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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ | 5 #ifndef CC_OUTPUT_GL_RENDERER_H_ |
6 #define CC_OUTPUT_GL_RENDERER_H_ | 6 #define CC_OUTPUT_GL_RENDERER_H_ |
7 | 7 |
8 #include "base/cancelable_callback.h" | 8 #include "base/cancelable_callback.h" |
9 #include "cc/base/cc_export.h" | 9 #include "cc/base/cc_export.h" |
10 #include "cc/base/scoped_ptr_vector.h" | 10 #include "cc/base/scoped_ptr_vector.h" |
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213 scoped_ptr<SkAutoLockPixels> lock, | 213 scoped_ptr<SkAutoLockPixels> lock, |
214 scoped_ptr<CopyOutputRequest> request, | 214 scoped_ptr<CopyOutputRequest> request, |
215 bool success); | 215 bool success); |
216 | 216 |
217 void ReinitializeGLState(); | 217 void ReinitializeGLState(); |
218 | 218 |
219 virtual void DiscardBackbuffer() OVERRIDE; | 219 virtual void DiscardBackbuffer() OVERRIDE; |
220 virtual void EnsureBackbuffer() OVERRIDE; | 220 virtual void EnsureBackbuffer() OVERRIDE; |
221 void EnforceMemoryPolicy(); | 221 void EnforceMemoryPolicy(); |
222 | 222 |
| 223 void ScheduleOverlays(DrawingFrame* frame); |
| 224 |
| 225 TransferableResourceArray pending_overlay_resources_; |
| 226 TransferableResourceArray in_use_overlay_resources_; |
| 227 int overlay_child_; |
| 228 |
223 RendererCapabilitiesImpl capabilities_; | 229 RendererCapabilitiesImpl capabilities_; |
224 | 230 |
225 unsigned offscreen_framebuffer_id_; | 231 unsigned offscreen_framebuffer_id_; |
226 | 232 |
227 scoped_ptr<GeometryBinding> shared_geometry_; | 233 scoped_ptr<GeometryBinding> shared_geometry_; |
228 gfx::QuadF shared_geometry_quad_; | 234 gfx::QuadF shared_geometry_quad_; |
229 | 235 |
230 // This block of bindings defines all of the programs used by the compositor | 236 // This block of bindings defines all of the programs used by the compositor |
231 // itself. Add any new programs here to GLRendererShaderTest. | 237 // itself. Add any new programs here to GLRendererShaderTest. |
232 | 238 |
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440 #if DEBUG_GL_CALLS && !defined(NDEBUG) | 446 #if DEBUG_GL_CALLS && !defined(NDEBUG) |
441 #define GLC(context, x) \ | 447 #define GLC(context, x) \ |
442 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) | 448 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) |
443 #else | 449 #else |
444 #define GLC(context, x) (x) | 450 #define GLC(context, x) (x) |
445 #endif | 451 #endif |
446 | 452 |
447 } // namespace cc | 453 } // namespace cc |
448 | 454 |
449 #endif // CC_OUTPUT_GL_RENDERER_H_ | 455 #endif // CC_OUTPUT_GL_RENDERER_H_ |
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