| OLD | NEW |
| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_QUADS_RENDER_PASS_H_ | 5 #ifndef CC_QUADS_RENDER_PASS_H_ |
| 6 #define CC_QUADS_RENDER_PASS_H_ | 6 #define CC_QUADS_RENDER_PASS_H_ |
| 7 | 7 |
| 8 #include <utility> | 8 #include <utility> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
| (...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 55 } | 55 } |
| 56 bool operator!=(const Id& other) const { | 56 bool operator!=(const Id& other) const { |
| 57 return !(*this == other); | 57 return !(*this == other); |
| 58 } | 58 } |
| 59 bool operator<(const Id& other) const { | 59 bool operator<(const Id& other) const { |
| 60 return layer_id < other.layer_id || | 60 return layer_id < other.layer_id || |
| 61 (layer_id == other.layer_id && index < other.index); | 61 (layer_id == other.layer_id && index < other.index); |
| 62 } | 62 } |
| 63 }; | 63 }; |
| 64 | 64 |
| 65 // Specifies whether the pass is going into an overlay, needs to be rendered | |
| 66 // into a buffer before it can be presented to overlay hardware or a quad | |
| 67 // inside it is presented as is. | |
| 68 enum OverlayState { NO_OVERLAY, RENDER_AND_OVERLAY, SIMPLE_OVERLAY, }; | |
| 69 | |
| 70 ~RenderPass(); | 65 ~RenderPass(); |
| 71 | 66 |
| 72 static scoped_ptr<RenderPass> Create(); | 67 static scoped_ptr<RenderPass> Create(); |
| 73 static scoped_ptr<RenderPass> Create(size_t num_layers); | 68 static scoped_ptr<RenderPass> Create(size_t num_layers); |
| 74 | 69 |
| 75 // A shallow copy of the render pass, which does not include its quads or copy | 70 // A shallow copy of the render pass, which does not include its quads or copy |
| 76 // requests. | 71 // requests. |
| 77 scoped_ptr<RenderPass> Copy(Id new_id) const; | 72 scoped_ptr<RenderPass> Copy(Id new_id) const; |
| 78 | 73 |
| 79 // A deep copy of the render passes in the list including the quads. | 74 // A deep copy of the render passes in the list including the quads. |
| 80 static void CopyAll(const ScopedPtrVector<RenderPass>& in, | 75 static void CopyAll(const ScopedPtrVector<RenderPass>& in, |
| 81 ScopedPtrVector<RenderPass>* out); | 76 ScopedPtrVector<RenderPass>* out); |
| 82 | 77 |
| 83 void SetNew(Id id, | 78 void SetNew(Id id, |
| 84 const gfx::Rect& output_rect, | 79 const gfx::Rect& output_rect, |
| 85 const gfx::RectF& damage_rect, | 80 const gfx::RectF& damage_rect, |
| 86 const gfx::Transform& transform_to_root_target); | 81 const gfx::Transform& transform_to_root_target); |
| 87 | 82 |
| 88 void SetAll(Id id, | 83 void SetAll(Id id, |
| 89 const gfx::Rect& output_rect, | 84 const gfx::Rect& output_rect, |
| 90 const gfx::RectF& damage_rect, | 85 const gfx::RectF& damage_rect, |
| 91 const gfx::Transform& transform_to_root_target, | 86 const gfx::Transform& transform_to_root_target, |
| 92 bool has_transparent_background, | 87 bool has_transparent_background); |
| 93 OverlayState overlay_state); | |
| 94 | 88 |
| 95 scoped_ptr<base::Value> AsValue() const; | 89 scoped_ptr<base::Value> AsValue() const; |
| 96 | 90 |
| 97 // Uniquely identifies the render pass in the compositor's current frame. | 91 // Uniquely identifies the render pass in the compositor's current frame. |
| 98 Id id; | 92 Id id; |
| 99 | 93 |
| 100 // These are in the space of the render pass' physical pixels. | 94 // These are in the space of the render pass' physical pixels. |
| 101 gfx::Rect output_rect; | 95 gfx::Rect output_rect; |
| 102 gfx::RectF damage_rect; | 96 gfx::RectF damage_rect; |
| 103 | 97 |
| 104 // Transforms from the origin of the |output_rect| to the origin of the root | 98 // Transforms from the origin of the |output_rect| to the origin of the root |
| 105 // render pass' |output_rect|. | 99 // render pass' |output_rect|. |
| 106 gfx::Transform transform_to_root_target; | 100 gfx::Transform transform_to_root_target; |
| 107 | 101 |
| 108 // If false, the pixels in the render pass' texture are all opaque. | 102 // If false, the pixels in the render pass' texture are all opaque. |
| 109 bool has_transparent_background; | 103 bool has_transparent_background; |
| 110 | 104 |
| 111 // If non-empty, the renderer should produce a copy of the render pass' | 105 // If non-empty, the renderer should produce a copy of the render pass' |
| 112 // contents as a bitmap, and give a copy of the bitmap to each callback in | 106 // contents as a bitmap, and give a copy of the bitmap to each callback in |
| 113 // this list. This property should not be serialized between compositors, as | 107 // this list. This property should not be serialized between compositors, as |
| 114 // it only makes sense in the root compositor. | 108 // it only makes sense in the root compositor. |
| 115 ScopedPtrVector<CopyOutputRequest> copy_requests; | 109 ScopedPtrVector<CopyOutputRequest> copy_requests; |
| 116 | 110 |
| 117 QuadList quad_list; | 111 QuadList quad_list; |
| 118 SharedQuadStateList shared_quad_state_list; | 112 SharedQuadStateList shared_quad_state_list; |
| 119 | 113 |
| 120 OverlayState overlay_state; | |
| 121 | |
| 122 protected: | 114 protected: |
| 123 explicit RenderPass(size_t num_layers); | 115 explicit RenderPass(size_t num_layers); |
| 124 RenderPass(); | 116 RenderPass(); |
| 125 | 117 |
| 126 private: | 118 private: |
| 127 DISALLOW_COPY_AND_ASSIGN(RenderPass); | 119 DISALLOW_COPY_AND_ASSIGN(RenderPass); |
| 128 }; | 120 }; |
| 129 | 121 |
| 130 } // namespace cc | 122 } // namespace cc |
| 131 | 123 |
| (...skipping 13 matching lines...) Expand all Loading... |
| 145 #error define a hash function for your compiler | 137 #error define a hash function for your compiler |
| 146 #endif // COMPILER | 138 #endif // COMPILER |
| 147 } // namespace BASE_HASH_NAMESPACE | 139 } // namespace BASE_HASH_NAMESPACE |
| 148 | 140 |
| 149 namespace cc { | 141 namespace cc { |
| 150 typedef ScopedPtrVector<RenderPass> RenderPassList; | 142 typedef ScopedPtrVector<RenderPass> RenderPassList; |
| 151 typedef base::hash_map<RenderPass::Id, RenderPass*> RenderPassIdHashMap; | 143 typedef base::hash_map<RenderPass::Id, RenderPass*> RenderPassIdHashMap; |
| 152 } // namespace cc | 144 } // namespace cc |
| 153 | 145 |
| 154 #endif // CC_QUADS_RENDER_PASS_H_ | 146 #endif // CC_QUADS_RENDER_PASS_H_ |
| OLD | NEW |