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1 /* | 1 /* |
2 * Copyright (C) 2006, 2008 Apple Inc. All rights reserved. | 2 * Copyright (C) 2006, 2008 Apple Inc. All rights reserved. |
3 * Copyright (C) 2009 Google Inc. All rights reserved. | 3 * Copyright (C) 2009 Google Inc. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 */ | 25 */ |
26 | 26 |
27 #include "config.h" | 27 #include "config.h" |
28 #include "platform/ThreadTimers.h" | 28 #include "platform/ThreadTimers.h" |
29 | 29 |
30 #include "platform/SharedTimer.h" | 30 #include "platform/SharedTimer.h" |
31 #include "platform/PlatformThreadData.h" | 31 #include "platform/PlatformThreadData.h" |
32 #include "platform/Timer.h" | 32 #include "platform/Timer.h" |
33 #include "platform/TraceEvent.h" | |
34 #include "wtf/CurrentTime.h" | 33 #include "wtf/CurrentTime.h" |
35 #include "wtf/MainThread.h" | 34 #include "wtf/MainThread.h" |
| 35 #include "wtf/TraceEvent.h" |
36 | 36 |
37 using namespace std; | 37 using namespace std; |
38 | 38 |
39 namespace WebCore { | 39 namespace WebCore { |
40 | 40 |
41 // Fire timers for this length of time, and then quit to let the run loop proces
s user input events. | 41 // Fire timers for this length of time, and then quit to let the run loop proces
s user input events. |
42 // 100ms is about a perceptable delay in UI, so use a half of that as a threshol
d. | 42 // 100ms is about a perceptable delay in UI, so use a half of that as a threshol
d. |
43 // This is to prevent UI freeze when there are too many timers or machine perfor
mance is low. | 43 // This is to prevent UI freeze when there are too many timers or machine perfor
mance is low. |
44 static const double maxDurationOfFiringTimers = 0.050; | 44 static const double maxDurationOfFiringTimers = 0.050; |
45 | 45 |
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149 | 149 |
150 void ThreadTimers::fireTimersInNestedEventLoop() | 150 void ThreadTimers::fireTimersInNestedEventLoop() |
151 { | 151 { |
152 // Reset the reentrancy guard so the timers can fire again. | 152 // Reset the reentrancy guard so the timers can fire again. |
153 m_firingTimers = false; | 153 m_firingTimers = false; |
154 updateSharedTimer(); | 154 updateSharedTimer(); |
155 } | 155 } |
156 | 156 |
157 } // namespace WebCore | 157 } // namespace WebCore |
158 | 158 |
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