| Index: device/gamepad/gamepad_platform_data_fetcher.cc
|
| diff --git a/content/browser/gamepad/gamepad_platform_data_fetcher.cc b/device/gamepad/gamepad_platform_data_fetcher.cc
|
| similarity index 70%
|
| rename from content/browser/gamepad/gamepad_platform_data_fetcher.cc
|
| rename to device/gamepad/gamepad_platform_data_fetcher.cc
|
| index d889526e0d4f730a846463670dcdddf79c70d59c..2edcc6ae258fabfb0bc221929f0e74cf4b0b4594 100644
|
| --- a/content/browser/gamepad/gamepad_platform_data_fetcher.cc
|
| +++ b/device/gamepad/gamepad_platform_data_fetcher.cc
|
| @@ -2,18 +2,17 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#include "content/browser/gamepad/gamepad_platform_data_fetcher.h"
|
| +#include "device/gamepad/gamepad_platform_data_fetcher.h"
|
|
|
| #include "third_party/WebKit/public/platform/WebGamepads.h"
|
|
|
| -namespace content {
|
| +namespace device {
|
|
|
| -GamepadDataFetcherEmpty::GamepadDataFetcherEmpty() {
|
| -}
|
| +GamepadDataFetcherEmpty::GamepadDataFetcherEmpty() {}
|
|
|
| void GamepadDataFetcherEmpty::GetGamepadData(blink::WebGamepads* pads,
|
| bool devices_changed_hint) {
|
| pads->length = 0;
|
| }
|
|
|
| -} // namespace content
|
| +} // namespace device
|
|
|