Index: content/browser/gamepad/gamepad_standard_mappings.h |
diff --git a/content/browser/gamepad/gamepad_standard_mappings.h b/content/browser/gamepad/gamepad_standard_mappings.h |
deleted file mode 100644 |
index d4908eff44200f5702da773a9de35aa234158392..0000000000000000000000000000000000000000 |
--- a/content/browser/gamepad/gamepad_standard_mappings.h |
+++ /dev/null |
@@ -1,76 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_H_ |
-#define CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_H_ |
- |
-#include "base/strings/string_piece.h" |
-#include "content/common/gamepad_hardware_buffer.h" |
- |
-namespace content { |
- |
-typedef void (*GamepadStandardMappingFunction)( |
- const blink::WebGamepad& original, |
- blink::WebGamepad* mapped); |
- |
-GamepadStandardMappingFunction GetGamepadStandardMappingFunction( |
- const base::StringPiece& vendor_id, |
- const base::StringPiece& product_id); |
- |
-// This defines our canonical mapping order for gamepad-like devices. If these |
-// items cannot all be satisfied, it is a case-by-case judgement as to whether |
-// it is better to leave the device unmapped, or to partially map it. In |
-// general, err towards leaving it *unmapped* so that content can handle |
-// appropriately. |
- |
-// A Java counterpart will be generated for this enum. |
-// GENERATED_JAVA_ENUM_PACKAGE: org.chromium.content.browser.input |
-// GENERATED_JAVA_PREFIX_TO_STRIP: BUTTON_INDEX_ |
-enum CanonicalButtonIndex { |
- BUTTON_INDEX_PRIMARY, |
- BUTTON_INDEX_SECONDARY, |
- BUTTON_INDEX_TERTIARY, |
- BUTTON_INDEX_QUATERNARY, |
- BUTTON_INDEX_LEFT_SHOULDER, |
- BUTTON_INDEX_RIGHT_SHOULDER, |
- BUTTON_INDEX_LEFT_TRIGGER, |
- BUTTON_INDEX_RIGHT_TRIGGER, |
- BUTTON_INDEX_BACK_SELECT, |
- BUTTON_INDEX_START, |
- BUTTON_INDEX_LEFT_THUMBSTICK, |
- BUTTON_INDEX_RIGHT_THUMBSTICK, |
- BUTTON_INDEX_DPAD_UP, |
- BUTTON_INDEX_DPAD_DOWN, |
- BUTTON_INDEX_DPAD_LEFT, |
- BUTTON_INDEX_DPAD_RIGHT, |
- BUTTON_INDEX_META, |
- BUTTON_INDEX_COUNT |
-}; |
- |
-// A Java counterpart will be generated for this enum. |
-// GENERATED_JAVA_ENUM_PACKAGE: org.chromium.content.browser.input |
-// GENERATED_JAVA_PREFIX_TO_STRIP: AXIS_INDEX_ |
-enum CanonicalAxisIndex { |
- AXIS_INDEX_LEFT_STICK_X, |
- AXIS_INDEX_LEFT_STICK_Y, |
- AXIS_INDEX_RIGHT_STICK_X, |
- AXIS_INDEX_RIGHT_STICK_Y, |
- AXIS_INDEX_COUNT |
-}; |
- |
-// Matches XInput's trigger deadzone |
-const float kDefaultButtonPressedThreshold = 30.f/255.f; |
- |
-// Common mapping functions |
-blink::WebGamepadButton AxisToButton(float input); |
-blink::WebGamepadButton AxisNegativeAsButton(float input); |
-blink::WebGamepadButton AxisPositiveAsButton(float input); |
-blink::WebGamepadButton ButtonFromButtonAndAxis( |
- blink::WebGamepadButton button, float axis); |
-blink::WebGamepadButton NullButton(); |
-void DpadFromAxis(blink::WebGamepad* mapped, float dir); |
- |
-} // namespace content |
- |
-#endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_H_ |