Index: content/browser/gamepad/gamepad_data_fetcher.h |
diff --git a/content/browser/gamepad/gamepad_data_fetcher.h b/content/browser/gamepad/gamepad_data_fetcher.h |
deleted file mode 100644 |
index a395fd9b0d20a931090b6a5feefbc285975465e2..0000000000000000000000000000000000000000 |
--- a/content/browser/gamepad/gamepad_data_fetcher.h |
+++ /dev/null |
@@ -1,61 +0,0 @@ |
-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ |
-#define CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ |
- |
-#include <stdint.h> |
- |
-#include "build/build_config.h" |
-#include "content/browser/gamepad/gamepad_standard_mappings.h" |
-#include "third_party/WebKit/public/platform/WebGamepads.h" |
- |
-namespace content { |
- |
-// Abstract interface for imlementing platform- (and test-) specific behaviro |
-// for getting the gamepad data. |
-class GamepadDataFetcher { |
- public: |
- virtual ~GamepadDataFetcher() {} |
- virtual void GetGamepadData(blink::WebGamepads* pads, |
- bool devices_changed_hint) = 0; |
- virtual void PauseHint(bool paused) {} |
- |
-#if !defined(OS_ANDROID) |
- struct PadState { |
- // Gamepad data, unmapped. |
- blink::WebGamepad data; |
- |
- // Functions to map from device data to standard layout, if available. May |
- // be null if no mapping is available. |
- GamepadStandardMappingFunction mapper; |
- |
- // Sanitization masks |
- // axis_mask and button_mask are bitfields that represent the reset state of |
- // each input. If a button or axis has ever reported 0 in the past the |
- // corresponding bit will be set to 1. |
- |
- // If we ever increase the max axis count this will need to be updated. |
- static_assert(blink::WebGamepad::axesLengthCap <= |
- std::numeric_limits<uint32_t>::digits, |
- "axis_mask is not large enough"); |
- uint32_t axis_mask; |
- |
- // If we ever increase the max button count this will need to be updated. |
- static_assert(blink::WebGamepad::buttonsLengthCap <= |
- std::numeric_limits<uint32_t>::digits, |
- "button_mask is not large enough"); |
- uint32_t button_mask; |
- }; |
- |
- void MapAndSanitizeGamepadData(PadState* pad_state, blink::WebGamepad* pad); |
- |
- protected: |
- PadState pad_state_[blink::WebGamepads::itemsLengthCap]; |
-#endif |
-}; |
- |
-} // namespace content |
- |
-#endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ |