| Index: content/browser/gamepad/gamepad_test_helpers.cc | 
| diff --git a/content/browser/gamepad/gamepad_test_helpers.cc b/content/browser/gamepad/gamepad_test_helpers.cc | 
| deleted file mode 100644 | 
| index d5121205b871f1a50d185ad7d118533c29fa8e0f..0000000000000000000000000000000000000000 | 
| --- a/content/browser/gamepad/gamepad_test_helpers.cc | 
| +++ /dev/null | 
| @@ -1,64 +0,0 @@ | 
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
| -// Use of this source code is governed by a BSD-style license that can be | 
| -// found in the LICENSE file. | 
| - | 
| -#include "content/browser/gamepad/gamepad_test_helpers.h" | 
| - | 
| -#include "content/browser/gamepad/gamepad_service.h" | 
| - | 
| -namespace content { | 
| - | 
| -MockGamepadDataFetcher::MockGamepadDataFetcher( | 
| -    const blink::WebGamepads& test_data) | 
| -    : test_data_(test_data), | 
| -      read_data_(base::WaitableEvent::ResetPolicy::AUTOMATIC, | 
| -                 base::WaitableEvent::InitialState::NOT_SIGNALED) {} | 
| - | 
| -MockGamepadDataFetcher::~MockGamepadDataFetcher() { | 
| -} | 
| - | 
| -void MockGamepadDataFetcher::GetGamepadData(blink::WebGamepads* pads, | 
| -                                            bool devices_changed_hint) { | 
| -  { | 
| -    base::AutoLock lock(lock_); | 
| -    *pads = test_data_; | 
| -  } | 
| -  read_data_.Signal(); | 
| -} | 
| - | 
| -void MockGamepadDataFetcher::WaitForDataRead() { | 
| -  return read_data_.Wait(); | 
| -} | 
| - | 
| -void MockGamepadDataFetcher::WaitForDataReadAndCallbacksIssued() { | 
| -  // The provider will read the data on the background thread (setting the | 
| -  // event) and *then* will issue the callback on the client thread. Waiting for | 
| -  // it to read twice is a simple way to ensure that it was able to issue | 
| -  // callbacks for the first read (if it issued one). | 
| -  WaitForDataRead(); | 
| -  WaitForDataRead(); | 
| -} | 
| - | 
| -void MockGamepadDataFetcher::SetTestData(const blink::WebGamepads& new_data) { | 
| -  base::AutoLock lock(lock_); | 
| -  test_data_ = new_data; | 
| -} | 
| - | 
| -GamepadTestHelper::GamepadTestHelper() { | 
| -} | 
| - | 
| -GamepadTestHelper::~GamepadTestHelper() { | 
| -} | 
| - | 
| -GamepadServiceTestConstructor::GamepadServiceTestConstructor( | 
| -    const blink::WebGamepads& test_data) { | 
| -  data_fetcher_ = new MockGamepadDataFetcher(test_data); | 
| -  gamepad_service_ = | 
| -      new GamepadService(std::unique_ptr<GamepadDataFetcher>(data_fetcher_)); | 
| -} | 
| - | 
| -GamepadServiceTestConstructor::~GamepadServiceTestConstructor() { | 
| -  delete gamepad_service_; | 
| -} | 
| - | 
| -}  // namespace content | 
|  |