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| 1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/interpreter/source-position-table.h" | 5 #include "src/interpreter/source-position-table.h" |
| 6 | 6 |
| 7 #include "src/objects-inl.h" | 7 #include "src/objects-inl.h" |
| 8 #include "src/objects.h" | 8 #include "src/objects.h" |
| 9 | 9 |
| 10 namespace v8 { | 10 namespace v8 { |
| 11 namespace internal { | 11 namespace internal { |
| 12 namespace interpreter { | 12 namespace interpreter { |
| 13 | 13 |
| 14 // We'll use a simple encoding scheme to record the source positions. | 14 // We'll use a simple encoding scheme to record the source positions. |
| 15 // Conceptually, each position consists of: | 15 // Conceptually, each position consists of: |
| 16 // - bytecode_offset: An integer index into the BytecodeArray | 16 // - bytecode_offset: An integer index into the BytecodeArray |
| 17 // - source_position: An integer index into the source string. | 17 // - source_position: An integer index into the source string. |
| 18 // - position type: Each position is either a statement or an expression. | 18 // - position type: Each position is either a statement or an expression. |
| 19 // | 19 // |
| 20 // The basic idea for the encoding is to use a variable-length integer coding, | 20 // The basic idea for the encoding is to use a variable-length integer coding, |
| 21 // where each byte contains 7 bits of payload data, and 1 'more' bit that | 21 // where each byte contains 7 bits of payload data, and 1 'more' bit that |
| 22 // determines whether additional bytes follow. Additionally: | 22 // determines whether additional bytes follow. Additionally: |
| 23 // - we record the difference from the previous position, | 23 // - we record the difference from the previous position, |
| 24 // - we just stuff one bit for the type into the bytecode offset, | 24 // - we just stuff one bit for the type into the bytecode offset, |
| 25 // - we write least-significant bits first, | 25 // - we write least-significant bits first, |
| 26 // - negative numbers occur only rarely, so we use a denormalized | 26 // - we use zig-zag encoding to encode both positive and negative numbers. |
| 27 // most-significant byte (a byte with all zeros, which normally wouldn't | |
| 28 // make any sense) to encode a negative sign, so that we 'pay' nothing for | |
| 29 // positive numbers, but have to pay a full byte for negative integers. | |
| 30 | 27 |
| 31 namespace { | 28 namespace { |
| 32 | 29 |
| 33 // A zero-value in the most-significant byte is used to mark negative numbers. | |
| 34 const int kNegativeSignMarker = 0; | |
| 35 | |
| 36 // Each byte is encoded as MoreBit | ValueBits. | 30 // Each byte is encoded as MoreBit | ValueBits. |
| 37 class MoreBit : public BitField8<bool, 7, 1> {}; | 31 class MoreBit : public BitField8<bool, 7, 1> {}; |
| 38 class ValueBits : public BitField8<int, 0, 7> {}; | 32 class ValueBits : public BitField8<unsigned, 0, 7> {}; |
| 39 | 33 |
| 40 // Helper: Add the offsets from 'other' to 'value'. Also set is_statement. | 34 // Helper: Add the offsets from 'other' to 'value'. Also set is_statement. |
| 41 void AddAndSetEntry(PositionTableEntry& value, | 35 void AddAndSetEntry(PositionTableEntry& value, |
| 42 const PositionTableEntry& other) { | 36 const PositionTableEntry& other) { |
| 43 value.bytecode_offset += other.bytecode_offset; | 37 value.bytecode_offset += other.bytecode_offset; |
| 44 value.source_position += other.source_position; | 38 value.source_position += other.source_position; |
| 45 value.is_statement = other.is_statement; | 39 value.is_statement = other.is_statement; |
| 46 } | 40 } |
| 47 | 41 |
| 48 // Helper: Substract the offsets from 'other' from 'value'. | 42 // Helper: Substract the offsets from 'other' from 'value'. |
| 49 void SubtractFromEntry(PositionTableEntry& value, | 43 void SubtractFromEntry(PositionTableEntry& value, |
| 50 const PositionTableEntry& other) { | 44 const PositionTableEntry& other) { |
| 51 value.bytecode_offset -= other.bytecode_offset; | 45 value.bytecode_offset -= other.bytecode_offset; |
| 52 value.source_position -= other.source_position; | 46 value.source_position -= other.source_position; |
| 53 } | 47 } |
| 54 | 48 |
| 55 // Helper: Encode an integer. | 49 // Helper: Encode an integer. |
| 56 void EncodeInt(ZoneVector<byte>& bytes, int value) { | 50 void EncodeInt(ZoneVector<byte>& bytes, int value) { |
| 57 bool sign = false; | 51 // Zig-zag encoding. |
| 58 if (value < 0) { | 52 static const int kShift = kIntSize * kBitsPerByte - 1; |
| 59 sign = true; | 53 value = ((value << 1) ^ (value >> kShift)); |
|
vogelheim
2016/06/21 14:11:12
nitpick: This relies on >> doing sign extension on
Yang
2016/06/21 15:11:16
So... two's complement for negative integer repres
| |
| 60 value = -value; | 54 DCHECK_GE(value, 0); |
| 61 } | 55 unsigned int encoded = static_cast<unsigned int>(value); |
| 62 | |
| 63 bool more; | 56 bool more; |
| 64 do { | 57 do { |
| 65 more = value > ValueBits::kMax; | 58 more = encoded > ValueBits::kMax; |
| 66 bytes.push_back(MoreBit::encode(more || sign) | | 59 bytes.push_back(MoreBit::encode(more) | |
| 67 ValueBits::encode(value & ValueBits::kMax)); | 60 ValueBits::encode(encoded & ValueBits::kMask)); |
| 68 value >>= ValueBits::kSize; | 61 encoded >>= ValueBits::kSize; |
| 69 } while (more); | 62 } while (more); |
| 70 | |
| 71 if (sign) { | |
| 72 bytes.push_back(MoreBit::encode(false) | | |
| 73 ValueBits::encode(kNegativeSignMarker)); | |
| 74 } | |
| 75 } | 63 } |
| 76 | 64 |
| 77 // Encode a PositionTableEntry. | 65 // Encode a PositionTableEntry. |
| 78 void EncodeEntry(ZoneVector<byte>& bytes, const PositionTableEntry& entry) { | 66 void EncodeEntry(ZoneVector<byte>& bytes, const PositionTableEntry& entry) { |
| 79 // 1 bit for sign + is_statement each, which leaves 30b for the value. | 67 // We only accept ascending bytecode offsets. |
| 80 DCHECK(abs(entry.bytecode_offset) < (1 << 30)); | 68 DCHECK(entry.bytecode_offset >= 0); |
| 81 EncodeInt(bytes, (entry.is_statement ? 1 : 0) | (entry.bytecode_offset << 1)); | 69 // Since bytecode_offset is not negative, we use sign to encode is_statement. |
|
vogelheim
2016/06/21 14:11:12
super nitpick: double space between "we use".
| |
| 70 EncodeInt(bytes, entry.is_statement ? entry.bytecode_offset | |
| 71 : -entry.bytecode_offset - 1); | |
| 82 EncodeInt(bytes, entry.source_position); | 72 EncodeInt(bytes, entry.source_position); |
| 83 } | 73 } |
| 84 | 74 |
| 85 // Helper: Decode an integer. | 75 // Helper: Decode an integer. |
| 86 void DecodeInt(ByteArray* bytes, int* index, int* v) { | 76 void DecodeInt(ByteArray* bytes, int* index, int* v) { |
| 87 byte current; | 77 byte current; |
| 88 int n = 0; | 78 int shift = 0; |
| 89 int value = 0; | 79 int decoded = 0; |
| 90 bool more; | 80 bool more; |
| 91 do { | 81 do { |
| 92 current = bytes->get((*index)++); | 82 current = bytes->get((*index)++); |
| 93 value |= ValueBits::decode(current) << (n * ValueBits::kSize); | 83 decoded |= ValueBits::decode(current) << shift; |
| 94 n++; | |
| 95 more = MoreBit::decode(current); | 84 more = MoreBit::decode(current); |
| 85 shift += ValueBits::kSize; | |
| 96 } while (more); | 86 } while (more); |
| 97 | 87 DCHECK_GE(decoded, 0); |
| 98 if (ValueBits::decode(current) == kNegativeSignMarker) { | 88 decoded = (decoded >> 1) ^ (-(decoded & 1)); |
| 99 value = -value; | 89 *v = decoded; |
| 100 } | |
| 101 *v = value; | |
| 102 } | 90 } |
| 103 | 91 |
| 104 void DecodeEntry(ByteArray* bytes, int* index, PositionTableEntry* entry) { | 92 void DecodeEntry(ByteArray* bytes, int* index, PositionTableEntry* entry) { |
| 105 int tmp; | 93 int tmp; |
| 106 DecodeInt(bytes, index, &tmp); | 94 DecodeInt(bytes, index, &tmp); |
| 107 entry->is_statement = (tmp & 1); | 95 if (tmp >= 0) { |
| 108 | 96 entry->is_statement = true; |
| 109 // Note that '>>' needs to be arithmetic shift in order to handle negative | 97 entry->bytecode_offset = tmp; |
| 110 // numbers properly. | 98 } else { |
| 111 entry->bytecode_offset = (tmp >> 1); | 99 entry->is_statement = false; |
| 112 | 100 entry->bytecode_offset = -(tmp + 1); |
| 101 } | |
| 113 DecodeInt(bytes, index, &entry->source_position); | 102 DecodeInt(bytes, index, &entry->source_position); |
| 114 } | 103 } |
| 115 | 104 |
| 116 } // namespace | 105 } // namespace |
| 117 | 106 |
| 118 void SourcePositionTableBuilder::AddPosition(size_t bytecode_offset, | 107 void SourcePositionTableBuilder::AddPosition(size_t bytecode_offset, |
| 119 int source_position, | 108 int source_position, |
| 120 bool is_statement) { | 109 bool is_statement) { |
| 121 int offset = static_cast<int>(bytecode_offset); | 110 int offset = static_cast<int>(bytecode_offset); |
| 122 AddEntry({offset, source_position, is_statement}); | 111 AddEntry({offset, source_position, is_statement}); |
| (...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 180 } else { | 169 } else { |
| 181 PositionTableEntry tmp; | 170 PositionTableEntry tmp; |
| 182 DecodeEntry(table_, &index_, &tmp); | 171 DecodeEntry(table_, &index_, &tmp); |
| 183 AddAndSetEntry(current_, tmp); | 172 AddAndSetEntry(current_, tmp); |
| 184 } | 173 } |
| 185 } | 174 } |
| 186 | 175 |
| 187 } // namespace interpreter | 176 } // namespace interpreter |
| 188 } // namespace internal | 177 } // namespace internal |
| 189 } // namespace v8 | 178 } // namespace v8 |
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