| Index: content/browser/gamepad/gamepad_platform_data_fetcher_mac.mm
|
| diff --git a/content/browser/gamepad/gamepad_platform_data_fetcher_mac.mm b/content/browser/gamepad/gamepad_platform_data_fetcher_mac.mm
|
| deleted file mode 100644
|
| index 38e69b6c3e33d844cdf1390ce26c646d6aab63fe..0000000000000000000000000000000000000000
|
| --- a/content/browser/gamepad/gamepad_platform_data_fetcher_mac.mm
|
| +++ /dev/null
|
| @@ -1,575 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "content/browser/gamepad/gamepad_platform_data_fetcher_mac.h"
|
| -
|
| -#include <stdint.h>
|
| -#include <string.h>
|
| -
|
| -#include "base/mac/foundation_util.h"
|
| -#include "base/mac/scoped_nsobject.h"
|
| -#include "base/macros.h"
|
| -#include "base/strings/string16.h"
|
| -#include "base/strings/string_util.h"
|
| -#include "base/strings/utf_string_conversions.h"
|
| -#include "base/time/time.h"
|
| -
|
| -#import <Foundation/Foundation.h>
|
| -#include <IOKit/hid/IOHIDKeys.h>
|
| -
|
| -using blink::WebGamepad;
|
| -using blink::WebGamepads;
|
| -
|
| -namespace content {
|
| -
|
| -namespace {
|
| -
|
| -void CopyNSStringAsUTF16LittleEndian(
|
| - NSString* src, blink::WebUChar* dest, size_t dest_len) {
|
| - NSData* as16 = [src dataUsingEncoding:NSUTF16LittleEndianStringEncoding];
|
| - memset(dest, 0, dest_len);
|
| - [as16 getBytes:dest length:dest_len - sizeof(blink::WebUChar)];
|
| -}
|
| -
|
| -NSDictionary* DeviceMatching(uint32_t usage_page, uint32_t usage) {
|
| - return [NSDictionary dictionaryWithObjectsAndKeys:
|
| - [NSNumber numberWithUnsignedInt:usage_page],
|
| - base::mac::CFToNSCast(CFSTR(kIOHIDDeviceUsagePageKey)),
|
| - [NSNumber numberWithUnsignedInt:usage],
|
| - base::mac::CFToNSCast(CFSTR(kIOHIDDeviceUsageKey)),
|
| - nil];
|
| -}
|
| -
|
| -float NormalizeAxis(CFIndex value, CFIndex min, CFIndex max) {
|
| - return (2.f * (value - min) / static_cast<float>(max - min)) - 1.f;
|
| -}
|
| -
|
| -float NormalizeUInt8Axis(uint8_t value, uint8_t min, uint8_t max) {
|
| - return (2.f * (value - min) / static_cast<float>(max - min)) - 1.f;
|
| -}
|
| -
|
| -float NormalizeUInt16Axis(uint16_t value, uint16_t min, uint16_t max) {
|
| - return (2.f * (value - min) / static_cast<float>(max - min)) - 1.f;
|
| -}
|
| -
|
| -float NormalizeUInt32Axis(uint32_t value, uint32_t min, uint32_t max) {
|
| - return (2.f * (value - min) / static_cast<float>(max - min)) - 1.f;
|
| -}
|
| -
|
| -// http://www.usb.org/developers/hidpage
|
| -const uint32_t kGenericDesktopUsagePage = 0x01;
|
| -const uint32_t kGameControlsUsagePage = 0x05;
|
| -const uint32_t kButtonUsagePage = 0x09;
|
| -const uint32_t kJoystickUsageNumber = 0x04;
|
| -const uint32_t kGameUsageNumber = 0x05;
|
| -const uint32_t kMultiAxisUsageNumber = 0x08;
|
| -const uint32_t kAxisMinimumUsageNumber = 0x30;
|
| -
|
| -} // namespace
|
| -
|
| -GamepadPlatformDataFetcherMac::GamepadPlatformDataFetcherMac()
|
| - : enabled_(true), paused_(false) {
|
| - memset(associated_, 0, sizeof(associated_));
|
| -
|
| - xbox_fetcher_.reset(new XboxDataFetcher(this));
|
| - if (!xbox_fetcher_->RegisterForNotifications())
|
| - xbox_fetcher_.reset();
|
| -
|
| - hid_manager_ref_.reset(IOHIDManagerCreate(kCFAllocatorDefault,
|
| - kIOHIDOptionsTypeNone));
|
| - if (CFGetTypeID(hid_manager_ref_) != IOHIDManagerGetTypeID()) {
|
| - enabled_ = false;
|
| - return;
|
| - }
|
| -
|
| - base::scoped_nsobject<NSArray> criteria([[NSArray alloc] initWithObjects:
|
| - DeviceMatching(kGenericDesktopUsagePage, kJoystickUsageNumber),
|
| - DeviceMatching(kGenericDesktopUsagePage, kGameUsageNumber),
|
| - DeviceMatching(kGenericDesktopUsagePage, kMultiAxisUsageNumber),
|
| - nil]);
|
| - IOHIDManagerSetDeviceMatchingMultiple(
|
| - hid_manager_ref_,
|
| - base::mac::NSToCFCast(criteria));
|
| -
|
| - RegisterForNotifications();
|
| -}
|
| -
|
| -void GamepadPlatformDataFetcherMac::RegisterForNotifications() {
|
| - // Register for plug/unplug notifications.
|
| - IOHIDManagerRegisterDeviceMatchingCallback(
|
| - hid_manager_ref_,
|
| - DeviceAddCallback,
|
| - this);
|
| - IOHIDManagerRegisterDeviceRemovalCallback(
|
| - hid_manager_ref_,
|
| - DeviceRemoveCallback,
|
| - this);
|
| -
|
| - // Register for value change notifications.
|
| - IOHIDManagerRegisterInputValueCallback(
|
| - hid_manager_ref_,
|
| - ValueChangedCallback,
|
| - this);
|
| -
|
| - IOHIDManagerScheduleWithRunLoop(
|
| - hid_manager_ref_,
|
| - CFRunLoopGetMain(),
|
| - kCFRunLoopDefaultMode);
|
| -
|
| - enabled_ = IOHIDManagerOpen(hid_manager_ref_,
|
| - kIOHIDOptionsTypeNone) == kIOReturnSuccess;
|
| -
|
| - if (xbox_fetcher_)
|
| - xbox_fetcher_->RegisterForNotifications();
|
| -}
|
| -
|
| -void GamepadPlatformDataFetcherMac::UnregisterFromNotifications() {
|
| - IOHIDManagerUnscheduleFromRunLoop(
|
| - hid_manager_ref_,
|
| - CFRunLoopGetCurrent(),
|
| - kCFRunLoopDefaultMode);
|
| - IOHIDManagerClose(hid_manager_ref_, kIOHIDOptionsTypeNone);
|
| - if (xbox_fetcher_)
|
| - xbox_fetcher_->UnregisterFromNotifications();
|
| -}
|
| -
|
| -void GamepadPlatformDataFetcherMac::PauseHint(bool pause) {
|
| - paused_ = pause;
|
| -}
|
| -
|
| -GamepadPlatformDataFetcherMac::~GamepadPlatformDataFetcherMac() {
|
| - UnregisterFromNotifications();
|
| -}
|
| -
|
| -GamepadPlatformDataFetcherMac*
|
| -GamepadPlatformDataFetcherMac::InstanceFromContext(void* context) {
|
| - return reinterpret_cast<GamepadPlatformDataFetcherMac*>(context);
|
| -}
|
| -
|
| -void GamepadPlatformDataFetcherMac::DeviceAddCallback(void* context,
|
| - IOReturn result,
|
| - void* sender,
|
| - IOHIDDeviceRef ref) {
|
| - InstanceFromContext(context)->DeviceAdd(ref);
|
| -}
|
| -
|
| -void GamepadPlatformDataFetcherMac::DeviceRemoveCallback(void* context,
|
| - IOReturn result,
|
| - void* sender,
|
| - IOHIDDeviceRef ref) {
|
| - InstanceFromContext(context)->DeviceRemove(ref);
|
| -}
|
| -
|
| -void GamepadPlatformDataFetcherMac::ValueChangedCallback(void* context,
|
| - IOReturn result,
|
| - void* sender,
|
| - IOHIDValueRef ref) {
|
| - InstanceFromContext(context)->ValueChanged(ref);
|
| -}
|
| -
|
| -bool GamepadPlatformDataFetcherMac::CheckCollection(IOHIDElementRef element) {
|
| - // Check that a parent collection of this element matches one of the usage
|
| - // numbers that we are looking for.
|
| - while ((element = IOHIDElementGetParent(element)) != NULL) {
|
| - uint32_t usage_page = IOHIDElementGetUsagePage(element);
|
| - uint32_t usage = IOHIDElementGetUsage(element);
|
| - if (usage_page == kGenericDesktopUsagePage) {
|
| - if (usage == kJoystickUsageNumber ||
|
| - usage == kGameUsageNumber ||
|
| - usage == kMultiAxisUsageNumber) {
|
| - return true;
|
| - }
|
| - }
|
| - }
|
| - return false;
|
| -}
|
| -
|
| -bool GamepadPlatformDataFetcherMac::AddButtonsAndAxes(NSArray* elements,
|
| - size_t slot) {
|
| - WebGamepad& pad = pad_state_[slot].data;
|
| - AssociatedData& associated = associated_[slot];
|
| - CHECK(!associated.is_xbox);
|
| -
|
| - pad.axesLength = 0;
|
| - pad.buttonsLength = 0;
|
| - pad.timestamp = 0;
|
| - memset(pad.axes, 0, sizeof(pad.axes));
|
| - memset(pad.buttons, 0, sizeof(pad.buttons));
|
| -
|
| - bool mapped_all_axes = true;
|
| -
|
| - for (id elem in elements) {
|
| - IOHIDElementRef element = reinterpret_cast<IOHIDElementRef>(elem);
|
| - if (!CheckCollection(element))
|
| - continue;
|
| -
|
| - uint32_t usage_page = IOHIDElementGetUsagePage(element);
|
| - uint32_t usage = IOHIDElementGetUsage(element);
|
| - if (IOHIDElementGetType(element) == kIOHIDElementTypeInput_Button &&
|
| - usage_page == kButtonUsagePage) {
|
| - uint32_t button_index = usage - 1;
|
| - if (button_index < WebGamepad::buttonsLengthCap) {
|
| - associated.hid.button_elements[button_index] = element;
|
| - pad.buttonsLength = std::max(pad.buttonsLength, button_index + 1);
|
| - }
|
| - }
|
| - else if (IOHIDElementGetType(element) == kIOHIDElementTypeInput_Misc) {
|
| - uint32_t axis_index = usage - kAxisMinimumUsageNumber;
|
| - if (axis_index < WebGamepad::axesLengthCap) {
|
| - associated.hid.axis_elements[axis_index] = element;
|
| - pad.axesLength = std::max(pad.axesLength, axis_index + 1);
|
| - } else {
|
| - mapped_all_axes = false;
|
| - }
|
| - }
|
| - }
|
| -
|
| - if (!mapped_all_axes) {
|
| - // For axes who's usage puts them outside the standard axesLengthCap range.
|
| - uint32_t next_index = 0;
|
| - for (id elem in elements) {
|
| - IOHIDElementRef element = reinterpret_cast<IOHIDElementRef>(elem);
|
| - if (!CheckCollection(element))
|
| - continue;
|
| -
|
| - uint32_t usage_page = IOHIDElementGetUsagePage(element);
|
| - uint32_t usage = IOHIDElementGetUsage(element);
|
| - if (IOHIDElementGetType(element) == kIOHIDElementTypeInput_Misc &&
|
| - usage - kAxisMinimumUsageNumber >= WebGamepad::axesLengthCap &&
|
| - usage_page <= kGameControlsUsagePage) {
|
| - for (; next_index < WebGamepad::axesLengthCap; ++next_index) {
|
| - if (associated.hid.axis_elements[next_index] == NULL)
|
| - break;
|
| - }
|
| - if (next_index < WebGamepad::axesLengthCap) {
|
| - associated.hid.axis_elements[next_index] = element;
|
| - pad.axesLength = std::max(pad.axesLength, next_index + 1);
|
| - }
|
| - }
|
| -
|
| - if (next_index >= WebGamepad::axesLengthCap)
|
| - break;
|
| - }
|
| - }
|
| -
|
| - for (uint32_t axis_index = 0; axis_index < pad.axesLength; ++axis_index) {
|
| - IOHIDElementRef element = associated.hid.axis_elements[axis_index];
|
| - if (element != NULL) {
|
| - CFIndex axis_min = IOHIDElementGetLogicalMin(element);
|
| - CFIndex axis_max = IOHIDElementGetLogicalMax(element);
|
| -
|
| - // Some HID axes report a logical range of -1 to 0 signed, which must be
|
| - // interpreted as 0 to -1 unsigned for correct normalization behavior.
|
| - if (axis_min == -1 && axis_max == 0) {
|
| - axis_max = -1;
|
| - axis_min = 0;
|
| - }
|
| -
|
| - associated.hid.axis_minimums[axis_index] = axis_min;
|
| - associated.hid.axis_maximums[axis_index] = axis_max;
|
| - associated.hid.axis_report_sizes[axis_index] =
|
| - IOHIDElementGetReportSize(element);
|
| - }
|
| - }
|
| -
|
| - return (pad.axesLength > 0 || pad.buttonsLength > 0);
|
| -}
|
| -
|
| -size_t GamepadPlatformDataFetcherMac::GetEmptySlot() {
|
| - // Find a free slot for this device.
|
| - for (size_t slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) {
|
| - if (!pad_state_[slot].data.connected)
|
| - return slot;
|
| - }
|
| - return WebGamepads::itemsLengthCap;
|
| -}
|
| -
|
| -size_t GamepadPlatformDataFetcherMac::GetSlotForDevice(IOHIDDeviceRef device) {
|
| - for (size_t slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) {
|
| - // If we already have this device, and it's already connected, don't do
|
| - // anything now.
|
| - if (pad_state_[slot].data.connected &&
|
| - !associated_[slot].is_xbox &&
|
| - associated_[slot].hid.device_ref == device)
|
| - return WebGamepads::itemsLengthCap;
|
| - }
|
| - return GetEmptySlot();
|
| -}
|
| -
|
| -size_t GamepadPlatformDataFetcherMac::GetSlotForXboxDevice(
|
| - XboxController* device) {
|
| - for (size_t slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) {
|
| - if (associated_[slot].is_xbox &&
|
| - associated_[slot].xbox.location_id == device->location_id()) {
|
| - if (pad_state_[slot].data.connected) {
|
| - // The device is already connected. No idea why we got a second "device
|
| - // added" call, but let's not add it twice.
|
| - DCHECK_EQ(associated_[slot].xbox.device, device);
|
| - return WebGamepads::itemsLengthCap;
|
| - } else {
|
| - // A device with the same location ID was previously connected, so put
|
| - // it in the same slot.
|
| - return slot;
|
| - }
|
| - }
|
| - }
|
| - return GetEmptySlot();
|
| -}
|
| -
|
| -void GamepadPlatformDataFetcherMac::DeviceAdd(IOHIDDeviceRef device) {
|
| - using base::mac::CFToNSCast;
|
| - using base::mac::CFCastStrict;
|
| -
|
| - if (!enabled_)
|
| - return;
|
| -
|
| - // Find an index for this device.
|
| - size_t slot = GetSlotForDevice(device);
|
| -
|
| - // We can't handle this many connected devices.
|
| - if (slot == WebGamepads::itemsLengthCap)
|
| - return;
|
| -
|
| - // Clear some state that may have been left behind by previous gamepads
|
| - memset(&associated_[slot], 0, sizeof(AssociatedData));
|
| -
|
| - NSNumber* vendor_id = CFToNSCast(CFCastStrict<CFNumberRef>(
|
| - IOHIDDeviceGetProperty(device, CFSTR(kIOHIDVendorIDKey))));
|
| - NSNumber* product_id = CFToNSCast(CFCastStrict<CFNumberRef>(
|
| - IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductIDKey))));
|
| - NSString* product = CFToNSCast(CFCastStrict<CFStringRef>(
|
| - IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductKey))));
|
| - int vendor_int = [vendor_id intValue];
|
| - int product_int = [product_id intValue];
|
| -
|
| - char vendor_as_str[5], product_as_str[5];
|
| - snprintf(vendor_as_str, sizeof(vendor_as_str), "%04x", vendor_int);
|
| - snprintf(product_as_str, sizeof(product_as_str), "%04x", product_int);
|
| - pad_state_[slot].mapper =
|
| - GetGamepadStandardMappingFunction(vendor_as_str, product_as_str);
|
| -
|
| - NSString* ident = [NSString stringWithFormat:
|
| - @"%@ (%sVendor: %04x Product: %04x)",
|
| - product,
|
| - pad_state_[slot].mapper ? "STANDARD GAMEPAD " : "",
|
| - vendor_int,
|
| - product_int];
|
| - CopyNSStringAsUTF16LittleEndian(
|
| - ident,
|
| - pad_state_[slot].data.id,
|
| - sizeof(pad_state_[slot].data.id));
|
| -
|
| - if (pad_state_[slot].mapper) {
|
| - CopyNSStringAsUTF16LittleEndian(
|
| - @"standard",
|
| - pad_state_[slot].data.mapping,
|
| - sizeof(pad_state_[slot].data.mapping));
|
| - } else {
|
| - pad_state_[slot].data.mapping[0] = 0;
|
| - }
|
| -
|
| - base::ScopedCFTypeRef<CFArrayRef> elements(
|
| - IOHIDDeviceCopyMatchingElements(device, NULL, kIOHIDOptionsTypeNone));
|
| -
|
| - if (!AddButtonsAndAxes(CFToNSCast(elements), slot))
|
| - return;
|
| -
|
| - associated_[slot].hid.device_ref = device;
|
| - pad_state_[slot].data.connected = true;
|
| - pad_state_[slot].axis_mask = 0;
|
| - pad_state_[slot].button_mask = 0;
|
| -}
|
| -
|
| -void GamepadPlatformDataFetcherMac::DeviceRemove(IOHIDDeviceRef device) {
|
| - if (!enabled_)
|
| - return;
|
| -
|
| - // Find the index for this device.
|
| - size_t slot;
|
| - for (slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) {
|
| - if (pad_state_[slot].data.connected &&
|
| - !associated_[slot].is_xbox &&
|
| - associated_[slot].hid.device_ref == device)
|
| - break;
|
| - }
|
| - DCHECK(slot < WebGamepads::itemsLengthCap);
|
| - // Leave associated device_ref so that it will be reconnected in the same
|
| - // location. Simply mark it as disconnected.
|
| - pad_state_[slot].data.connected = false;
|
| -}
|
| -
|
| -void GamepadPlatformDataFetcherMac::ValueChanged(IOHIDValueRef value) {
|
| - if (!enabled_ || paused_)
|
| - return;
|
| -
|
| - IOHIDElementRef element = IOHIDValueGetElement(value);
|
| - IOHIDDeviceRef device = IOHIDElementGetDevice(element);
|
| -
|
| - // Find device slot.
|
| - size_t slot;
|
| - for (slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) {
|
| - if (pad_state_[slot].data.connected &&
|
| - !associated_[slot].is_xbox &&
|
| - associated_[slot].hid.device_ref == device)
|
| - break;
|
| - }
|
| - if (slot == WebGamepads::itemsLengthCap)
|
| - return;
|
| -
|
| - WebGamepad& pad = pad_state_[slot].data;
|
| - AssociatedData& associated = associated_[slot];
|
| -
|
| - uint32_t value_length = IOHIDValueGetLength(value);
|
| - if (value_length > 4) {
|
| - // Workaround for bizarre issue with PS3 controllers that try to return
|
| - // massive (30+ byte) values and crash IOHIDValueGetIntegerValue
|
| - return;
|
| - }
|
| -
|
| - // Find and fill in the associated button event, if any.
|
| - for (size_t i = 0; i < pad.buttonsLength; ++i) {
|
| - if (associated.hid.button_elements[i] == element) {
|
| - pad.buttons[i].pressed = IOHIDValueGetIntegerValue(value);
|
| - pad.buttons[i].value = pad.buttons[i].pressed ? 1.f : 0.f;
|
| - pad.timestamp = std::max(pad.timestamp, IOHIDValueGetTimeStamp(value));
|
| - return;
|
| - }
|
| - }
|
| -
|
| - // Find and fill in the associated axis event, if any.
|
| - for (size_t i = 0; i < pad.axesLength; ++i) {
|
| - if (associated.hid.axis_elements[i] == element) {
|
| - CFIndex axis_min = associated.hid.axis_minimums[i];
|
| - CFIndex axis_max = associated.hid.axis_maximums[i];
|
| - CFIndex axis_value = IOHIDValueGetIntegerValue(value);
|
| -
|
| - if (axis_min > axis_max) {
|
| - // We'll need to interpret this axis as unsigned during normalization.
|
| - switch (associated.hid.axis_report_sizes[i]) {
|
| - case 8:
|
| - pad.axes[i] = NormalizeUInt8Axis(axis_value, axis_min, axis_max);
|
| - break;
|
| - case 16:
|
| - pad.axes[i] = NormalizeUInt16Axis(axis_value, axis_min, axis_max);
|
| - break;
|
| - case 32:
|
| - pad.axes[i] = NormalizeUInt32Axis(axis_value, axis_min, axis_max);
|
| - break;
|
| - }
|
| - } else {
|
| - pad.axes[i] = NormalizeAxis(axis_value, axis_min, axis_max);
|
| - }
|
| -
|
| - pad.timestamp = std::max(pad.timestamp, IOHIDValueGetTimeStamp(value));
|
| - return;
|
| - }
|
| - }
|
| -}
|
| -
|
| -void GamepadPlatformDataFetcherMac::XboxDeviceAdd(XboxController* device) {
|
| - if (!enabled_)
|
| - return;
|
| -
|
| - size_t slot = GetSlotForXboxDevice(device);
|
| -
|
| - // We can't handle this many connected devices.
|
| - if (slot == WebGamepads::itemsLengthCap)
|
| - return;
|
| -
|
| - device->SetLEDPattern(
|
| - (XboxController::LEDPattern)(XboxController::LED_FLASH_TOP_LEFT + slot));
|
| -
|
| - NSString* ident =
|
| - [NSString stringWithFormat:
|
| - @"%@ (STANDARD GAMEPAD Vendor: %04x Product: %04x)",
|
| - device->GetControllerType() == XboxController::XBOX_360_CONTROLLER
|
| - ? @"Xbox 360 Controller"
|
| - : @"Xbox One Controller",
|
| - device->GetProductId(), device->GetVendorId()];
|
| - CopyNSStringAsUTF16LittleEndian(
|
| - ident,
|
| - pad_state_[slot].data.id,
|
| - sizeof(pad_state_[slot].data.id));
|
| -
|
| - CopyNSStringAsUTF16LittleEndian(
|
| - @"standard",
|
| - pad_state_[slot].data.mapping,
|
| - sizeof(pad_state_[slot].data.mapping));
|
| -
|
| - associated_[slot].is_xbox = true;
|
| - associated_[slot].xbox.device = device;
|
| - associated_[slot].xbox.location_id = device->location_id();
|
| - pad_state_[slot].data.connected = true;
|
| - pad_state_[slot].data.axesLength = 4;
|
| - pad_state_[slot].data.buttonsLength = 17;
|
| - pad_state_[slot].data.timestamp = 0;
|
| - pad_state_[slot].mapper = 0;
|
| - pad_state_[slot].axis_mask = 0;
|
| - pad_state_[slot].button_mask = 0;
|
| -}
|
| -
|
| -void GamepadPlatformDataFetcherMac::XboxDeviceRemove(XboxController* device) {
|
| - if (!enabled_)
|
| - return;
|
| -
|
| - // Find the index for this device.
|
| - size_t slot;
|
| - for (slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) {
|
| - if (pad_state_[slot].data.connected &&
|
| - associated_[slot].is_xbox &&
|
| - associated_[slot].xbox.device == device)
|
| - break;
|
| - }
|
| - DCHECK(slot < WebGamepads::itemsLengthCap);
|
| - // Leave associated location id so that the controller will be reconnected in
|
| - // the same slot if it is plugged in again. Simply mark it as disconnected.
|
| - pad_state_[slot].data.connected = false;
|
| -}
|
| -
|
| -void GamepadPlatformDataFetcherMac::XboxValueChanged(
|
| - XboxController* device, const XboxController::Data& data) {
|
| - // Find device slot.
|
| - size_t slot;
|
| - for (slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) {
|
| - if (pad_state_[slot].data.connected &&
|
| - associated_[slot].is_xbox &&
|
| - associated_[slot].xbox.device == device)
|
| - break;
|
| - }
|
| - if (slot == WebGamepads::itemsLengthCap)
|
| - return;
|
| -
|
| - WebGamepad& pad = pad_state_[slot].data;
|
| -
|
| - for (size_t i = 0; i < 6; i++) {
|
| - pad.buttons[i].pressed = data.buttons[i];
|
| - pad.buttons[i].value = data.buttons[i] ? 1.0f : 0.0f;
|
| - }
|
| - pad.buttons[6].pressed = data.triggers[0] > kDefaultButtonPressedThreshold;
|
| - pad.buttons[6].value = data.triggers[0];
|
| - pad.buttons[7].pressed = data.triggers[1] > kDefaultButtonPressedThreshold;
|
| - pad.buttons[7].value = data.triggers[1];
|
| - for (size_t i = 8; i < 17; i++) {
|
| - pad.buttons[i].pressed = data.buttons[i - 2];
|
| - pad.buttons[i].value = data.buttons[i - 2] ? 1.0f : 0.0f;
|
| - }
|
| - for (size_t i = 0; i < arraysize(data.axes); i++) {
|
| - pad.axes[i] = data.axes[i];
|
| - }
|
| -
|
| - pad.timestamp = base::TimeTicks::Now().ToInternalValue();
|
| -}
|
| -
|
| -void GamepadPlatformDataFetcherMac::GetGamepadData(WebGamepads* pads, bool) {
|
| - if (!enabled_ && !xbox_fetcher_) {
|
| - pads->length = 0;
|
| - return;
|
| - }
|
| -
|
| - pads->length = WebGamepads::itemsLengthCap;
|
| - for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i)
|
| - MapAndSanitizeGamepadData(&pad_state_[i], &pads->items[i]);
|
| -}
|
| -
|
| -} // namespace content
|
|
|