Index: device/gamepad/gamepad_platform_data_fetcher_mac.h |
diff --git a/content/browser/gamepad/gamepad_platform_data_fetcher_mac.h b/device/gamepad/gamepad_platform_data_fetcher_mac.h |
similarity index 88% |
rename from content/browser/gamepad/gamepad_platform_data_fetcher_mac.h |
rename to device/gamepad/gamepad_platform_data_fetcher_mac.h |
index 254ebb5ca8f6a65c29f8011cdeb6855f580159f3..36377f761ad0ce4c61590805dc2e8c76788466a4 100644 |
--- a/content/browser/gamepad/gamepad_platform_data_fetcher_mac.h |
+++ b/device/gamepad/gamepad_platform_data_fetcher_mac.h |
@@ -2,8 +2,8 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ |
-#define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ |
+#ifndef DEVICE_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ |
+#define DEVICE_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ |
#include <CoreFoundation/CoreFoundation.h> |
#include <IOKit/hid/IOHIDManager.h> |
@@ -15,9 +15,8 @@ |
#include "base/mac/scoped_cftyperef.h" |
#include "base/macros.h" |
#include "build/build_config.h" |
-#include "content/browser/gamepad/gamepad_data_fetcher.h" |
-#include "content/browser/gamepad/xbox_data_fetcher_mac.h" |
-#include "content/common/gamepad_hardware_buffer.h" |
+#include "device/gamepad/gamepad_data_fetcher.h" |
+#include "device/gamepad/xbox_data_fetcher_mac.h" |
#if defined(__OBJC__) |
@class NSArray; |
@@ -25,7 +24,7 @@ |
class NSArray; |
#endif |
-namespace content { |
+namespace device { |
class GamepadPlatformDataFetcherMac : public GamepadDataFetcher, |
public XboxDataFetcher::Delegate { |
@@ -101,6 +100,6 @@ class GamepadPlatformDataFetcherMac : public GamepadDataFetcher, |
DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherMac); |
}; |
-} // namespace content |
+} // namespace device |
-#endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ |
+#endif // DEVICE_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ |