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Unified Diff: content/browser/gamepad/raw_input_data_fetcher_win.cc

Issue 2081583002: Migrating majority of gamepad from content/browser/ to device/ (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Final tweaks Created 4 years, 5 months ago
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Index: content/browser/gamepad/raw_input_data_fetcher_win.cc
diff --git a/content/browser/gamepad/raw_input_data_fetcher_win.cc b/content/browser/gamepad/raw_input_data_fetcher_win.cc
deleted file mode 100644
index 765e0d7fa33f193f2910c768c9f2608c2866dde0..0000000000000000000000000000000000000000
--- a/content/browser/gamepad/raw_input_data_fetcher_win.cc
+++ /dev/null
@@ -1,532 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "content/browser/gamepad/raw_input_data_fetcher_win.h"
-
-#include <stddef.h>
-
-#include "base/macros.h"
-#include "base/trace_event/trace_event.h"
-#include "content/common/gamepad_hardware_buffer.h"
-#include "content/common/gamepad_messages.h"
-
-namespace content {
-
-using namespace blink;
-
-namespace {
-
-float NormalizeAxis(long value, long min, long max) {
- return (2.f * (value - min) / static_cast<float>(max - min)) - 1.f;
-}
-
-unsigned long GetBitmask(unsigned short bits) {
- return (1 << bits) - 1;
-}
-
-// From the HID Usage Tables specification.
-USHORT DeviceUsages[] = {
- 0x04, // Joysticks
- 0x05, // Gamepads
- 0x08, // Multi Axis
-};
-
-const uint32_t kAxisMinimumUsageNumber = 0x30;
-const uint32_t kGameControlsUsagePage = 0x05;
-const uint32_t kButtonUsagePage = 0x09;
-
-} // namespace
-
-RawGamepadInfo::RawGamepadInfo() {
-}
-
-RawGamepadInfo::~RawGamepadInfo() {
-}
-
-RawInputDataFetcher::RawInputDataFetcher()
- : hid_dll_(base::FilePath(FILE_PATH_LITERAL("hid.dll"))),
- rawinput_available_(GetHidDllFunctions()),
- filter_xinput_(true),
- events_monitored_(false) {
-}
-
-RawInputDataFetcher::~RawInputDataFetcher() {
- ClearControllers();
- DCHECK(!window_);
- DCHECK(!events_monitored_);
-}
-
-void RawInputDataFetcher::WillDestroyCurrentMessageLoop() {
- StopMonitor();
-}
-
-RAWINPUTDEVICE* RawInputDataFetcher::GetRawInputDevices(DWORD flags) {
- size_t usage_count = arraysize(DeviceUsages);
- std::unique_ptr<RAWINPUTDEVICE[]> devices(new RAWINPUTDEVICE[usage_count]);
- for (size_t i = 0; i < usage_count; ++i) {
- devices[i].dwFlags = flags;
- devices[i].usUsagePage = 1;
- devices[i].usUsage = DeviceUsages[i];
- devices[i].hwndTarget = (flags & RIDEV_REMOVE) ? 0 : window_->hwnd();
- }
- return devices.release();
-}
-
-void RawInputDataFetcher::StartMonitor() {
- if (!rawinput_available_ || events_monitored_)
- return;
-
- if (!window_) {
- window_.reset(new base::win::MessageWindow());
- if (!window_->Create(base::Bind(&RawInputDataFetcher::HandleMessage,
- base::Unretained(this)))) {
- PLOG(ERROR) << "Failed to create the raw input window";
- window_.reset();
- return;
- }
- }
-
- // Register to receive raw HID input.
- std::unique_ptr<RAWINPUTDEVICE[]> devices(
- GetRawInputDevices(RIDEV_INPUTSINK));
- if (!RegisterRawInputDevices(devices.get(), arraysize(DeviceUsages),
- sizeof(RAWINPUTDEVICE))) {
- PLOG(ERROR) << "RegisterRawInputDevices() failed for RIDEV_INPUTSINK";
- window_.reset();
- return;
- }
-
- // Start observing message loop destruction if we start monitoring the first
- // event.
- if (!events_monitored_)
- base::MessageLoop::current()->AddDestructionObserver(this);
-
- events_monitored_ = true;
-}
-
-void RawInputDataFetcher::StopMonitor() {
- if (!rawinput_available_ || !events_monitored_)
- return;
-
- // Stop receiving raw input.
- DCHECK(window_);
- std::unique_ptr<RAWINPUTDEVICE[]> devices(GetRawInputDevices(RIDEV_REMOVE));
-
- if (!RegisterRawInputDevices(devices.get(), arraysize(DeviceUsages),
- sizeof(RAWINPUTDEVICE))) {
- PLOG(INFO) << "RegisterRawInputDevices() failed for RIDEV_REMOVE";
- }
-
- events_monitored_ = false;
- window_.reset();
-
- // Stop observing message loop destruction if no event is being monitored.
- base::MessageLoop::current()->RemoveDestructionObserver(this);
-}
-
-void RawInputDataFetcher::ClearControllers() {
- while (!controllers_.empty()) {
- RawGamepadInfo* gamepad_info = controllers_.begin()->second;
- controllers_.erase(gamepad_info->handle);
- delete gamepad_info;
- }
-}
-
-std::vector<RawGamepadInfo*> RawInputDataFetcher::EnumerateDevices() {
- std::vector<RawGamepadInfo*> valid_controllers;
-
- ClearControllers();
-
- UINT count = 0;
- UINT result = GetRawInputDeviceList(NULL, &count, sizeof(RAWINPUTDEVICELIST));
- if (result == static_cast<UINT>(-1)) {
- PLOG(ERROR) << "GetRawInputDeviceList() failed";
- return valid_controllers;
- }
- DCHECK_EQ(0u, result);
-
- std::unique_ptr<RAWINPUTDEVICELIST[]> device_list(
- new RAWINPUTDEVICELIST[count]);
- result = GetRawInputDeviceList(device_list.get(), &count,
- sizeof(RAWINPUTDEVICELIST));
- if (result == static_cast<UINT>(-1)) {
- PLOG(ERROR) << "GetRawInputDeviceList() failed";
- return valid_controllers;
- }
- DCHECK_EQ(count, result);
-
- for (UINT i = 0; i < count; ++i) {
- if (device_list[i].dwType == RIM_TYPEHID) {
- HANDLE device_handle = device_list[i].hDevice;
- RawGamepadInfo* gamepad_info = ParseGamepadInfo(device_handle);
- if (gamepad_info) {
- controllers_[device_handle] = gamepad_info;
- valid_controllers.push_back(gamepad_info);
- }
- }
- }
- return valid_controllers;
-}
-
-RawGamepadInfo* RawInputDataFetcher::GetGamepadInfo(HANDLE handle) {
- std::map<HANDLE, RawGamepadInfo*>::iterator it = controllers_.find(handle);
- if (it != controllers_.end())
- return it->second;
-
- return NULL;
-}
-
-RawGamepadInfo* RawInputDataFetcher::ParseGamepadInfo(HANDLE hDevice) {
- UINT size = 0;
-
- // Do we already have this device in the map?
- if (GetGamepadInfo(hDevice))
- return NULL;
-
- // Query basic device info.
- UINT result = GetRawInputDeviceInfo(hDevice, RIDI_DEVICEINFO,
- NULL, &size);
- if (result == static_cast<UINT>(-1)) {
- PLOG(ERROR) << "GetRawInputDeviceInfo() failed";
- return NULL;
- }
- DCHECK_EQ(0u, result);
-
- std::unique_ptr<uint8_t[]> di_buffer(new uint8_t[size]);
- RID_DEVICE_INFO* device_info =
- reinterpret_cast<RID_DEVICE_INFO*>(di_buffer.get());
- result = GetRawInputDeviceInfo(hDevice, RIDI_DEVICEINFO,
- di_buffer.get(), &size);
- if (result == static_cast<UINT>(-1)) {
- PLOG(ERROR) << "GetRawInputDeviceInfo() failed";
- return NULL;
- }
- DCHECK_EQ(size, result);
-
- // Make sure this device is of a type that we want to observe.
- bool valid_type = false;
- for (USHORT device_usage : DeviceUsages) {
- if (device_info->hid.usUsage == device_usage) {
- valid_type = true;
- break;
- }
- }
-
- if (!valid_type)
- return NULL;
-
- std::unique_ptr<RawGamepadInfo> gamepad_info(new RawGamepadInfo);
- gamepad_info->handle = hDevice;
- gamepad_info->report_id = 0;
- gamepad_info->vendor_id = device_info->hid.dwVendorId;
- gamepad_info->product_id = device_info->hid.dwProductId;
- gamepad_info->buttons_length = 0;
- ZeroMemory(gamepad_info->buttons, sizeof(gamepad_info->buttons));
- gamepad_info->axes_length = 0;
- ZeroMemory(gamepad_info->axes, sizeof(gamepad_info->axes));
-
- // Query device identifier
- result = GetRawInputDeviceInfo(hDevice, RIDI_DEVICENAME,
- NULL, &size);
- if (result == static_cast<UINT>(-1)) {
- PLOG(ERROR) << "GetRawInputDeviceInfo() failed";
- return NULL;
- }
- DCHECK_EQ(0u, result);
-
- std::unique_ptr<wchar_t[]> name_buffer(new wchar_t[size]);
- result = GetRawInputDeviceInfo(hDevice, RIDI_DEVICENAME,
- name_buffer.get(), &size);
- if (result == static_cast<UINT>(-1)) {
- PLOG(ERROR) << "GetRawInputDeviceInfo() failed";
- return NULL;
- }
- DCHECK_EQ(size, result);
-
- // The presence of "IG_" in the device name indicates that this is an XInput
- // Gamepad. Skip enumerating these devices and let the XInput path handle it.
- // http://msdn.microsoft.com/en-us/library/windows/desktop/ee417014.aspx
- if (filter_xinput_ && wcsstr( name_buffer.get(), L"IG_" ) )
- return NULL;
-
- // Get a friendly device name
- BOOLEAN got_product_string = FALSE;
- HANDLE hid_handle = CreateFile(name_buffer.get(), GENERIC_READ|GENERIC_WRITE,
- FILE_SHARE_READ|FILE_SHARE_WRITE, NULL, OPEN_EXISTING, NULL, NULL);
- if (hid_handle) {
- got_product_string = hidd_get_product_string_(hid_handle, gamepad_info->id,
- sizeof(gamepad_info->id));
- CloseHandle(hid_handle);
- }
-
- if (!got_product_string)
- swprintf(gamepad_info->id, WebGamepad::idLengthCap, L"Unknown Gamepad");
-
- // Query device capabilities.
- result = GetRawInputDeviceInfo(hDevice, RIDI_PREPARSEDDATA,
- NULL, &size);
- if (result == static_cast<UINT>(-1)) {
- PLOG(ERROR) << "GetRawInputDeviceInfo() failed";
- return NULL;
- }
- DCHECK_EQ(0u, result);
-
- gamepad_info->ppd_buffer.reset(new uint8_t[size]);
- gamepad_info->preparsed_data =
- reinterpret_cast<PHIDP_PREPARSED_DATA>(gamepad_info->ppd_buffer.get());
- result = GetRawInputDeviceInfo(hDevice, RIDI_PREPARSEDDATA,
- gamepad_info->ppd_buffer.get(), &size);
- if (result == static_cast<UINT>(-1)) {
- PLOG(ERROR) << "GetRawInputDeviceInfo() failed";
- return NULL;
- }
- DCHECK_EQ(size, result);
-
- HIDP_CAPS caps;
- NTSTATUS status = hidp_get_caps_(gamepad_info->preparsed_data, &caps);
- DCHECK_EQ(HIDP_STATUS_SUCCESS, status);
-
- // Query button information.
- USHORT count = caps.NumberInputButtonCaps;
- if (count > 0) {
- std::unique_ptr<HIDP_BUTTON_CAPS[]> button_caps(
- new HIDP_BUTTON_CAPS[count]);
- status = hidp_get_button_caps_(
- HidP_Input, button_caps.get(), &count, gamepad_info->preparsed_data);
- DCHECK_EQ(HIDP_STATUS_SUCCESS, status);
-
- for (uint32_t i = 0; i < count; ++i) {
- if (button_caps[i].Range.UsageMin <= WebGamepad::buttonsLengthCap &&
- button_caps[i].UsagePage == kButtonUsagePage) {
- uint32_t max_index =
- std::min(WebGamepad::buttonsLengthCap,
- static_cast<size_t>(button_caps[i].Range.UsageMax));
- gamepad_info->buttons_length = std::max(
- gamepad_info->buttons_length, max_index);
- }
- }
- }
-
- // Query axis information.
- count = caps.NumberInputValueCaps;
- std::unique_ptr<HIDP_VALUE_CAPS[]> axes_caps(new HIDP_VALUE_CAPS[count]);
- status = hidp_get_value_caps_(HidP_Input, axes_caps.get(), &count,
- gamepad_info->preparsed_data);
-
- bool mapped_all_axes = true;
-
- for (UINT i = 0; i < count; i++) {
- uint32_t axis_index = axes_caps[i].Range.UsageMin - kAxisMinimumUsageNumber;
- if (axis_index < WebGamepad::axesLengthCap) {
- gamepad_info->axes[axis_index].caps = axes_caps[i];
- gamepad_info->axes[axis_index].value = 0;
- gamepad_info->axes[axis_index].active = true;
- gamepad_info->axes[axis_index].bitmask = GetBitmask(axes_caps[i].BitSize);
- gamepad_info->axes_length =
- std::max(gamepad_info->axes_length, axis_index + 1);
- } else {
- mapped_all_axes = false;
- }
- }
-
- if (!mapped_all_axes) {
- // For axes who's usage puts them outside the standard axesLengthCap range.
- uint32_t next_index = 0;
- for (UINT i = 0; i < count; i++) {
- uint32_t usage = axes_caps[i].Range.UsageMin - kAxisMinimumUsageNumber;
- if (usage >= WebGamepad::axesLengthCap &&
- axes_caps[i].UsagePage <= kGameControlsUsagePage) {
-
- for (; next_index < WebGamepad::axesLengthCap; ++next_index) {
- if (!gamepad_info->axes[next_index].active)
- break;
- }
- if (next_index < WebGamepad::axesLengthCap) {
- gamepad_info->axes[next_index].caps = axes_caps[i];
- gamepad_info->axes[next_index].value = 0;
- gamepad_info->axes[next_index].active = true;
- gamepad_info->axes[next_index].bitmask = GetBitmask(
- axes_caps[i].BitSize);
- gamepad_info->axes_length =
- std::max(gamepad_info->axes_length, next_index + 1);
- }
- }
-
- if (next_index >= WebGamepad::axesLengthCap)
- break;
- }
- }
-
- return gamepad_info.release();
-}
-
-void RawInputDataFetcher::UpdateGamepad(
- RAWINPUT* input,
- RawGamepadInfo* gamepad_info) {
- NTSTATUS status;
-
- gamepad_info->report_id++;
-
- // Query button state.
- if (gamepad_info->buttons_length) {
- // Clear the button state
- ZeroMemory(gamepad_info->buttons, sizeof(gamepad_info->buttons));
- ULONG buttons_length = 0;
-
- hidp_get_usages_ex_(HidP_Input,
- 0,
- NULL,
- &buttons_length,
- gamepad_info->preparsed_data,
- reinterpret_cast<PCHAR>(input->data.hid.bRawData),
- input->data.hid.dwSizeHid);
-
- std::unique_ptr<USAGE_AND_PAGE[]> usages(
- new USAGE_AND_PAGE[buttons_length]);
- status =
- hidp_get_usages_ex_(HidP_Input,
- 0,
- usages.get(),
- &buttons_length,
- gamepad_info->preparsed_data,
- reinterpret_cast<PCHAR>(input->data.hid.bRawData),
- input->data.hid.dwSizeHid);
-
- if (status == HIDP_STATUS_SUCCESS) {
- // Set each reported button to true.
- for (uint32_t j = 0; j < buttons_length; j++) {
- int32_t button_index = usages[j].Usage - 1;
- if (usages[j].UsagePage == kButtonUsagePage &&
- button_index >= 0 &&
- button_index <
- static_cast<int>(blink::WebGamepad::buttonsLengthCap)) {
- gamepad_info->buttons[button_index] = true;
- }
- }
- }
- }
-
- // Query axis state.
- ULONG axis_value = 0;
- LONG scaled_axis_value = 0;
- for (uint32_t i = 0; i < gamepad_info->axes_length; i++) {
- RawGamepadAxis* axis = &gamepad_info->axes[i];
-
- // If the min is < 0 we have to query the scaled value, otherwise we need
- // the normal unscaled value.
- if (axis->caps.LogicalMin < 0) {
- status = hidp_get_scaled_usage_value_(HidP_Input, axis->caps.UsagePage, 0,
- axis->caps.Range.UsageMin, &scaled_axis_value,
- gamepad_info->preparsed_data,
- reinterpret_cast<PCHAR>(input->data.hid.bRawData),
- input->data.hid.dwSizeHid);
- if (status == HIDP_STATUS_SUCCESS) {
- axis->value = NormalizeAxis(scaled_axis_value,
- axis->caps.PhysicalMin, axis->caps.PhysicalMax);
- }
- } else {
- status = hidp_get_usage_value_(HidP_Input, axis->caps.UsagePage, 0,
- axis->caps.Range.UsageMin, &axis_value,
- gamepad_info->preparsed_data,
- reinterpret_cast<PCHAR>(input->data.hid.bRawData),
- input->data.hid.dwSizeHid);
- if (status == HIDP_STATUS_SUCCESS) {
- axis->value = NormalizeAxis(axis_value & axis->bitmask,
- axis->caps.LogicalMin & axis->bitmask,
- axis->caps.LogicalMax & axis->bitmask);
- }
- }
- }
-}
-
-LRESULT RawInputDataFetcher::OnInput(HRAWINPUT input_handle) {
- // Get the size of the input record.
- UINT size = 0;
- UINT result = GetRawInputData(
- input_handle, RID_INPUT, NULL, &size, sizeof(RAWINPUTHEADER));
- if (result == static_cast<UINT>(-1)) {
- PLOG(ERROR) << "GetRawInputData() failed";
- return 0;
- }
- DCHECK_EQ(0u, result);
-
- // Retrieve the input record.
- std::unique_ptr<uint8_t[]> buffer(new uint8_t[size]);
- RAWINPUT* input = reinterpret_cast<RAWINPUT*>(buffer.get());
- result = GetRawInputData(
- input_handle, RID_INPUT, buffer.get(), &size, sizeof(RAWINPUTHEADER));
- if (result == static_cast<UINT>(-1)) {
- PLOG(ERROR) << "GetRawInputData() failed";
- return 0;
- }
- DCHECK_EQ(size, result);
-
- // Notify the observer about events generated locally.
- if (input->header.dwType == RIM_TYPEHID && input->header.hDevice != NULL) {
- RawGamepadInfo* gamepad = GetGamepadInfo(input->header.hDevice);
- if (gamepad)
- UpdateGamepad(input, gamepad);
- }
-
- return DefRawInputProc(&input, 1, sizeof(RAWINPUTHEADER));
-}
-
-bool RawInputDataFetcher::HandleMessage(UINT message,
- WPARAM wparam,
- LPARAM lparam,
- LRESULT* result) {
- switch (message) {
- case WM_INPUT:
- *result = OnInput(reinterpret_cast<HRAWINPUT>(lparam));
- return true;
-
- default:
- return false;
- }
-}
-
-bool RawInputDataFetcher::GetHidDllFunctions() {
- hidp_get_caps_ = NULL;
- hidp_get_button_caps_ = NULL;
- hidp_get_value_caps_ = NULL;
- hidp_get_usages_ex_ = NULL;
- hidp_get_usage_value_ = NULL;
- hidp_get_scaled_usage_value_ = NULL;
- hidd_get_product_string_ = NULL;
-
- if (!hid_dll_.is_valid()) return false;
-
- hidp_get_caps_ = reinterpret_cast<HidPGetCapsFunc>(
- hid_dll_.GetFunctionPointer("HidP_GetCaps"));
- if (!hidp_get_caps_)
- return false;
- hidp_get_button_caps_ = reinterpret_cast<HidPGetButtonCapsFunc>(
- hid_dll_.GetFunctionPointer("HidP_GetButtonCaps"));
- if (!hidp_get_button_caps_)
- return false;
- hidp_get_value_caps_ = reinterpret_cast<HidPGetValueCapsFunc>(
- hid_dll_.GetFunctionPointer("HidP_GetValueCaps"));
- if (!hidp_get_value_caps_)
- return false;
- hidp_get_usages_ex_ = reinterpret_cast<HidPGetUsagesExFunc>(
- hid_dll_.GetFunctionPointer("HidP_GetUsagesEx"));
- if (!hidp_get_usages_ex_)
- return false;
- hidp_get_usage_value_ = reinterpret_cast<HidPGetUsageValueFunc>(
- hid_dll_.GetFunctionPointer("HidP_GetUsageValue"));
- if (!hidp_get_usage_value_)
- return false;
- hidp_get_scaled_usage_value_ = reinterpret_cast<HidPGetScaledUsageValueFunc>(
- hid_dll_.GetFunctionPointer("HidP_GetScaledUsageValue"));
- if (!hidp_get_scaled_usage_value_)
- return false;
- hidd_get_product_string_ = reinterpret_cast<HidDGetStringFunc>(
- hid_dll_.GetFunctionPointer("HidD_GetProductString"));
- if (!hidd_get_product_string_)
- return false;
-
- return true;
-}
-
-} // namespace content
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