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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/overlay_processor.h" | 5 #include "cc/output/overlay_processor.h" |
6 | 6 |
7 #include "cc/output/output_surface.h" | 7 #include "cc/output/output_surface.h" |
8 #include "cc/output/overlay_strategy_single_on_top.h" | 8 #include "cc/output/overlay_strategy_single_on_top.h" |
9 #include "cc/quads/draw_quad.h" | 9 #include "cc/quads/draw_quad.h" |
10 #include "cc/quads/texture_draw_quad.h" | 10 #include "cc/quads/texture_draw_quad.h" |
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23 OverlayCandidateValidator* candidates = | 23 OverlayCandidateValidator* candidates = |
24 surface_->overlay_candidate_validator(); | 24 surface_->overlay_candidate_validator(); |
25 if (candidates) { | 25 if (candidates) { |
26 strategies_.push_back(scoped_ptr<Strategy>( | 26 strategies_.push_back(scoped_ptr<Strategy>( |
27 new OverlayStrategySingleOnTop(candidates, resource_provider_))); | 27 new OverlayStrategySingleOnTop(candidates, resource_provider_))); |
28 } | 28 } |
29 } | 29 } |
30 | 30 |
31 OverlayProcessor::~OverlayProcessor() {} | 31 OverlayProcessor::~OverlayProcessor() {} |
32 | 32 |
33 void OverlayProcessor::ProcessForOverlays( | 33 bool OverlayProcessor::ProcessForOverlays( |
34 RenderPassList* render_passes_in_draw_order) { | 34 RenderPassList* render_passes_in_draw_order) { |
35 for (StrategyList::iterator it = strategies_.begin(); it != strategies_.end(); | 35 for (StrategyList::iterator it = strategies_.begin(); it != strategies_.end(); |
36 ++it) { | 36 ++it) { |
37 if ((*it)->Attempt(render_passes_in_draw_order)) | 37 if ((*it)->Attempt(render_passes_in_draw_order)) |
38 return; | 38 return true; |
39 } | 39 } |
| 40 return false; |
40 } | 41 } |
41 | 42 |
42 } // namespace cc | 43 } // namespace cc |
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