebCompositorSupport.h" |
| 41 #include "public/platform/WebExternalBitmap.h" | 40 #include "public/platform/WebExternalBitmap.h" |
| 42 #include "public/platform/WebExternalTextureLayer.h" | 41 #include "public/platform/WebExternalTextureLayer.h" |
| 43 #include "public/platform/WebGraphicsContext3D.h" | 42 #include "public/platform/WebGraphicsContext3D.h" |
| 43 #include "wtf/TraceEvent.h" |
| 44 | 44 |
| 45 using namespace std; | 45 using namespace std; |
| 46 | 46 |
| 47 namespace WebCore { | 47 namespace WebCore { |
| 48 | 48 |
| 49 // Global resource ceiling (expressed in terms of pixels) for DrawingBuffer crea
tion and resize. | 49 // Global resource ceiling (expressed in terms of pixels) for DrawingBuffer crea
tion and resize. |
| 50 // When this limit is set, DrawingBuffer::create() and DrawingBuffer::reset() ca
lls that would | 50 // When this limit is set, DrawingBuffer::create() and DrawingBuffer::reset() ca
lls that would |
| 51 // exceed the global cap will instead clear the buffer. | 51 // exceed the global cap will instead clear the buffer. |
| 52 static const int s_maximumResourceUsePixels = 16 * 1024 * 1024; | 52 static const int s_maximumResourceUsePixels = 16 * 1024 * 1024; |
| 53 static int s_currentResourceUsePixels = 0; | 53 static int s_currentResourceUsePixels = 0; |
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| 921 } | 921 } |
| 922 } | 922 } |
| 923 | 923 |
| 924 void DrawingBuffer::texImage2DResourceSafe(GLenum target, GLint level, GLenum in
ternalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum
type, GLint unpackAlignment) | 924 void DrawingBuffer::texImage2DResourceSafe(GLenum target, GLint level, GLenum in
ternalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum
type, GLint unpackAlignment) |
| 925 { | 925 { |
| 926 ASSERT(unpackAlignment == 1 || unpackAlignment == 2 || unpackAlignment == 4
|| unpackAlignment == 8); | 926 ASSERT(unpackAlignment == 1 || unpackAlignment == 2 || unpackAlignment == 4
|| unpackAlignment == 8); |
| 927 m_context->texImage2D(target, level, internalformat, width, height, border,
format, type, 0); | 927 m_context->texImage2D(target, level, internalformat, width, height, border,
format, type, 0); |
| 928 } | 928 } |
| 929 | 929 |
| 930 } // namespace WebCore | 930 } // namespace WebCore |
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