| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/gamepad/gamepad_provider.h" | 5 #include "content/browser/gamepad/gamepad_provider.h" |
| 6 | 6 |
| 7 #include <memory> | 7 #include <memory> |
| 8 | 8 |
| 9 #include "base/macros.h" | 9 #include "base/macros.h" |
| 10 #include "base/memory/weak_ptr.h" | 10 #include "base/memory/weak_ptr.h" |
| 11 #include "base/run_loop.h" |
| 11 #include "build/build_config.h" | 12 #include "build/build_config.h" |
| 12 #include "content/browser/gamepad/gamepad_data_fetcher.h" | 13 #include "content/browser/gamepad/gamepad_data_fetcher.h" |
| 13 #include "content/browser/gamepad/gamepad_test_helpers.h" | 14 #include "content/browser/gamepad/gamepad_test_helpers.h" |
| 14 #include "content/common/gamepad_hardware_buffer.h" | 15 #include "content/common/gamepad_hardware_buffer.h" |
| 15 #include "content/common/gamepad_messages.h" | 16 #include "content/common/gamepad_messages.h" |
| 16 #include "testing/gtest/include/gtest/gtest.h" | 17 #include "testing/gtest/include/gtest/gtest.h" |
| 17 | 18 |
| 18 namespace content { | 19 namespace content { |
| 19 | 20 |
| 20 namespace { | 21 namespace { |
| (...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 82 test_data.items[0].buttonsLength = 1; | 83 test_data.items[0].buttonsLength = 1; |
| 83 test_data.items[0].axesLength = 2; | 84 test_data.items[0].axesLength = 2; |
| 84 test_data.items[0].buttons[0].value = 1.f; | 85 test_data.items[0].buttons[0].value = 1.f; |
| 85 test_data.items[0].buttons[0].pressed = true; | 86 test_data.items[0].buttons[0].pressed = true; |
| 86 test_data.items[0].axes[0] = -1.f; | 87 test_data.items[0].axes[0] = -1.f; |
| 87 test_data.items[0].axes[1] = .5f; | 88 test_data.items[0].axes[1] = .5f; |
| 88 | 89 |
| 89 GamepadProvider* provider = CreateProvider(test_data); | 90 GamepadProvider* provider = CreateProvider(test_data); |
| 90 provider->Resume(); | 91 provider->Resume(); |
| 91 | 92 |
| 92 message_loop().RunUntilIdle(); | 93 base::RunLoop().RunUntilIdle(); |
| 93 | 94 |
| 94 mock_data_fetcher_->WaitForDataRead(); | 95 mock_data_fetcher_->WaitForDataRead(); |
| 95 | 96 |
| 96 // Renderer-side, pull data out of poll buffer. | 97 // Renderer-side, pull data out of poll buffer. |
| 97 base::SharedMemoryHandle handle = provider->GetSharedMemoryHandleForProcess( | 98 base::SharedMemoryHandle handle = provider->GetSharedMemoryHandleForProcess( |
| 98 base::GetCurrentProcessHandle()); | 99 base::GetCurrentProcessHandle()); |
| 99 std::unique_ptr<base::SharedMemory> shared_memory( | 100 std::unique_ptr<base::SharedMemory> shared_memory( |
| 100 new base::SharedMemory(handle, true)); | 101 new base::SharedMemory(handle, true)); |
| 101 EXPECT_TRUE(shared_memory->Map(sizeof(GamepadHardwareBuffer))); | 102 EXPECT_TRUE(shared_memory->Map(sizeof(GamepadHardwareBuffer))); |
| 102 void* mem = shared_memory->memory(); | 103 void* mem = shared_memory->memory(); |
| (...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 138 button_down_data.items[0].buttons[0].pressed = true; | 139 button_down_data.items[0].buttons[0].pressed = true; |
| 139 | 140 |
| 140 UserGestureListener listener; | 141 UserGestureListener listener; |
| 141 GamepadProvider* provider = CreateProvider(no_button_data); | 142 GamepadProvider* provider = CreateProvider(no_button_data); |
| 142 provider->Resume(); | 143 provider->Resume(); |
| 143 | 144 |
| 144 provider->RegisterForUserGesture(listener.GetClosure()); | 145 provider->RegisterForUserGesture(listener.GetClosure()); |
| 145 mock_data_fetcher_->WaitForDataReadAndCallbacksIssued(); | 146 mock_data_fetcher_->WaitForDataReadAndCallbacksIssued(); |
| 146 | 147 |
| 147 // It should not have issued our callback. | 148 // It should not have issued our callback. |
| 148 message_loop().RunUntilIdle(); | 149 base::RunLoop().RunUntilIdle(); |
| 149 EXPECT_FALSE(listener.has_user_gesture()); | 150 EXPECT_FALSE(listener.has_user_gesture()); |
| 150 | 151 |
| 151 // Set a button down and wait for it to be read twice. | 152 // Set a button down and wait for it to be read twice. |
| 152 mock_data_fetcher_->SetTestData(button_down_data); | 153 mock_data_fetcher_->SetTestData(button_down_data); |
| 153 mock_data_fetcher_->WaitForDataReadAndCallbacksIssued(); | 154 mock_data_fetcher_->WaitForDataReadAndCallbacksIssued(); |
| 154 | 155 |
| 155 // It should have issued our callback. | 156 // It should have issued our callback. |
| 156 message_loop().RunUntilIdle(); | 157 base::RunLoop().RunUntilIdle(); |
| 157 EXPECT_TRUE(listener.has_user_gesture()); | 158 EXPECT_TRUE(listener.has_user_gesture()); |
| 158 } | 159 } |
| 159 | 160 |
| 160 } // namespace | 161 } // namespace |
| 161 | 162 |
| 162 } // namespace content | 163 } // namespace content |
| OLD | NEW |