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Unified Diff: content/browser/gamepad/xbox_data_fetcher_mac.cc

Issue 2081583002: Migrating majority of gamepad from content/browser/ to device/ (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Final tweaks Created 4 years, 5 months ago
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Index: content/browser/gamepad/xbox_data_fetcher_mac.cc
diff --git a/content/browser/gamepad/xbox_data_fetcher_mac.cc b/content/browser/gamepad/xbox_data_fetcher_mac.cc
deleted file mode 100644
index 7ef35318d1847cea3fc16d818564430f16229e7f..0000000000000000000000000000000000000000
--- a/content/browser/gamepad/xbox_data_fetcher_mac.cc
+++ /dev/null
@@ -1,809 +0,0 @@
-// Copyright 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "content/browser/gamepad/xbox_data_fetcher_mac.h"
-
-#include <algorithm>
-#include <cmath>
-#include <limits>
-
-#include <CoreFoundation/CoreFoundation.h>
-#include <IOKit/IOCFPlugIn.h>
-#include <IOKit/IOKitLib.h>
-#include <IOKit/usb/IOUSBLib.h>
-#include <IOKit/usb/USB.h>
-
-#include "base/logging.h"
-#include "base/mac/foundation_util.h"
-
-namespace {
-const int kVendorMicrosoft = 0x045e;
-const int kProductXbox360Controller = 0x028e;
-const int kProductXboxOneController = 0x02d1;
-
-const int kXbox360ReadEndpoint = 1;
-const int kXbox360ControlEndpoint = 2;
-
-const int kXboxOneReadEndpoint = 2;
-const int kXboxOneControlEndpoint = 1;
-
-enum {
- STATUS_MESSAGE_BUTTONS = 0,
- STATUS_MESSAGE_LED = 1,
-
- // Apparently this message tells you if the rumble pack is disabled in the
- // controller. If the rumble pack is disabled, vibration control messages
- // have no effect.
- STATUS_MESSAGE_RUMBLE = 3,
-};
-
-enum {
- XBOX_ONE_STATUS_MESSAGE_BUTTONS = 0x20,
-};
-
-enum {
- CONTROL_MESSAGE_SET_RUMBLE = 0,
- CONTROL_MESSAGE_SET_LED = 1,
-};
-
-#pragma pack(push, 1)
-struct Xbox360ButtonData {
- bool dpad_up : 1;
- bool dpad_down : 1;
- bool dpad_left : 1;
- bool dpad_right : 1;
-
- bool start : 1;
- bool back : 1;
- bool stick_left_click : 1;
- bool stick_right_click : 1;
-
- bool bumper_left : 1;
- bool bumper_right : 1;
- bool guide : 1;
- bool dummy1 : 1; // Always 0.
-
- bool a : 1;
- bool b : 1;
- bool x : 1;
- bool y : 1;
-
- uint8_t trigger_left;
- uint8_t trigger_right;
-
- int16_t stick_left_x;
- int16_t stick_left_y;
- int16_t stick_right_x;
- int16_t stick_right_y;
-
- // Always 0.
- uint32_t dummy2;
- uint16_t dummy3;
-};
-
-struct XboxOneButtonData {
- bool sync : 1;
- bool dummy1 : 1; // Always 0.
- bool start : 1;
- bool back : 1;
-
- bool a : 1;
- bool b : 1;
- bool x : 1;
- bool y : 1;
-
- bool dpad_up : 1;
- bool dpad_down : 1;
- bool dpad_left : 1;
- bool dpad_right : 1;
-
- bool bumper_left : 1;
- bool bumper_right : 1;
- bool stick_left_click : 1;
- bool stick_right_click : 1;
-
- uint16_t trigger_left;
- uint16_t trigger_right;
-
- int16_t stick_left_x;
- int16_t stick_left_y;
- int16_t stick_right_x;
- int16_t stick_right_y;
-};
-#pragma pack(pop)
-
-static_assert(sizeof(Xbox360ButtonData) == 18, "xbox button data wrong size");
-static_assert(sizeof(XboxOneButtonData) == 14, "xbox button data wrong size");
-
-// From MSDN:
-// http://msdn.microsoft.com/en-us/library/windows/desktop/ee417001(v=vs.85).aspx#dead_zone
-const int16_t kLeftThumbDeadzone = 7849;
-const int16_t kRightThumbDeadzone = 8689;
-const uint8_t kXbox360TriggerDeadzone = 30;
-const uint16_t kXboxOneTriggerMax = 1023;
-const uint16_t kXboxOneTriggerDeadzone = 120;
-
-void NormalizeAxis(int16_t x,
- int16_t y,
- int16_t deadzone,
- float* x_out,
- float* y_out) {
- float x_val = x;
- float y_val = y;
-
- // Determine how far the stick is pushed.
- float real_magnitude = std::sqrt(x_val * x_val + y_val * y_val);
-
- // Check if the controller is outside a circular dead zone.
- if (real_magnitude > deadzone) {
- // Clip the magnitude at its expected maximum value.
- float magnitude = std::min(32767.0f, real_magnitude);
-
- // Adjust magnitude relative to the end of the dead zone.
- magnitude -= deadzone;
-
- // Normalize the magnitude with respect to its expected range giving a
- // magnitude value of 0.0 to 1.0
- float ratio = (magnitude / (32767 - deadzone)) / real_magnitude;
-
- // Y is negated because xbox controllers have an opposite sign from
- // the 'standard controller' recommendations.
- *x_out = x_val * ratio;
- *y_out = -y_val * ratio;
- } else {
- // If the controller is in the deadzone zero out the magnitude.
- *x_out = *y_out = 0.0f;
- }
-}
-
-float NormalizeTrigger(uint8_t value) {
- return value < kXbox360TriggerDeadzone
- ? 0
- : static_cast<float>(value - kXbox360TriggerDeadzone) /
- (std::numeric_limits<uint8_t>::max() -
- kXbox360TriggerDeadzone);
-}
-
-float NormalizeXboxOneTrigger(uint16_t value) {
- return value < kXboxOneTriggerDeadzone ? 0 :
- static_cast<float>(value - kXboxOneTriggerDeadzone) /
- (kXboxOneTriggerMax - kXboxOneTriggerDeadzone);
-}
-
-void NormalizeXbox360ButtonData(const Xbox360ButtonData& data,
- XboxController::Data* normalized_data) {
- normalized_data->buttons[0] = data.a;
- normalized_data->buttons[1] = data.b;
- normalized_data->buttons[2] = data.x;
- normalized_data->buttons[3] = data.y;
- normalized_data->buttons[4] = data.bumper_left;
- normalized_data->buttons[5] = data.bumper_right;
- normalized_data->buttons[6] = data.back;
- normalized_data->buttons[7] = data.start;
- normalized_data->buttons[8] = data.stick_left_click;
- normalized_data->buttons[9] = data.stick_right_click;
- normalized_data->buttons[10] = data.dpad_up;
- normalized_data->buttons[11] = data.dpad_down;
- normalized_data->buttons[12] = data.dpad_left;
- normalized_data->buttons[13] = data.dpad_right;
- normalized_data->buttons[14] = data.guide;
- normalized_data->triggers[0] = NormalizeTrigger(data.trigger_left);
- normalized_data->triggers[1] = NormalizeTrigger(data.trigger_right);
- NormalizeAxis(data.stick_left_x,
- data.stick_left_y,
- kLeftThumbDeadzone,
- &normalized_data->axes[0],
- &normalized_data->axes[1]);
- NormalizeAxis(data.stick_right_x,
- data.stick_right_y,
- kRightThumbDeadzone,
- &normalized_data->axes[2],
- &normalized_data->axes[3]);
-}
-
-void NormalizeXboxOneButtonData(const XboxOneButtonData& data,
- XboxController::Data* normalized_data) {
- normalized_data->buttons[0] = data.a;
- normalized_data->buttons[1] = data.b;
- normalized_data->buttons[2] = data.x;
- normalized_data->buttons[3] = data.y;
- normalized_data->buttons[4] = data.bumper_left;
- normalized_data->buttons[5] = data.bumper_right;
- normalized_data->buttons[6] = data.back;
- normalized_data->buttons[7] = data.start;
- normalized_data->buttons[8] = data.stick_left_click;
- normalized_data->buttons[9] = data.stick_right_click;
- normalized_data->buttons[10] = data.dpad_up;
- normalized_data->buttons[11] = data.dpad_down;
- normalized_data->buttons[12] = data.dpad_left;
- normalized_data->buttons[13] = data.dpad_right;
- normalized_data->buttons[14] = data.sync;
- normalized_data->triggers[0] = NormalizeXboxOneTrigger(data.trigger_left);
- normalized_data->triggers[1] = NormalizeXboxOneTrigger(data.trigger_right);
- NormalizeAxis(data.stick_left_x,
- data.stick_left_y,
- kLeftThumbDeadzone,
- &normalized_data->axes[0],
- &normalized_data->axes[1]);
- NormalizeAxis(data.stick_right_x,
- data.stick_right_y,
- kRightThumbDeadzone,
- &normalized_data->axes[2],
- &normalized_data->axes[3]);
-}
-
-} // namespace
-
-XboxController::XboxController(Delegate* delegate)
- : device_(NULL),
- interface_(NULL),
- device_is_open_(false),
- interface_is_open_(false),
- read_buffer_size_(0),
- led_pattern_(LED_NUM_PATTERNS),
- location_id_(0),
- delegate_(delegate),
- controller_type_(UNKNOWN_CONTROLLER),
- read_endpoint_(0),
- control_endpoint_(0) {
-}
-
-XboxController::~XboxController() {
- if (source_)
- CFRunLoopSourceInvalidate(source_);
- if (interface_ && interface_is_open_)
- (*interface_)->USBInterfaceClose(interface_);
- if (device_ && device_is_open_)
- (*device_)->USBDeviceClose(device_);
-}
-
-bool XboxController::OpenDevice(io_service_t service) {
- IOCFPlugInInterface **plugin;
- SInt32 score; // Unused, but required for IOCreatePlugInInterfaceForService.
- kern_return_t kr =
- IOCreatePlugInInterfaceForService(service,
- kIOUSBDeviceUserClientTypeID,
- kIOCFPlugInInterfaceID,
- &plugin,
- &score);
- if (kr != KERN_SUCCESS)
- return false;
- base::mac::ScopedIOPluginInterface<IOCFPlugInInterface> plugin_ref(plugin);
-
- HRESULT res =
- (*plugin)->QueryInterface(plugin,
- CFUUIDGetUUIDBytes(kIOUSBDeviceInterfaceID320),
- (LPVOID *)&device_);
- if (!SUCCEEDED(res) || !device_)
- return false;
-
- UInt16 vendor_id;
- kr = (*device_)->GetDeviceVendor(device_, &vendor_id);
- if (kr != KERN_SUCCESS || vendor_id != kVendorMicrosoft)
- return false;
-
- UInt16 product_id;
- kr = (*device_)->GetDeviceProduct(device_, &product_id);
- if (kr != KERN_SUCCESS)
- return false;
-
- IOUSBFindInterfaceRequest request;
- switch (product_id) {
- case kProductXbox360Controller:
- controller_type_ = XBOX_360_CONTROLLER;
- read_endpoint_ = kXbox360ReadEndpoint;
- control_endpoint_ = kXbox360ControlEndpoint;
- request.bInterfaceClass = 255;
- request.bInterfaceSubClass = 93;
- request.bInterfaceProtocol = 1;
- request.bAlternateSetting = kIOUSBFindInterfaceDontCare;
- break;
- case kProductXboxOneController:
- controller_type_ = XBOX_ONE_CONTROLLER;
- read_endpoint_ = kXboxOneReadEndpoint;
- control_endpoint_ = kXboxOneControlEndpoint;
- request.bInterfaceClass = 255;
- request.bInterfaceSubClass = 71;
- request.bInterfaceProtocol = 208;
- request.bAlternateSetting = kIOUSBFindInterfaceDontCare;
- break;
- default:
- return false;
- }
-
- // Open the device and configure it.
- kr = (*device_)->USBDeviceOpen(device_);
- if (kr != KERN_SUCCESS)
- return false;
- device_is_open_ = true;
-
- // Xbox controllers have one configuration option which has configuration
- // value 1. Try to set it and fail if it couldn't be configured.
- IOUSBConfigurationDescriptorPtr config_desc;
- kr = (*device_)->GetConfigurationDescriptorPtr(device_, 0, &config_desc);
- if (kr != KERN_SUCCESS)
- return false;
- kr = (*device_)->SetConfiguration(device_, config_desc->bConfigurationValue);
- if (kr != KERN_SUCCESS)
- return false;
-
- // The device has 4 interfaces. They are as follows:
- // Protocol 1:
- // - Endpoint 1 (in) : Controller events, including button presses.
- // - Endpoint 2 (out): Rumble pack and LED control
- // Protocol 2 has a single endpoint to read from a connected ChatPad device.
- // Protocol 3 is used by a connected headset device.
- // The device also has an interface on subclass 253, protocol 10 with no
- // endpoints. It is unused.
- //
- // We don't currently support the ChatPad or headset, so protocol 1 is the
- // only protocol we care about.
- //
- // For more detail, see
- // https://github.com/Grumbel/xboxdrv/blob/master/PROTOCOL
- io_iterator_t iter;
- kr = (*device_)->CreateInterfaceIterator(device_, &request, &iter);
- if (kr != KERN_SUCCESS)
- return false;
- base::mac::ScopedIOObject<io_iterator_t> iter_ref(iter);
-
- // There should be exactly one USB interface which matches the requested
- // settings.
- io_service_t usb_interface = IOIteratorNext(iter);
- if (!usb_interface)
- return false;
-
- // We need to make an InterfaceInterface to communicate with the device
- // endpoint. This is the same process as earlier: first make a
- // PluginInterface from the io_service then make the InterfaceInterface from
- // that.
- IOCFPlugInInterface **plugin_interface;
- kr = IOCreatePlugInInterfaceForService(usb_interface,
- kIOUSBInterfaceUserClientTypeID,
- kIOCFPlugInInterfaceID,
- &plugin_interface,
- &score);
- if (kr != KERN_SUCCESS || !plugin_interface)
- return false;
- base::mac::ScopedIOPluginInterface<IOCFPlugInInterface> interface_ref(
- plugin_interface);
-
- // Release the USB interface, and any subsequent interfaces returned by the
- // iterator. (There shouldn't be any, but in case a future device does
- // contain more interfaces, this will serve to avoid memory leaks.)
- do {
- IOObjectRelease(usb_interface);
- } while ((usb_interface = IOIteratorNext(iter)));
-
- // Actually create the interface.
- res = (*plugin_interface)->QueryInterface(
- plugin_interface,
- CFUUIDGetUUIDBytes(kIOUSBInterfaceInterfaceID300),
- (LPVOID *)&interface_);
-
- if (!SUCCEEDED(res) || !interface_)
- return false;
-
- // Actually open the interface.
- kr = (*interface_)->USBInterfaceOpen(interface_);
- if (kr != KERN_SUCCESS)
- return false;
- interface_is_open_ = true;
-
- CFRunLoopSourceRef source_ref;
- kr = (*interface_)->CreateInterfaceAsyncEventSource(interface_, &source_ref);
- if (kr != KERN_SUCCESS || !source_ref)
- return false;
- source_.reset(source_ref);
- CFRunLoopAddSource(CFRunLoopGetCurrent(), source_, kCFRunLoopDefaultMode);
-
- // The interface should have two pipes. Pipe 1 with direction kUSBIn and pipe
- // 2 with direction kUSBOut. Both pipes should have type kUSBInterrupt.
- uint8_t num_endpoints;
- kr = (*interface_)->GetNumEndpoints(interface_, &num_endpoints);
- if (kr != KERN_SUCCESS || num_endpoints < 2)
- return false;
-
- for (int i = 1; i <= 2; i++) {
- uint8_t direction;
- uint8_t number;
- uint8_t transfer_type;
- uint16_t max_packet_size;
- uint8_t interval;
-
- kr = (*interface_)->GetPipeProperties(interface_,
- i,
- &direction,
- &number,
- &transfer_type,
- &max_packet_size,
- &interval);
- if (kr != KERN_SUCCESS || transfer_type != kUSBInterrupt) {
- return false;
- }
- if (i == read_endpoint_) {
- if (direction != kUSBIn)
- return false;
- read_buffer_.reset(new uint8_t[max_packet_size]);
- read_buffer_size_ = max_packet_size;
- QueueRead();
- } else if (i == control_endpoint_) {
- if (direction != kUSBOut)
- return false;
- if (controller_type_ == XBOX_ONE_CONTROLLER)
- WriteXboxOneInit();
- }
- }
-
- // The location ID is unique per controller, and can be used to track
- // controllers through reconnections (though if a controller is detached from
- // one USB hub and attached to another, the location ID will change).
- kr = (*device_)->GetLocationID(device_, &location_id_);
- if (kr != KERN_SUCCESS)
- return false;
-
- return true;
-}
-
-void XboxController::SetLEDPattern(LEDPattern pattern) {
- led_pattern_ = pattern;
- const UInt8 length = 3;
-
- // This buffer will be released in WriteComplete when WritePipeAsync
- // finishes.
- UInt8* buffer = new UInt8[length];
- buffer[0] = static_cast<UInt8>(CONTROL_MESSAGE_SET_LED);
- buffer[1] = length;
- buffer[2] = static_cast<UInt8>(pattern);
- kern_return_t kr = (*interface_)->WritePipeAsync(interface_,
- control_endpoint_,
- buffer,
- (UInt32)length,
- WriteComplete,
- buffer);
- if (kr != KERN_SUCCESS) {
- delete[] buffer;
- IOError();
- return;
- }
-}
-
-int XboxController::GetVendorId() const {
- return kVendorMicrosoft;
-}
-
-int XboxController::GetProductId() const {
- if (controller_type_ == XBOX_360_CONTROLLER)
- return kProductXbox360Controller;
- else
- return kProductXboxOneController;
-}
-
-XboxController::ControllerType XboxController::GetControllerType() const {
- return controller_type_;
-}
-
-void XboxController::WriteComplete(void* context, IOReturn result, void* arg0) {
- UInt8* buffer = static_cast<UInt8*>(context);
- delete[] buffer;
-
- // Ignoring any errors sending data, because they will usually only occur
- // when the device is disconnected, in which case it really doesn't matter if
- // the data got to the controller or not.
- if (result != kIOReturnSuccess)
- return;
-}
-
-void XboxController::GotData(void* context, IOReturn result, void* arg0) {
- size_t bytes_read = reinterpret_cast<size_t>(arg0);
- XboxController* controller = static_cast<XboxController*>(context);
-
- if (result != kIOReturnSuccess) {
- // This will happen if the device was disconnected. The gamepad has
- // probably been destroyed by a meteorite.
- controller->IOError();
- return;
- }
-
- if (controller->GetControllerType() == XBOX_360_CONTROLLER)
- controller->ProcessXbox360Packet(bytes_read);
- else
- controller->ProcessXboxOnePacket(bytes_read);
-
- // Queue up another read.
- controller->QueueRead();
-}
-
-void XboxController::ProcessXbox360Packet(size_t length) {
- if (length < 2)
- return;
- DCHECK(length <= read_buffer_size_);
- if (length > read_buffer_size_) {
- IOError();
- return;
- }
- uint8_t* buffer = read_buffer_.get();
-
- if (buffer[1] != length)
- // Length in packet doesn't match length reported by USB.
- return;
-
- uint8_t type = buffer[0];
- buffer += 2;
- length -= 2;
- switch (type) {
- case STATUS_MESSAGE_BUTTONS: {
- if (length != sizeof(Xbox360ButtonData))
- return;
- Xbox360ButtonData* data = reinterpret_cast<Xbox360ButtonData*>(buffer);
- Data normalized_data;
- NormalizeXbox360ButtonData(*data, &normalized_data);
- delegate_->XboxControllerGotData(this, normalized_data);
- break;
- }
- case STATUS_MESSAGE_LED:
- if (length != 3)
- return;
- // The controller sends one of these messages every time the LED pattern
- // is set, as well as once when it is plugged in.
- if (led_pattern_ == LED_NUM_PATTERNS && buffer[0] < LED_NUM_PATTERNS)
- led_pattern_ = static_cast<LEDPattern>(buffer[0]);
- break;
- default:
- // Unknown packet: ignore!
- break;
- }
-}
-
-void XboxController::ProcessXboxOnePacket(size_t length) {
- if (length < 2)
- return;
- DCHECK(length <= read_buffer_size_);
- if (length > read_buffer_size_) {
- IOError();
- return;
- }
- uint8_t* buffer = read_buffer_.get();
-
- uint8_t type = buffer[0];
- buffer += 4;
- length -= 4;
- switch (type) {
- case XBOX_ONE_STATUS_MESSAGE_BUTTONS: {
- if (length != sizeof(XboxOneButtonData))
- return;
- XboxOneButtonData* data = reinterpret_cast<XboxOneButtonData*>(buffer);
- Data normalized_data;
- NormalizeXboxOneButtonData(*data, &normalized_data);
- delegate_->XboxControllerGotData(this, normalized_data);
- break;
- }
- default:
- // Unknown packet: ignore!
- break;
- }
-}
-
-void XboxController::QueueRead() {
- kern_return_t kr = (*interface_)->ReadPipeAsync(interface_,
- read_endpoint_,
- read_buffer_.get(),
- read_buffer_size_,
- GotData,
- this);
- if (kr != KERN_SUCCESS)
- IOError();
-}
-
-void XboxController::IOError() {
- delegate_->XboxControllerError(this);
-}
-
-void XboxController::WriteXboxOneInit() {
- const UInt8 length = 2;
-
- // This buffer will be released in WriteComplete when WritePipeAsync
- // finishes.
- UInt8* buffer = new UInt8[length];
- buffer[0] = 0x05;
- buffer[1] = 0x20;
- kern_return_t kr = (*interface_)->WritePipeAsync(interface_,
- control_endpoint_,
- buffer,
- (UInt32)length,
- WriteComplete,
- buffer);
- if (kr != KERN_SUCCESS) {
- delete[] buffer;
- IOError();
- return;
- }
-}
-
-//-----------------------------------------------------------------------------
-
-XboxDataFetcher::XboxDataFetcher(Delegate* delegate)
- : delegate_(delegate),
- listening_(false),
- source_(NULL),
- port_(NULL) {
-}
-
-XboxDataFetcher::~XboxDataFetcher() {
- while (!controllers_.empty()) {
- RemoveController(*controllers_.begin());
- }
- UnregisterFromNotifications();
-}
-
-void XboxDataFetcher::DeviceAdded(void* context, io_iterator_t iterator) {
- DCHECK(context);
- XboxDataFetcher* fetcher = static_cast<XboxDataFetcher*>(context);
- io_service_t ref;
- while ((ref = IOIteratorNext(iterator))) {
- base::mac::ScopedIOObject<io_service_t> scoped_ref(ref);
- XboxController* controller = new XboxController(fetcher);
- if (controller->OpenDevice(ref)) {
- fetcher->AddController(controller);
- } else {
- delete controller;
- }
- }
-}
-
-void XboxDataFetcher::DeviceRemoved(void* context, io_iterator_t iterator) {
- DCHECK(context);
- XboxDataFetcher* fetcher = static_cast<XboxDataFetcher*>(context);
- io_service_t ref;
- while ((ref = IOIteratorNext(iterator))) {
- base::mac::ScopedIOObject<io_service_t> scoped_ref(ref);
- base::ScopedCFTypeRef<CFNumberRef> number(
- base::mac::CFCastStrict<CFNumberRef>(
- IORegistryEntryCreateCFProperty(ref,
- CFSTR(kUSBDevicePropertyLocationID),
- kCFAllocatorDefault,
- kNilOptions)));
- UInt32 location_id = 0;
- CFNumberGetValue(number, kCFNumberSInt32Type, &location_id);
- fetcher->RemoveControllerByLocationID(location_id);
- }
-}
-
-bool XboxDataFetcher::RegisterForNotifications() {
- if (listening_)
- return true;
- port_ = IONotificationPortCreate(kIOMasterPortDefault);
- if (!port_)
- return false;
- source_ = IONotificationPortGetRunLoopSource(port_);
- if (!source_)
- return false;
- CFRunLoopAddSource(CFRunLoopGetCurrent(), source_, kCFRunLoopDefaultMode);
-
- listening_ = true;
-
- if (!RegisterForDeviceNotifications(
- kVendorMicrosoft, kProductXboxOneController,
- &xbox_one_device_added_iter_,
- &xbox_one_device_removed_iter_))
- return false;
-
- if (!RegisterForDeviceNotifications(
- kVendorMicrosoft, kProductXbox360Controller,
- &xbox_360_device_added_iter_,
- &xbox_360_device_removed_iter_))
- return false;
-
- return true;
-}
-
-bool XboxDataFetcher::RegisterForDeviceNotifications(
- int vendor_id,
- int product_id,
- base::mac::ScopedIOObject<io_iterator_t>* added_iter,
- base::mac::ScopedIOObject<io_iterator_t>* removed_iter) {
- base::ScopedCFTypeRef<CFNumberRef> vendor_cf(CFNumberCreate(
- kCFAllocatorDefault, kCFNumberSInt32Type, &vendor_id));
- base::ScopedCFTypeRef<CFNumberRef> product_cf(CFNumberCreate(
- kCFAllocatorDefault, kCFNumberSInt32Type, &product_id));
- base::ScopedCFTypeRef<CFMutableDictionaryRef> matching_dict(
- IOServiceMatching(kIOUSBDeviceClassName));
- if (!matching_dict)
- return false;
- CFDictionarySetValue(matching_dict, CFSTR(kUSBVendorID), vendor_cf);
- CFDictionarySetValue(matching_dict, CFSTR(kUSBProductID), product_cf);
-
- // IOServiceAddMatchingNotification() releases the dictionary when it's done.
- // Retain it before each call to IOServiceAddMatchingNotification to keep
- // things balanced.
- CFRetain(matching_dict);
- io_iterator_t device_added_iter;
- IOReturn ret;
- ret = IOServiceAddMatchingNotification(port_,
- kIOFirstMatchNotification,
- matching_dict,
- DeviceAdded,
- this,
- &device_added_iter);
- added_iter->reset(device_added_iter);
- if (ret != kIOReturnSuccess) {
- LOG(ERROR) << "Error listening for Xbox controller add events: " << ret;
- return false;
- }
- DeviceAdded(this, added_iter->get());
-
- CFRetain(matching_dict);
- io_iterator_t device_removed_iter;
- ret = IOServiceAddMatchingNotification(port_,
- kIOTerminatedNotification,
- matching_dict,
- DeviceRemoved,
- this,
- &device_removed_iter);
- removed_iter->reset(device_removed_iter);
- if (ret != kIOReturnSuccess) {
- LOG(ERROR) << "Error listening for Xbox controller remove events: " << ret;
- return false;
- }
- DeviceRemoved(this, removed_iter->get());
- return true;
-}
-
-void XboxDataFetcher::UnregisterFromNotifications() {
- if (!listening_)
- return;
- listening_ = false;
- if (source_)
- CFRunLoopSourceInvalidate(source_);
- if (port_)
- IONotificationPortDestroy(port_);
- port_ = NULL;
-}
-
-XboxController* XboxDataFetcher::ControllerForLocation(UInt32 location_id) {
- for (std::set<XboxController*>::iterator i = controllers_.begin();
- i != controllers_.end();
- ++i) {
- if ((*i)->location_id() == location_id)
- return *i;
- }
- return NULL;
-}
-
-void XboxDataFetcher::AddController(XboxController* controller) {
- DCHECK(!ControllerForLocation(controller->location_id()))
- << "Controller with location ID " << controller->location_id()
- << " already exists in the set of controllers.";
- controllers_.insert(controller);
- delegate_->XboxDeviceAdd(controller);
-}
-
-void XboxDataFetcher::RemoveController(XboxController* controller) {
- delegate_->XboxDeviceRemove(controller);
- controllers_.erase(controller);
- delete controller;
-}
-
-void XboxDataFetcher::RemoveControllerByLocationID(uint32_t location_id) {
- XboxController* controller = NULL;
- for (std::set<XboxController*>::iterator i = controllers_.begin();
- i != controllers_.end();
- ++i) {
- if ((*i)->location_id() == location_id) {
- controller = *i;
- break;
- }
- }
- if (controller)
- RemoveController(controller);
-}
-
-void XboxDataFetcher::XboxControllerGotData(XboxController* controller,
- const XboxController::Data& data) {
- delegate_->XboxValueChanged(controller, data);
-}
-
-void XboxDataFetcher::XboxControllerError(XboxController* controller) {
- RemoveController(controller);
-}
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