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Side by Side Diff: cc/output/direct_renderer.h

Issue 208213003: Plumb overlay processing into DirectRenderer. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Introduced ScopedExportLock Created 6 years, 9 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ 5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_
6 #define CC_OUTPUT_DIRECT_RENDERER_H_ 6 #define CC_OUTPUT_DIRECT_RENDERER_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/callback.h" 9 #include "base/callback.h"
10 #include "base/containers/scoped_ptr_hash_map.h" 10 #include "base/containers/scoped_ptr_hash_map.h"
11 #include "cc/base/cc_export.h" 11 #include "cc/base/cc_export.h"
12 #include "cc/output/overlay_processor.h"
12 #include "cc/output/renderer.h" 13 #include "cc/output/renderer.h"
13 #include "cc/resources/resource_provider.h" 14 #include "cc/resources/resource_provider.h"
14 #include "cc/resources/scoped_resource.h" 15 #include "cc/resources/scoped_resource.h"
15 #include "cc/resources/task_graph_runner.h" 16 #include "cc/resources/task_graph_runner.h"
16 17
17 namespace cc { 18 namespace cc {
18 19
19 class ResourceProvider; 20 class ResourceProvider;
20 21
21 // This is the base class for code shared between the GL and software 22 // This is the base class for code shared between the GL and software
(...skipping 28 matching lines...) Expand all
50 gfx::RectF root_damage_rect; 51 gfx::RectF root_damage_rect;
51 gfx::Rect device_viewport_rect; 52 gfx::Rect device_viewport_rect;
52 gfx::Rect device_clip_rect; 53 gfx::Rect device_clip_rect;
53 54
54 gfx::Transform projection_matrix; 55 gfx::Transform projection_matrix;
55 gfx::Transform window_matrix; 56 gfx::Transform window_matrix;
56 57
57 ContextProvider* offscreen_context_provider; 58 ContextProvider* offscreen_context_provider;
58 59
59 bool disable_picture_quad_image_filtering; 60 bool disable_picture_quad_image_filtering;
61
62 OverlayCandidateList overlay_list;
60 }; 63 };
61 64
62 void SetEnlargePassTextureAmountForTesting(const gfx::Vector2d& amount); 65 void SetEnlargePassTextureAmountForTesting(const gfx::Vector2d& amount);
63 66
64 protected: 67 protected:
65 DirectRenderer(RendererClient* client, 68 DirectRenderer(RendererClient* client,
66 const LayerTreeSettings* settings, 69 const LayerTreeSettings* settings,
67 OutputSurface* output_surface, 70 OutputSurface* output_surface,
68 ResourceProvider* resource_provider); 71 ResourceProvider* resource_provider);
69 72
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after
116 virtual void DiscardBackbuffer() {} 119 virtual void DiscardBackbuffer() {}
117 virtual void EnsureBackbuffer() {} 120 virtual void EnsureBackbuffer() {}
118 121
119 virtual void CopyCurrentRenderPassToBitmap( 122 virtual void CopyCurrentRenderPassToBitmap(
120 DrawingFrame* frame, 123 DrawingFrame* frame,
121 scoped_ptr<CopyOutputRequest> request) = 0; 124 scoped_ptr<CopyOutputRequest> request) = 0;
122 125
123 base::ScopedPtrHashMap<RenderPass::Id, ScopedResource> render_pass_textures_; 126 base::ScopedPtrHashMap<RenderPass::Id, ScopedResource> render_pass_textures_;
124 OutputSurface* output_surface_; 127 OutputSurface* output_surface_;
125 ResourceProvider* resource_provider_; 128 ResourceProvider* resource_provider_;
129 scoped_ptr<OverlayProcessor> overlay_processor_;
126 130
127 // For use in coordinate conversion, this stores the output rect, viewport 131 // For use in coordinate conversion, this stores the output rect, viewport
128 // rect (= unflipped version of glViewport rect), and the size of target 132 // rect (= unflipped version of glViewport rect), and the size of target
129 // framebuffer. During a draw, this stores the values for the current render 133 // framebuffer. During a draw, this stores the values for the current render
130 // pass; in between draws, they retain the values for the root render pass of 134 // pass; in between draws, they retain the values for the root render pass of
131 // the last draw. 135 // the last draw.
132 gfx::Rect current_draw_rect_; 136 gfx::Rect current_draw_rect_;
133 gfx::Rect current_viewport_rect_; 137 gfx::Rect current_viewport_rect_;
134 gfx::Size current_surface_size_; 138 gfx::Size current_surface_size_;
135 139
136 private: 140 private:
137 gfx::Vector2d enlarge_pass_texture_amount_; 141 gfx::Vector2d enlarge_pass_texture_amount_;
138 142
139 internal::NamespaceToken on_demand_task_namespace_; 143 internal::NamespaceToken on_demand_task_namespace_;
140 144
141 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); 145 DISALLOW_COPY_AND_ASSIGN(DirectRenderer);
142 }; 146 };
143 147
144 } // namespace cc 148 } // namespace cc
145 149
146 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ 150 #endif // CC_OUTPUT_DIRECT_RENDERER_H_
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